Beacon of Light:
-Attracts creatures towards you in dark places.
-Creatures suffer perception damage, but increased AS.
Drunken Master:
+15 UAF + %/perception damage per level of drunkeness up to level 4, -50 UAF with no alcohol in your system.
You are able to attack at level 4, but with no control; still suffer random black outs.
Broken Spirit:
Cannot be in a Society, cannot express positive emotions/tones.
You don't know why you continue to do it, every day is exactly the same.
You're filled with such ennui you have a 10% chance to ignore health damage from any source % 2% chance to ignore wounds.
Halves your spirit value.
Got No Time To Bleed:
You bleed less per round.
% Chance to ignore blood loss from wounds.
Perpetual Rage:
+AS per level, restricts stance each level.
At Level 3, cannot become more defensive than "forward" stance.
Stamina Tap:
Use stamina to increase endrolls for x/amount time.
During duration, cannot regen stamina.
Mana Tap:
Same, but with mana.
Blood Tap:
Same, with blood.
Spirit Tap:
Same, with spirit.
Will To Live:
Increases redux as wounds increase.
Masochist:
AS increases as wounds increase.
Aversion To Touch:
Cannot be healed by Empaths.
%chance to heal scars with corresponding wound herb.
Clerical Alignment:
If the Cleric that resurrects you is aligned to the same deity as you, revive without ANY negative effect regardless of deeds.
If in the same Pantheon, suffer 50% normal stat/stamina/etc damage regardless of deeds.
If Liabo WITH deeds, gain symbol of dreams like effect, if Lornon WITH NO deeds gain the same.
Forsaken:
Must have forsaken the Gods.
Cannot enter Shrines.
No mechanical benefit, but you FEEL more superior.
Flawless Skinning:
Cannot suffer damage/status effects from skinning.
Trade Wars:
Will not suffer race-specific penalties when selling/buying.
Family Matters:
+10 DS when in the same group as someone with same Surname.
One Node to Rule Them All:
Attune to a specific node; cannot be changed.
+5% EXP base when on that specific node.
-10% EXP base on other nodes.
Memory Loss:
Increases EXP gained from all sources, but decreases pool size.
Long Term Planner:
Increase the amount of EXP that can be gained overnight from the long-term EXP pool.
Night Owl/Morning Person:
+stats during the night, -stats during the day & vise versa.
Must continuously consume coffee to gain benefit of EITHER.