Re: Where oh where has our GSIV game gone? 08/07/2017 04:31 PM CDT


>>I suppose like always it's going to come down to cost. Waiting impatiently to see exactly how this will break down. I am just afraid raffles will increase to 200 or more people for one item or 100 plus people for a merchant. Etc



This part confuses me, because it appears to me that your complaint is that more people will now be attending EG, and that will lessen your chances of winning raffles or winning merchant services. Did I understand that correctly?
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Re: Where oh where has our GSIV game gone? 08/07/2017 04:50 PM CDT
more people will be attending if it's a lesser cost meaning more people in the raffles and for merchant services. Most raffles lately have had over 100 people for one item. If it's a straight say 10 dollars to be able to do shops and merchants and enter raffles then it will increase a lot. if there are 100 people paying 50 dollars. and 500 people paying 10 dollars lets say then my odds of services and raffle wins would be extremely low.


is that a better explanation? (no sarcasm serious question)
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:03 PM CDT
<<If you are modernizing the game, and trying to grow...Why can't we focus on the game itself and it's very flawed and obsolete systems, instead of adding new currencies to an already fleeting silver economy on top of adding yet more cash grabs for events?

<<I realize the game HAS grown and that's great, but it's still very flawed and has systems that are literally so obsolete or broken that at this point they have no place in the game until it's fixed and I'm sure many would be happy first with fixed broken things than a sweet cool new item..

There is a whole team (DEV) that does exactly what you are asking for that is totally separate from the team that works on Events.


~Aulis
Platinum Co-Guru
Forums Manager
QC'er
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:05 PM CDT
>>This part confuses me, because it appears to me that your complaint is that more people will now be attending EG, and that will lessen your chances of winning raffles or winning merchant services. Did I understand that correctly?

It is a valid point. The odds of ever winning a raffle placed in Landing are bad. Really really bad. When you paid to go to eg you still had bad odds but a better shot. The same for the merchants. Put in the time and you would get rewarded. Go to something like frontier days and who knows? I would still say pay to play games is the far worse aspect of the change, the idea that those of us who play a ton of them through the event are a fringe group so don't count? That is pretty lame. Something some people won't care about but some of us will find a huge turnoff.

I think someone else pointed it out before but this is the ONLY non nickle and dime you event left in the game. It helps give it a more unique and friendly atmosphere as far as I'am concerned. A lot of people go to eg who would never go to any other paid event in the game. You say you don't make enough money off it which I find hard to believe considering how little they pay you ,but even if it is true there are other ways than pay to play. The ethers were one way could do it and you made a few hundred bucks right there off of me alone with them. It tweaked some noses to be sure but it was a far less controversial and game changing way to add more income to the event than what you are doing now.

Fyrentennimar


Fyrentennimar


Quote: "Jaynah says, "This is more fun than rolton tipping and blood eagle ridin combined.""
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:16 PM CDT


>I think someone else pointed it out before but this is the ONLY non nickle and dime you event left in the game.

you mean besides all of the free fests (including the one going on right now) and the summer and winter Premium fests that you can upgrade for 1 month to attend? Or what exactly did you mean by ONLY?
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:26 PM CDT
>>you mean besides all of the free fests (including the one going on right now) and the summer and winter Premium fests that you can upgrade for 1 month to attend? Or what exactly did you mean by ONLY?

There is a huge differance between those and eg please don't try to pretend there isin't. The summer fest offered nothing I really wanted other than lightening.
Winter festival? I can't say I have ever cared much for it either. Trying to compare those low tier free events to something like one you buy a ticket to go to or constantly shell out cash to play is just silly.


Fyrentennimar


Quote: "Jaynah says, "This is more fun than rolton tipping and blood eagle ridin combined.""
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:26 PM CDT
>>I'll close this post by saying I also think a lot of you are forgetting about the SimuCoin Rewards every month as well. Some of you saving won't even pay a thing outside your cost. It's hard to tell us this model isn't working when we are seeing participation counts that are 1000% higher than ever before. And I'm talking about people going to the event, not how much they bring in.

I didn't even see this before I posted in E.G... XD

#bardlife
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:27 PM CDT
>There is a huge differance between those and eg please don't try to pretend there isin't. The summer fest offered nothing I really wanted other than lightening.

and there is a huge difference between none and the fact that a lot of resources also go into those fests (whether you like the offerings or not, at least 1 rare service was offered this year). The reality of the situation is that that EG in its previous format was unsustainable, and as someone who has always been a proponent of GM pay beyond pizza and beer $$, if more is going to staff, then I'm willing to at least look at the new format and pay structure before demanding that the previous format be maintained.
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:39 PM CDT
DRUMPEL, if you've been on multiple different accounts, and some of the events you attended were on those other accounts, I highly doubt Wyrom went to see what other accounts you went on. If you've been to 7 pay events, and let's say 4-5 were on this account, that's actually a pretty small sample of data, considering the amount of pay events that were done in previous years. (most years had 2 pay events)

That said, I feel like all the angst is in regards to the alt-currency issue. I guess people want to know that silvers still have value for getting higher end items.

Rishi
- Player of Kembal





Speaking to Plur, Belnia says, "You're no Kembal."


[Roll result: -2112 (open d100: 82)]
A giantman thief crouches and sweeps a leg at you, but only manages to trip himself.
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Re: Where oh where has our GSIV game gone? 08/07/2017 05:53 PM CDT
>>and there is a huge difference between none and the fact that a lot of resources also go into those fests (whether you like the offerings or not, at least 1 rare service was offered this year). The reality of the situation is that that EG in its previous format was unsustainable, and as someone who has always been a proponent of GM pay beyond pizza and beer $$, if more is going to staff, then I'm willing to at least look at the new format and pay structure before demanding that the previous format be maintained.

They are significantly smaller events that take far less resources, The number of merchants showing up to them is pretty small anymore to. You are comparing an ocean to a puddle of water. I have a feeling you are really more trying to sideline the discussion though.

I agree GM's should be paid more, we could probably get far more if they had a decent wage ,but like I also said there are far better ways to make more money off this event than what has been announced. Ethers were a good start to it, I sort of hate the idea but some limited unlocking for fluff would for a small fee would probably make them some extra cash. I mean there are scripts you can only get unlocked at eg that really don't add much of any value to an item but someone might really want it anyway and not be able to get it done. They could probably be coaxed to shell out a couple of bucks to get it done if they missed the chance.

I'm not sure if I like that idea or not but i'm spit balling here trying to offer different ways they could increase revenue from the event without doing this lameness.

Fyrentennimar


Quote: "Jaynah says, "This is more fun than rolton tipping and blood eagle ridin combined.""
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Re: Where oh where has our GSIV game gone? 08/07/2017 07:16 PM CDT
<Just stop going to events if they bug you. Enjoy all the benefits that these events are giving the game as a whole.>

During the last EG when I complained about the Dollhouse that ran along-side it and the pricing scheme associated with it, you admonished me saying it was a separate event running at the same time and my concerns were unfounded. Now, you're taking that same pricing scheme and applying it to EG and, however you may have ment it, the quote above reads as "suck it".

<Offer feedback (after the fact). Tell us where to improve.>

Why? It just gets poopooed when we give it and you announce 8-9 months later that you're not only continuing what we were complaining about but expanding it to MORE events.

<That's up to you. But we're also doing things that aren't pay events now too.>

Apples and oranges. Very little of what's offered at non-pay events compares to what's offered at pay events. If it was otherwise, there wouldn't be any reason for anyone to go to the pay events.

<Yes, we're modernizing the game and trying to grow. Nothing we did prior had growth. Nothing we did prior moved us in a direction other than in a downward spiral over the years. I'm not telling anyone to "go spit" but I'm certainly saying if you don't think you'd enjoy this, no need to go. It's an extra. You're not going to hurt our feelings if you don't want to go.>

The reason that people are getting upset isn't that we don't want to go. It's that we DO want to go but you're setting it up in a way that's going to be nickling and diming us to death. Let us pay once and be done with it... if the old price of admission was still going to be an option but those that only wanted the shops or only wanted to spend their time at games were given the option to use simucoins to do just that, it wouldn't be an issue.

You may not be saying the words "go spit", but everything I've seen in this thread so far has the exact same meaning.

<Yes, we're modernizing the game and trying to grow>

The more this gets repeated, the more it smells like condensed cow manure. It is, after all, the exact same thing developers say when destroying beautiful parks or old-growth forests to put in a parking lot.

I'll close this post by saying that I'm getting sick and tired of being told that my concerns are completely off-base only to have an announcement come out less then a year later that completely validates them.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the
dust.
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Re: Where oh where has our GSIV game gone? 08/07/2017 08:17 PM CDT
I don't like all these currencies.

Make one for free events and one for paid events. The conversions for all these currencies is becoming a problem.

http://i.imgur.com/lsWPzG9.gif
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Re: Where oh where has our GSIV game gone? 08/07/2017 08:33 PM CDT
>The entire game just feels like some sad attempt at cash grabbing now and I feel awful for those that have gambling problems that may sink ungodly amounts of money into the game for what I see as so little in return.

^ This. Even though Simu denies that effectively replacing silvers with Simucoin isn't the plan, their actions state otherwise. Like a lot.

And if that's what they want to do then fine, but pretending that that's not the case when every action they take (as well as inaction, i.e. nothing even on the table to address silver drain issues and it having pretty much zero priority) indicates otherwise is kind of insulting, despite being the only way to prevent an overnight mass exodus if something like that were officially announced.

I never cared about EG much either way, but the fact that the last "real" silvers based event is being mutated into another "it's not gambling" gambling/cash grab nickel & dime fest legitimately has me concerned for the game itself, as this is a total jumping of the shark, and I've never really been one of those end of days GS people, but this is pretty unsettling as this is a huge indicator of what the rest of GS is likely going to become like, and even the worst of the worst (in terms of self control, or lack thereof) will eventually get fed up with it. I legit hope people just boycott this whole event to knock whoever decides this pricing stuff down a few pegs back into reality, as opposed to the gambling addicts throwing fistfuls of cash at them with little to nothing to show for it and encouraging Simu to throw more of this nonsense at us.

Too many things are starting to feel like a truck stop casino instead of the magical land of awesomeness we've enjoyed for so many years.

Just my opinion.

~ Methais
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Re: Where oh where has our GSIV game gone? 08/07/2017 10:12 PM CDT
>>and there is a huge difference between none and the fact that a lot of resources also go into those fests (whether you like the offerings or not, at least 1 rare service was offered this year). The reality of the situation is that that EG in its previous format was unsustainable, and as someone who has always been a proponent of GM pay beyond pizza and beer $$, if more is going to staff, then I'm willing to at least look at the new format and pay structure before demanding that the previous format be maintained.

We have no way of knowing if more money for Simutronics = better pay for the GMs, other than conjecture and hope(because we have always known they are overworked and underpaid, doubtless one - not the only, certainly, but one - of the reasons so many have left over the years), and we never will. If you have some evidence that proves otherwise, I would like to see it.

This is also not just any fest. This is The Ebon Gate Festival. The first one was in 1998 and it has run every year since. 19 years! Now it's being mucked with. One of the last great traditions left in the game. I realize that some will find that sentiment silly, but I don't.

Avaia, player of
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Re: Where oh where has our GSIV game gone? 08/07/2017 10:24 PM CDT

Avaia:
>We have no way of knowing if more money for Simutronics = better pay for the GMs

Wyrom:
>Whether you care about GM morale or not is up to you, but I will let you know that things are in a better position these days. Look at old posts or even look at the GM roster. We have staff that have been here for years. Turnover is not as high as it use to be. You have experienced staff who are constantly getting better at what they are doing.

>Events are also a great way for GMs to earn some extra money.

You can choose not to believe Wyrom, but if he were lying that would lead to some pretty bad staff morale.
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Re: Where oh where has our GSIV game gone? 08/08/2017 12:17 AM CDT
It looks like there are four key issues that are being brought up.

• Moving to SimuCoin purchases.
• More currencies.
• Silver drains.
• My comments earlier on.

I'm going to go through each of those individual.

SimuCoin vs. Box Office

There are a number of reasons for the shift. The biggest reason is this is where we're at now. This is the direction I am told to work. Enormous efforts were put into Box Office events and it pushed the limits for minimal gains. We were running ourselves ragged and not even hitting our targets.

The Box Office also had issues when it came to development. Having to communicate and verify purchases in game always had issues. Anyone who has run some of the quests know the struggle.

Lastly, we didn't have the participation because $30, $50, or $80 was too much for people. A lot of people just want to explore, interact and make smaller purchases. SimuCoins allow us to capture larger audiences. This also seems to be a worrisome point about merchant lines. This is something we can address more before the event, because we want everyone to get a fun experience at these. Not just the 20 people who wait it out in a merchant line.

More Scrip and Currencies

I hear the concerns loud and clear. Let's do a history lesson real quick.

When we ported the TICKET system over from DragonRealms, we had 2 currencies. We bumbled around with it though. We didn't know really what we were going to. It started off as tickets and scrip when we made the system in GemStone IV. Scrip was going to go into our first pay event that would feature it, called Grey Raven. Unfortunately, it was a quest using the old mindset and it never came to be. It burned out 3 GMs trying to bring that up to speed. So just plain "scrip" never happened.

During Troubled Waters, GM Vanah introduced blackscrip, and Ebon Gate started to embark on tickets. During all that, I wanted to do a play off blackscrip and make something called bloodscrip for this small event called Duskruin Arena. At the time, GM Scrimge was lead on it, and I was his support as SGM. We struggled with the idea of the event for months. It was brutal because I had the PM breathing down my back on getting it out. But I kept saying I couldn't come up with a solid plan. I took a lot of heat about the event. And then a few of us started brainstorming a new approach to events. We were getting exhausted from never hitting our goals, and it burned out dozens of GMs. That's when we really honed in on a way to work bloodscrip into the game.

We learned a lot from bloodscrip. It helps us control an event a bit better, it also helps us manage expectations. Yes, I realize because it's tied to SimuCoin purchases it's making silvers feel less valuable, but I'll also get into that in my next bullet point. I also know it's coming with pricing that makes a lot of items unreachable.

We don't plan to offer an abundance of new scrip types. We do need to use what we learned with bloodscrip though, which means starting fresh with Ebon Gate. The former (general) ticket will still have use though. We plan on using it in some ways at Ebon Gate this year. We also plan on using it at other events and venues not tied to just pay events.

The plan is to have tickets, scrip (not used currently), blackscrip, bloodscrip, ethereal scrip, and seashells for right now. We've thrown ideas about swapping scrip types at venues for varying exchange rates. Given everyone's concern, we can try to come up with a solid plan for that sooner than later.

Silver Drains

I mentioned it earlier, but events aren't silver drains. They haven't been in a long time. Large, every day systems are ways to drain silvers. And it's something we talk about from time to time. Do we need to address it more? Yes, but it is more of a touchy subject than you probably can imagine.

I went through some old Ebon Gate numbers that I could find. These are Prime numbers, but EG drained less than 100 million silver in 2016. The Great Auction of 2016 drained just under 13 billion silvers. Hopefully that puts things in perspective. We essentially drained more silvers from that auction than Ebon Gate has ever achieved in the 19 years its been running (not including the 2006/2009 auction which were billed as an additional event due to the higher price point). Events like RtCF and CCF also weren't hefty drains. Running those events, we had a lot of resistance to silver pricing because the event price to get in was higher than most our events.

I understand everyone wants more things to spend silvers on. There are a lot of wealthy players, but the majority of players aren't sitting on hundreds of millions. Many players also aren't willing to spend their entire wealth on a single service/item cache. Silvers aren't being pushed aside though. Events will still use silvers. Specifically, Ebon Gate will still have a large silver-based inventory.

Participation

I realize what I said earlier on isn't matching up to how I was applying it. Meaning, if you don't like an event or a direction an event is going, not to go. Context got lost. I realize some of you are saying, "I want to go, but not in this new direction." Well, as I said earlier, this is the direction we're moving. These are the tasks given to me to perform. I can't change that. I do, however, perform my duties. I am a problem solver and I get things done. One way or another. A lot of that drive is because I have a passion for this game. I grew up with it. It's also my livelihood now. I left my career path to do this full time.

The direction aside, assuming how Ebon Gate will run already isn't something you can do. We're trying something new. It's not a Duskruin reskin. I'm sure someone will disagree during the event, but we're doing things in a way that fit both areas where we need to be successful. Will it work? I believe so. I think this year's Ebon Gate is going to be one of our best. I foresee us finally getting more people to enjoy the event than ever before. Anyone saving their SimuCoin Rewards will also get to do it with just their active subscription. These are amazing new moves for us.

My comment was mostly touching on not worrying about it if it's not something you want to do. You can call that unprofessional if you want. It was meant to be a voice of reason. We have a lot of stuff for you to enjoy. Events are only a facet of what GemStone IV is. My comment wasn't a reflection of the game. We remove the events, we still have a great game to play.

It's up to you if you want to take this journey with us, but things are definitely changing. We have a lot of game development these days. We have a lot of fun activities not tied to SimuCoins going on all the time. You have a robust GameMaster roster constantly breathing life into this game. We have several hundred more players than we did in 2016. I hope to keep that momentum going. I hope you (the players) can continue to enjoy the game.


Wyrom, PM
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Re: Where oh where has our GSIV game gone? 08/08/2017 12:33 AM CDT


Aporeciate your input. Just one thing. You said all the effort into all the events. Eg is the only "event" now currently right? Well its not going to be now. Guess only time will tell how this will all go. Ebon gate was nice because of the higher amount there was one festival that we could choose pay for that had better chances at merchants and raffles.

Sitting back now to wait for the news when it comes about this great new ebon gate! (Not sarcasm)
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Re: Where oh where has our GSIV game gone? 08/08/2017 01:48 AM CDT
<The direction aside, assuming how Ebon Gate will run already isn't something you can do.>

Actually, it's all we can do until we're told the details that have supposedly been withheld.

I'd bet every silver on every character I have that the majority of those posting in this thread has been around long enough to express their time in GS in terms of decades. We've been around long enough to see the patterns so if you're just going to release a teaser that makes it look like a turd when the patterns are applied to it, it's gonna be a turd until we get all the info.... and the longer it takes to get that info, the less likely opinions will change away from that.

<I realize some of you are saying, "I want to go, but not in this new direction." Well, as I said earlier, this is the direction we're moving. These are the tasks given to me to perform. I can't change that. I do, however, perform my duties. I am a problem solver and I get things done. One way or another. A lot of that drive is because I have a passion for this game. I grew up with it. It's also my livelihood now. I left my career path to do this full time.>

Except in solving your boss's problem, you're breaking what's a highlight in the game for a good many players and furthering the Zyngafication of GS... so you're not solving anything so much as robbing Peter to pay Paul.

I may or may not be spending the accumulated "free" simucoins I have on EG, but unless the details knock my socks off (highly unlikely), I'll have to spend the money I would have spent on an EG ticket on something else instead. Maybe I'll treat myself to a month of premium time in World of War Planes, that costs about the same.

< My comment wasn't a reflection of the game.>

Your PM title makes every comment you have a reflection of the game and the company that runs it...

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: Where oh where has our GSIV game gone? 08/08/2017 02:02 AM CDT


>The plan is to have tickets, scrip (not used currently), blackscrip, bloodscrip, ethereal scrip, and seashells for right now.

it's still too many when you throw in all of the other non-event currencies.

https://gswiki.play.net/Category:Currency

going forward it would be a little more stomach-able if the pouches to organize the currencies were free, and/or the bank system were updated to work with the alternate currencies.
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Re: Where oh where has our GSIV game gone? 08/08/2017 02:04 AM CDT
Why not just make seashells into general tickets? I get the beach theme and all but not everything has to reflect that.

http://i.imgur.com/lsWPzG9.gif
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Re: Where oh where has our GSIV game gone? 08/08/2017 06:49 AM CDT
Would it go entirely against the model to allow an alternate entry point to some of these events (games in this instance) with silvers in addition to secondary currencies and Simucoins? If not, the issue becomes pricing. You simply need to make the Simucoins more attractive than using silver in the vast majority of offerings. In my opinion, it would add legitimacy to your efforts to always be able to say you CAN use silvers, but it is more economical not to do so.

When in doubt, provide options. Obviously, people complaining about costs won't be too large an issue as no one at all is thrilled with the movement towards microtransactions, yet it's still going to happen. I understand it, but it doesn't mean I like it.





!>tell child to be quiet
The child cries, "I don't wanna!"
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Re: Where oh where has our GSIV game gone? 08/08/2017 07:07 AM CDT
Something to keep in mind, there's been about 10 people posting in this thread. We've now heard from about 2 tenths of a percent of the player base. If we get up to 50, that's around 1 percent.

98% of the player base doesn't regularly post on these forums, and gives their feedback by instead continuing to support the game, and turning every event into a success that is inconceivable by previous standards.
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Re: Where oh where has our GSIV game gone? 08/08/2017 07:11 AM CDT
You really think that there are 5000 unique players?

50 is probably closer to 10-15% and I feel that % is actually probably higher.

http://i.imgur.com/lsWPzG9.gif
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Re: Where oh where has our GSIV game gone? 08/08/2017 07:44 AM CDT
I made a minor correction in my post about the silver drains. Added some powers of ten there, haha.

ARCHSENEX, you were close on the forum percentage. It's about 94%. In terms of per capita, that's actually pretty good when you compare against other areas of the Internet.

MEKK1, we actually have thousands.



Wyrom, PM
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Re: Where oh where has our GSIV game gone? 08/08/2017 08:22 AM CDT
>>Except in solving your boss's problem, you're breaking what's a highlight in the game for a good many players and furthering the Zyngafication of GS...

Not sure what you mean here. More people go to events than ever before. I solved a rather big issue for the company.

There is also the secondary market. Every scrip type that can be sold is also sold for a price. You can still get anything you want with silvers. It's not drained, it just changes hands. In a lot of cases, things are also cheaper on the low end spectrum due to the player economy.

But anyway... Haliste and I will talk some more before EG and see which details we can offer sooner.



Wyrom, PM
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:03 AM CDT
<Not sure what you mean here. More people go to events than ever before. I solved a rather big issue for the company.>

<There is also the secondary market. Every scrip type that can be sold is also sold for a price...>

The comment you quoted had nothing to do with the stupid scrip types or currencies. I couldn't care less about that. Do yourself a favor and look up Zynga and their rise and fall before you finish converting GS over to their model.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:05 AM CDT


well tell those people above you to leave EG alone. Let them rake in all the money from the fun that is dr and dm and digging and on and on, and leave one thing pure so to speak
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:32 AM CDT
"https://gswiki.play.net/Category:Currency " -- The Wiki Witch

Can redsteel marks be given/traded/sold to other characters, though?
They look, from their description, more like a cross between skill at darts (where you progress in ranks) and CMan points (where you spend points [gained one/rank] to achieve upgrades). Or the Adventurer Guild badges, where you earn points/use them to upgrade your badge.
Basically, if they only work on Spirit Beasts, they're less of a currency and more of an integral part of Spirit Beasts, and useless without a Spirit Beast. Like becoming able to bling out your Alchemy cauldron (new legs, new handle, add a spout, special no-stick copper lining...), only works with Alchemy/useless without Alchemy/can't be used without an actual cauldron (or in this case, Spirit Beast).

.

<having discovered the 'Talondown Arena' article>

Okay, that explains a lot more.

.

However, as a side note, the fact that redsteel marks can be used to upgrade spirit beasts is not mentioned anywhere in the Spirit Beast article, only in the Talondown reference at the bottom.

.

.

.

.

Do any (all?) of the various currency pouchs, work with more than just one? (Like being able to put 10k silvers in [lower encumbrance would be a huge plus!], 10k bloodscrip, 10k marks, 10k blackscrip, 10k General Tickets, and so on.)

If not, could they be created? Carried by creatures? Raffled off? Given as prizes?
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:35 AM CDT


>going forward it would be a little more stomach-able if the pouches to organize the currencies were free, and/or the bank system were updated to work with the alternate currencies.

add removal of costs for unredeeming.

You added all these currencies and made it difficult and expensive and not user-friendly to deal with.
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:48 AM CDT
>> there's been about 10 people posting in this thread

Well I'll make it 11 then. I too am disturbed at the direction this is going. I can't stand the fact that EG is moving in the direction of all these other events. I hate that we have a million different new currencies appearing in the game.

EG was the one event I thought I could count on to be different, but now it appears it's moving to the same nickel and diming method these other events use.

And the "don't go if you don't like it" argument....ugh, I don't even want to give my opinion on that.
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:53 AM CDT
>>The comment you quoted had nothing to do with the stupid scrip types or currencies. I couldn't care less about that. Do yourself a favor and look up Zynga and their rise and fall before you finish converting GS over to their model.

I'm well aware of Zynga. I've studied microtransactions and have been to several seminars on the subject with very known presenters in the business.

My comment was also about the SimuCoin bite-sized purchases. We maybe had 200 people attend events. We now have over 500. And that's only counting people who buy SimuCoins. Not people who use silvers to buy entry.



Wyrom, PM
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Re: Where oh where has our GSIV game gone? 08/08/2017 09:54 AM CDT
>>add removal of costs for unredeeming.

I'll address the price.



Wyrom, PM
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Re: Where oh where has our GSIV game gone? 08/08/2017 10:14 AM CDT
"add removal of costs for unredeeming." -- Wyrom, quoting and replying

Following the flow of action/causality in this phrase hurted my brain. :(
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Re: Where oh where has our GSIV game gone? 08/08/2017 10:53 AM CDT
Silver Drains
I mentioned it earlier, but events aren't silver drains. They haven't been in a long time. Large, every day systems are ways to drain silvers. And it's something we talk about from time to time. Do we need to address it more? Yes, but it is more of a touchy subject than you probably can imagine.


"Large, every day systems" - You mean a system that should have been turned on years back and one I'd even support in this day and age you've said has been removed from the table and will not happen - breakage?

We could go back and forth all day about this and that with breakage and good and bad, blah, blah, blah.....it could have been a wonderful system if implemented well and followed through with properly.

I'll just leave it there so things don't spiral out of control.

Participation*
I realize what I said earlier on isn't matching up to how I was applying it. Meaning, if you don't like an event or a direction an event is going, not to go. Context got lost. I realize some of you are saying, "I want to go, but not in this new direction." Well, as I said earlier, this is the direction we're moving. These are the tasks given to me to perform. I can't change that. I do, however, perform my duties. I am a problem solver and I get things done. One way or another. A lot of that drive is because I have a passion for this game. I grew up with it. It's also my livelihood now. I left my career path to do this full time.


Many people understand you're not the owner, you're like most other people out there at the their jobs and you do what what is necessary in the work that's delegated to you. The issue I have is how you come off on some of your posts like you don't care about the customers. That attitude carries over to other employees under you (monkey see, monkey do). You are the face of the game for customers and to be told (whether you meant it or not) "if you don't like it, don't go" sounds like you're just pissed and taking it out on customers. Almost like you feel like just kicking us in the seeds and walking away like it doesn't matter.

This last post to explain your position/points is a much better response intended for your customer base to see. It's less of a punch to the stomach and less leaving us feeling like you don't care.

The direction aside, assuming how Ebon Gate will run already isn't something you can do. We're trying something new. It's not a Duskruin reskin. I'm sure someone will disagree during the event, but we're doing things in a way that fit both areas where we need to be successful. Will it work? I believe so. I think this year's Ebon Gate is going to be one of our best. I foresee us finally getting more people to enjoy the event than ever before. Anyone saving their SimuCoin Rewards will also get to do it with just their active subscription. These are amazing new moves for us.


The biggest issue I have with the change to the pay-to-play is that me, personally, I'm not wealthy by any means. I have enough spare income to afford $54 a month on a couple of accounts. I can also afford to save a few bucks here and there to set aside for Ebon Gate when I knew in the past tickets ran right around $50 for an entry. Or even on past events like the Wavedancer or even further back the Dhu Gillywack. I haven't been around for all pay events (taking breaks from the game here and there as income issues arise and a game is just something that can go on the wayside) and I haven't attended other pay events either because I may be absent during their run or they didn't strike my fancy enough. However, when an event did come around that worked with my schedule or interested me enough, I could find a way to make that ticket payment and enjoy the aspects that the entire event offered.

EG was the last venue for me that was handled this way. I could attend, not have to pay-to-play the games/special features offered in the event. I could use in game currency to do things other than shop for fluff or the same weapons you see at most merchants. I had a great time the past few years at EG while killing downtime at work with digging or playing games. You could start up random conversations between other players. Get cheers and jeers with the joking and rib poking.

You have now adjusted the "walk through the gate" aspect of the event. Everyone and their cousin can walk in now without spending any kind of money (RL or in game). That's great. However, you've taken away the other aspects of EG that I (and others) have enjoyed for so many years that we've done with silvers (acquired in game because you know, in the game you earn silvers) and tied it to spending real money to do these things now.

You claim that the rewards are improved for things such as DR or DM over what is offered when you pay silvers in game to do these things (a.k.a digging). That's great and all, but you've done multiple things here that are, in my opinion, disgusting.

1) You've created some "special" currency that can only be used at whatever event you're doing the digging/games at. This pigeonholes people into having to spend more money to earn more of your "special" currency or they have to dump off the "special" currency or maybe buy it (somehow, from others with silvers or cash) just so they can get that one horribly overpriced item that's left dangling in front of them.
2) Return based on RL cash cost is horribly skewed. Based on the 2 - 100 pickaxes I did pickup to try out digging at DR, I got bupkis in return. $20 (2/5 the cost of attending EG) and I got a pile of urchin runner uses, a couple guild vouchers, a few measly jewelry items you find in boxes out hunting, a few gems, a few hundred bloodscrip and a pocketful of coins. Mathematically, it was a horrible investment for me to continue on the trend of spending money on pickaxes over what I could do at EG while using in game silvers.

Why in the world would I want to keep dumping my cash on such a wasted return for my investment?

I cannot even come close to having what I enjoyed doing at EG the past few years now that it costs real cash to do these things. I'd be lucky to do a fraction of them, even if you priced a dig or game play at $0.01. A lot of my playing time comes from downtown at work during the fall/winter season. I can have several hours a day that I have to be here at work with very little to nothing to do, so GS was my time killer. EG was a separate, fun venue that fell around my birthday and I could treat myself to a ticket and actually make use of my silvers in game on something different. I can only buy so much fluff or so many weapons before I pull my hair out because even though some items are unique in looks, they're functionally no different than what I already have.

I have no other method in game now to enjoy the use of in game silvers, other than handing them off between other players to buy items from them. So, you have done a wonderful job of taking the last thing, outside of normal game play mechanics, that I looked forward to every year since I came back from my long break. The paltry "free" simucoins (while a neat gesture) will do little to help when trying to pay for game passes or shovels/pickaxes for digging.

I'm glad you guys have found a way to literally milk many of your customers who, for some reason that's beyond me, don't seem to give a rip they're paying subscription fee plus dropping hundreds and hundreds of dollars on in game features that used to be handled with silvers and not cash.

I've lost the extra fun thing I really looked forward to and based on how this trend has been coming since the introduction of the SimuCoin store and changes to how you access RNG events in game, I won't support it anymore. I'm probably one of the very few that'll leave over this transition or maybe I'm just one of the very few that'll at least speak his mind about his distaste for it all as I walk away.

In the end, I am bitter. I lost something I enjoyed, a lot. I do understand from a business end and money intake, these shifts tend to bring a much increased cash revenue that all business enjoy.

Wyrom, just do your remaining (and any new) customer base a soild, keep posts like the past one in good taste - even if some jerk like me lashes out. You, like most people, should know that joking/emotions/taking things out of context is very easy to do in text because you don't have that face to face requirement so you can get an actual personal read of what the person in front of you is conveying. I don't like to pull punches and having to keep things "clean" on the forums can be difficult for me. I'll tell you like it is whether I'm talking to you in person or posting on the boards, that's just who I am.

-Drumpel
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Re: Where oh where has our GSIV game gone? 08/08/2017 11:06 AM CDT
>> Why in the world would I want to keep dumping my cash on such a wasted return for my investment?

This is one of the things I don't understand. When did entertainment luxuries become investments?
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Re: Where oh where has our GSIV game gone? 08/08/2017 11:08 AM CDT
<-Drumpel>

Pretty much exactly what I've been trying to say.... well, not the silver drain part, but the rest of it, definitely.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: Where oh where has our GSIV game gone? 08/08/2017 11:19 AM CDT
>> Why in the world would I want to keep dumping my cash on such a wasted return for my investment?
This is one of the things I don't understand. When did entertainment luxuries become investments?


Yes, investment. One becomes invested in their "special" currencies or events once they start to contribute to it for items in return that can only be utilized at the event.

Investment
"the action or process of investing money for profit or material result."

I'm not in it for a profit, but putting my money into it for a material (text based property, one could argue as being material to our characters in game) result - I would call it an investment.

If you don't agree, that's fine. I'm not here to persuade you that my terminology is proper for your reading needs.

-Drumpel
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Re: Where oh where has our GSIV game gone? 08/08/2017 11:25 AM CDT
I believe the fact still remains all I see this doing is moving things from people who have silvers in game to moving things to people who have money IRL and I think thats a terrible direction.

I will most likely end up buying the passes that allow for shopping and the merchant stuff, but will end up staying away from the gambling my money way for the chance to win an item I may not even want.
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Re: Where oh where has our GSIV game gone? 08/08/2017 11:29 AM CDT
"I can only buy so much fluff or so many weapons before I pull my hair out because even though some items are unique in looks, they're functionally no different than what I already have." -- Drumpel

Now that we have the faceted/multi-alteration capability on so many things (runestaves, dresses, whatnot), could there be an automated Facet-Adder merchant dealie set up somewhere?
Basically, you feed it all of your "broadsword comma plus twenty comma variable description comma no flares" and it gives you back a seventeen-facet weapon with each of the descriptions. Could be vultite (natural +20), mithril that got Enchanted (+5 +15 more), golvern that got cursed (+25 -5), whatever.
Since all of the important details are the same (weapon profile, bonus, no flares) and much of the rest is (now) irrelevant [ST/BF numbers, for example]... what's the harm?
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Re: Where oh where has our GSIV game gone? 08/08/2017 12:35 PM CDT
>>I believe the fact still remains all I see this doing is moving things from people who have silvers in game to moving things to people who have money IRL and I think thats a terrible direction.<<

This.

___________________________________

The flamepoint sand kitten hisses at a patchwork flesh monstrosity.
... 9 points of damage!
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