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X tends to be ... 06/22/2015 06:40 PM CDT
For as long as I can remember, the information on the Guilds and Races on the main DR website listed "X tends to be" with a list of either the Guild or Races that made up the group. I've never kept track to tell if this ever changes over time or not, so anyone know if this is just old information or something that changes based on characters being created?
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Re: X tends to be ... 06/22/2015 09:27 PM CDT
GMs will poll the online population sometimes, and post the results. The data you're asking about comes from those posts.
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Re: X tends to be ... 06/22/2015 10:04 PM CDT
I've seen the posts, but they always just show Race data and Guild data, not a combination of Race and Guild that would inform the website. Since I didn't see it explicitly acknowledged, I wasn't sure. Since from time to time the GMs post who's online, I wasn't sure if the website listed online versus all characters in the system.
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Re: X tends to be ... 06/23/2015 07:49 AM CDT
The website is likely not updated.. here's information from our last snapshot, which I believe was taken during the auction at GuildFest 2015. We had somewhere around 525 characters logged in.

https://docs.google.com/spreadsheets/d/1ucLQE2gqIhlpQDk5W-1qBHkMT3bH3KI0-TRNeeuLsDk/edit?usp=sharing

---
NaOH+HI
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Re: X tends to be ... 06/23/2015 09:40 AM CDT
OMG DATA

I'm playing with this in some statistical analysis software. I've converted %s and counts to raw numbers and made some nice looking graphs that I can't post inline, but here's one on imgur:

http://i.imgur.com/yl6Nu0o.jpg?1

Size of box represents the count of each. I'm not a huge fan of how this software formatted each Race, but you can see where the demarcation lines are between races if you squint.

The top ten race/class combos (top 11 actually, because there's a tie):

Humans Warrior Mage 5.32%
Elves Ranger 4.56%
Elotheans Moon Mage 3.61%
Humans Thief 3.42%
Elves Thief 3.23%
Elves Empath 3.04%
Gor'Togs Barbarian 2.85%
Elves Warrior Mage 2.66%
Gnome Moon Mage 2.66%
Humans Empath 2.66%
Humans Paladin 2.66%

Bottom bunch that were non-zero (these are all 1 player out of 526 total). These are the special snowflakes:
Dwarves Bard 0.19%
Dwarves Commoner 0.19%
Elotheans Commoner 0.19%
Elotheans Paladin 0.19%
Elves Paladin 0.19%
Gnome Barbarian 0.19%
Gnome Ranger 0.19%
Gor'Togs Cleric 0.19%
Halflings Commoner 0.19%
Halflings Warrior Mage 0.19%
Kaldar Bard 0.19%
Kaldar Trader 0.19%
Rakash Bard 0.19%
Rakash Moon Mage 0.19%
S'Kra Mur Bard 0.19%
S'Kra Mur Trader 0.19%


More soon.

~Kashik
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Re: X tends to be ... 06/23/2015 09:47 AM CDT
>Kaldar Bard 0.19%

But Kaldaran bards are awesome!




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Re: X tends to be ... 06/23/2015 09:51 AM CDT
Another potentially useful graph. Stacked columns showing the count of each race by guild. http://i.imgur.com/wF0qltR.jpg

As a Moon Mage, I appreciate how much more diverse we are than the vile Warrior Mages.

This is a very different style of data than what I'm used to, so I'm trying to figure out how to actually analyze it effectively. Rather than just visualizing it. Which is also important!

~Kashik
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Re: X tends to be ... 06/23/2015 09:53 AM CDT
Cool stats, but I think there's a small error in the table. Total for barbs is only 86%, 91% for traders, 106% for WMs, and 111% for necros.
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Re: X tends to be ... 06/23/2015 09:57 AM CDT
>>Cool stats, but I think there's a small error in the table. Total for barbs is only 86%, 91% for traders, 106% for WMs, and 111% for necros.

Good catch! I should have done a sanity check on my numbers...

~Kashik
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Re: X tends to be ... 06/23/2015 10:00 AM CDT
Lord grant me an Edit Post button...

There's also a discrepancy between the %s and counts for guilds and the counts for each race on the Simple Data tab. It must take some time for the system to collect this info.

~Kashik
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Re: X tends to be ... 06/23/2015 11:16 AM CDT
Yeah. I noticed the total count for one was 521 and the other is 528. Likely from the last time they were gathered.

We won't be able to get another good data collection until we have some massive logins again. Prob around HE time.

---
NaOH+HI
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Re: X tends to be ... 06/23/2015 06:42 PM CDT
Kashik, amazing presentation of data.

Here's an observation. Racial data seems far more skewed than Guild data. Sure, some Guilds are more popular than others, but Racial picks are a lot more uneven. Lots of Humans, Elves, and Elotheans, very rare for others.

The large number of Elothean and Gnome Moon Mages, and smaller number of Elven and Human Moon Mages despite how common they are, makes me believe that a lot of people are focusing on the mental attributes edge when they roll characters.

Elvish Ranges is a fantasy trope, so that makes sense.
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Re: X tends to be ... 06/23/2015 08:07 PM CDT
Dang, my Halfling Empath is non-existent in this data.


-Knud
And others
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Re: X tends to be ... 06/24/2015 06:47 AM CDT
Had a chance to look at the data a bit more ...

If you expected everything to be totally random, with 11 Guilds you'd "expect" around 9% for each. Although that's not true, it only ranges from a high of 13% for Warrior Mages and Moon Mages, 12% for Thieves and Rangers, down to 4% for Bards and Traders.

But if you look at Races, where with 11 different Races, there's a lot bigger range. Humans up at 26%, Elves 21%, and then Rakash down at 3%.

You could then take the known percentages for the different Races and Guilds and plot out an expected distribution of character types for a hypothetical world in which Race and Guild choice isn't correlated. We know that's not this world, but it offers a baseline.

What you find (don't know how to format this in a pretty way for display, so just describing it):

Humans are MUCH more likely to be Warrior Mages than any other Guild, and much less likely to be Moon Mages. On Moon Mages, the point is that there are so many Humans and Moon Mages you'd think they'd be one of the most common combinations, but they aren't.

Elves are MUCH more likely to be Rangers, less likely to be Moon Mages, Paladins, or Barbarians. Bards, Thieves, and Empaths more common.

Elotheans are MUCH more likely to be Moon Mages, just generally less likely to be anything else across the board except for Empaths and Traders.

For the other Races, the skew isn't as big in most cases, but some interesting observations.

Dwarves don't cluster too much, only mildly toward Empaths, Clerics, Paladins, and Traders. An odd combination. Little less common in Rangers and Thieves.

Halflings slightly skew to Thieves, Rangers, and Necromancers. Rather survival heavy, didn't expect that.

S'Kra Mur lean slightly to Thieves, not much else of note.

Gnomes are HEAVILY titled to the Moon Mages.

Gor'Togs are the same for Barbarians, and a little bit skewed to Paladins too. Away from Empath, Thief, Moon Mage, and Warrior Mage.

Slight lean of Kaldar to Paladins and Barbarians, away from Empath and Moon Mage.

Prydean are rather balanced overall, just slightly more Empaths and Thieves than expected, little fewer Paladins.

Finally, Rakash. Given that they are already the smallest race, they are rather balanced (showing up very little in all Guilds) with no real trend.

What's interesting is that I've been tracking this Guild-Race data for a long time, whenever it's made available, and I've noticed that a few of the big trends here were true 10, 15 years ago. Elvish Rangers, Human Warrior Mages, Elothean Moon Mages, etc. are common tropes. There's been some ebb and flow (Gnome Moon Mages seems like a relatively more recent trend), but things generally seem the same. Just looking at my old notes, a few things that stand out are fewer Dwarven Clerics, more Elvish Empaths, and, oddly, more Gor'Tog Bards. But that's potentially because this is just a snapshot of the game, and for some of these categories all it takes is two players of a type to be logged in versus zero for big apparent changes. But it is interesting when you have, say, two Gor'Tog Bards at once!
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Re: X tends to be ... 06/24/2015 07:30 AM CDT
(This post took a day to write because I had to step away for a family emergency)

Okay, last thing for now to answer the original question:

http://i.imgur.com/9S3lcso.jpg

Dwarves tend to be: Empath, Cleric, Paladin
Elotheans tend to be: Moon Mage, Empath
Elves tend to be: Ranger, (Thief, but much less so)
Gnomes tend to be: Moon Mage
Gor'togs: Barbarians (WAY barbarians. Like, pretty much just barbs and paladins)
Halflings: Thief, Ranger, Necromancer (surprised necromancer shows up high for any race. 19% of halflings in sample were necros)
Humans: Warrior Mage, by a surprising margin
Kaldar: Paladin, Barbarian
Prydaen: Thief, Empath, (Moon Mage)
Rakash: Barbarian, Thief
S'Kra Mur: Thief, (Ranger, Warrior Mage)

~Kashik
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Re: X tends to be ... 06/24/2015 07:36 AM CDT
I love this thread for reasons.

---
NaOH+HI
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Re: X tends to be ... 06/24/2015 07:38 AM CDT
Oh, looks like TheTechnocracy pretty much already said all that! Sorry!

One thing I found interesting is the preponderance of Elves and Humans and the relatively lower numbers of Elotheans and Gnomes. 28 gnome and 55 elotheans vs 111 elves and 136 humans. This might reflect the more RP-oriented nature of DR, since it seems like min-maxers would be drawn more toward mental stats than reflex/agility/charisma and uh... nothing.

~Kashik
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Re: X tends to be ... 06/24/2015 10:13 AM CDT
::swoon:: stats and data analysis

Nikpack
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Re: X tends to be ... 06/24/2015 01:35 PM CDT
No love for the old school Elven Bards... :)
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Re: X tends to be ... 06/24/2015 10:26 PM CDT
>>One thing I found interesting is the preponderance of Elves and Humans and the relatively lower numbers of Elotheans and Gnomes. 28 gnome and 55 elotheans vs 111 elves and 136 humans. This might reflect the more RP-oriented nature of DR, since it seems like min-maxers would be drawn more toward mental stats than reflex/agility/charisma and uh... nothing.

I have another thread over in the general discussion on races folder, and it was a question of RP versus balancing pro's and con's. The idea isn't that people are consciously drawn to picking Humans and Elves as basic tropes, but just when they start thinking about the pro's and con's (DR has a strong brain vs. brawn challenge with attributes) they just go with the "basic" options of Humans and Elves.

Elotheans seem to benefit more than Gnomes because they occupy that happy RP spot of "Half-Elves" but also the solid mental stats for folks that pick that, which seems to be primarily Moon Mages. Everyone else may be thinking "Yeah, the mental stats is nice, but my Guild is semi-Combat, and I don't want the downsides."

Or maybe something like that.
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Re: X tends to be ... 06/24/2015 11:13 PM CDT
Elotheans aren't Half-Elves, I feel obligated to clarify. Half-Elves are not a thing in DR's setting.



Thayet
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Re: X tends to be ... 06/25/2015 12:19 AM CDT
>> Elotheans aren't Half-Elves, I feel obligated to clarify. Half-Elves are not a thing in DR's setting.

That comes from a single source, which has been in the game since nearly the beginning, claiming that Elotheans are the result of prolonged cross-breeding between Humans and Elves. I can't remember where it was that this information came from, and I'm not trying to claim it as authoritative; as I recall it was actually intentional disinformation, but it was in-game lore all the same. Just shedding some light (hopefully) on where this notion comes from.

Also, there are half-elves, they just aren't distinct in any way from humans or elves; they strongly tend toward one race, to the point that they wouldn't really be called "half-elves," they're more like humans or elves with a parent of the opposite species. I've always regarded it as sort of like Spock. Looks and acts almost exactly like all other members of his race, but has a human mother.

I


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Re: X tends to be ... 06/25/2015 02:36 AM CDT
>>Kuykend9: That comes from a single source, which has been in the game since nearly the beginning, claiming that Elotheans are the result of prolonged cross-breeding between Humans and Elves.

According to Elothean Studies, the Dragon Priests claim to have traced the ancestry of Elotheans to the children of unions between Elves and Humans. However, this theory is not accepted by Elotheans, Elves, or Humans.

>>In their striving desire to know the truth, the Dragon Priests traced the Elothean ancestry to its very roots, and claim that the Elotheans are actually the resultant children of Elven and Human unions. These "half- breeds" would often seek each other out; having been outcasts in both Human and Elven societies -- they theorize -- they would form small "colonies" of half-breeds that soon began to grow from small group to large colonies to entire clans. After a while, a racial identity naturally came around, and the resulting nation became a species unto themselves, dubbing themselves the Elotheans.

As noted in The Elven Folk, since there are no hybrid races in Elanthia, it seems unlikely that the children of Humans and Elves would develop into a separate species.

>>Many of them married humans, and hereforth something odd happened when these couples had children. Rather than coming out as a hybrid of their parents, the resulting children were invariably always EXACTLY like their Elven parent, or EXACTLY like their Human parent. This truth is one of the reasons Elves often disliked the Dragon Priests. That they would even SUGGEST that Elotheans were really half-Human, half-Elven children is ridiculous. Now, by exactly I do not mean completely similar in likeness, but rather in species; a child who looked like his or her Human parent never had pointed ears and slanted eyes, nor did his or her children, nor did they live long lives. They were as their mortal parent; brief.

In games that have them, half-Elves typically have stats that fall somewhere between those of Humans and Elves, indicating their mixed parentage. Stat-wise, Elotheans are definitely not half-Elven.


>>Kuykend9: Also, there are half-elves, they just aren't distinct in any way from humans or elves; they strongly tend toward one race, to the point that they wouldn't really be called "half-elves," they're more like humans or elves with a parent of the opposite species. I've always regarded it as sort of like Spock. Looks and acts almost exactly like all other members of his race, but has a human mother.

Humans and Elves can interbreed, but there are no half-Elves in any meaningful sense. As GMs have pointed out, the children of interracial unions "are either 100% Race A or 100% Race B," not a blend.

Now, that doesn't mean that these children would be embraced by their parents' communities or accepted as normal by the ignorant masses. But biologically, they aren't "half-Elves" as far as anyone can tell.

>>DR-Armifer: Someone's daddy is an Elf and mommy is a Human. Is it a Half-Elf? Well... biologically? Not as far as anyone can tell. Maybe there's some recessives floating in the mix or "elf blood" or whatever, but that's a level of understanding of life that Empaths and Necromancers don't have access to. Far as the setting is concerned, it's one way or the other with no exceptions.

>>That isn't everything, though. Does his father's extended family ignore him, realizing he's likely as not to die before a "real" child would hit puberty? Hell, does his father feel the same way? Do the other kids in his hamlet, who know nothing about these high faluffon concepts, expect him to shoot fireballs out of his eyes? Is it an easy way to insult him when you're drunk and searching for a rock to throw? Does there happen to be a messiah-figure in the setting that, coincidentally, is strongly identified as being part of an inter-species couple?

>>Just because we say, resolutely, you cannot be a Human with suspicious ears and an extra-long lifespan does not mean there isn't a story to tell, if you are willing to give up the generic fantasy interpretation of a half-elf for something more sociological.



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Re: X tends to be ... 06/25/2015 03:03 AM CDT
>> That comes from a single source, which has been in the game since nearly the beginning, claiming that Elotheans are the result of prolonged cross-breeding between Humans and Elves. I can't remember where it was that this information came from, and I'm not trying to claim it as authoritative; as I recall it was actually intentional disinformation, but it was in-game lore all the same. Just shedding some light (hopefully) on where this notion comes from.

You are right, this exists and was Dragon Priest propaganda. There are also, I'm aware, multiple references to half-elves or halfbreeds in the oldest lore in the game, particularly where Lanival is concerned, though most of this was written in The Before Times before that kind of thing was hammered down and the canon was well-established. References to halfbreeds can easily be interpreted now as references to the parentage of the person, or a reference to their cultural upbringing, or an invective, or other such things.

I just wanted to clarify for a (seemingly?) new player that Elotheans being Half-Elves is not really the case, unless your character is buying into the Dragon Priest thing for some reason.



Thayet
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Re: X tends to be ... 06/25/2015 03:37 AM CDT
>>Thayet: There are also, I'm aware, multiple references to half-elves or halfbreeds in the oldest lore in the game, particularly where Lanival is concerned, though most of this was written in The Before Times before that kind of thing was hammered down and the canon was well-established.

Re: Lanival

>>DR-Armifer: There's also a story about him being a Warrior Mage that taught the Resurrection spell to the world and lived far longer than even an elf would.

>>Lanival is not a good example for anything, because either he was a historical figure of such divine significance that he broke a lot of rules, or such a body of myth has grown up around him that his true nature is now impenetrable.



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Re: X tends to be ... 06/25/2015 06:09 AM CDT
>>Elotheans aren't Half-Elves, I feel obligated to clarify. Half-Elves are not a thing in DR's setting.

Duh, but you don't think that part of their popularity comes from the fact that they are the most "human/elf-like" of the other races? Kaldar maybe, but their stats are so warped against mentals ... Combine their similarity to fantasy tropes with the mental stats, clearly understandable why Elotheans are popular.
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Re: X tends to be ... 06/25/2015 06:23 AM CDT
>>Kaldar maybe, but their stats are so warped against mentals<<

I'd say +1 cost to intelligence and +1 cost to wisdom is hardly "so warped against mentals."

Kaldar is the supreme race. Long live the Longstalks.


"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
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Re: X tends to be ... 06/25/2015 07:32 AM CDT
I thought the appeal of Elotheans was that weird quasi-east Asian culture thing they have going on.
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Re: X tends to be ... 06/25/2015 08:30 AM CDT
>> ISHARON

You've got this weird ability to verbosely agree with things in such a way that seems argumentative at first, and then upon further inspection is revealed as simply an elaboration on the original post. This has nothing to do with the discussion at hand, I just found it interesting, because I often have to read your posts twice to determine if you are, in fact, disagreeing.

>> I just wanted to clarify for a (seemingly?) new player that Elotheans being Half-Elves is not really the case, unless your character is buying into the Dragon Priest thing for some reason.

I think he is recently returned, actually.

I


Kneebiter Zhunee just arrived.
R>
Zhunee glances around the room and says, "Someone pull my finger."
R>
Kneebiter Zhunee runs west.
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Re: X tends to be ... 06/25/2015 08:48 AM CDT
>>Lanival & halfbreeds

Just following this up.. Lanival was a Human. There was one book that mistakenly referred to him as an Elf, and that was corrected some time in 2014.

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Re: X tends to be ... 06/25/2015 10:28 AM CDT
>>I thought the appeal of Elotheans was that weird quasi-east Asian culture thing they have going on.

Nerd-orientalism is a thing that exists, but to the credit of Elothean players it's actually not super-obvious when first selecting a character. Much like the Elf Clans, Elothean culture is an important part of the lore that's not really easy to project out quickly.

-Armifer
"Perinthia's astronomers are faced with a difficult choice. Either they must admit that all their calculations were wrong ... or else they must reveal that the order of the gods is reflected exactly in the city of monsters." - Calvino Italo
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Re: X tends to be ... 06/25/2015 01:30 PM CDT
>> Just following this up.. Lanival was a Human. There was one book that mistakenly referred to him as an Elf, and that was corrected some time in 2014.

I actually assumed he was an Elf that identified as Human for various reasons, which raised interesting questions about personal identity. I was literally just having this discussion with someone so it's good to know for sure.



Thayet
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Lanival tidbits (was Re: X tends to be ...) 06/25/2015 04:35 PM CDT
>>(re: Lanival)I actually assumed he was an Elf that identified as Human for various reasons, which raised interesting questions about personal identity. I was literally just having this discussion with someone so it's good to know for sure.

Well, it's as 'known for sure' as it can be with a historical figure that nobody but the oldest of semi-mythic NPCs are left alive with first hand experience of, anyway. Books and histories are books and histories, after all, with all of the potential for errors, lies, and the artistic licenses of mythic storytelling that comes with such.

The most concrete IC evidence to support his being Human -- phenotypically, at the least -- is found within the Bardic Evoke experienced from a relatively recently recovered artifact of the alfar. Of course, humanity in general is more than happy for this back up for what the history books claim.

Relevant reading:
https://elanthipedia.play.net/mediawiki/index.php/Item:Simple_tortoiseshell_comb
https://elanthipedia.play.net/mediawiki/index.php/Evoke
https://elanthipedia.play.net/mediawiki/index.php/Alfar


-Persida
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Re: X tends to be ... 06/25/2015 04:40 PM CDT
>>Kaldar maybe, but their stats are so warped against mentals

My guess is that the unpopularity of Kaldar is mainly due to their Cha bonus (without a lot of other bonuses).

>>Kaldar is the supreme race. Long live the Longstalks.

+1

- Navesi
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Re: X tends to be ... 06/25/2015 04:41 PM CDT
As an additional reference:

http://forums.play.net/forums/DragonRealms/The%20Races%20of%20DragonRealms/General%20Discussions%20-%20Races/view/80
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Re: X tends to be ... 06/25/2015 05:33 PM CDT
>>I'd say +1 cost to intelligence and +1 cost to wisdom is hardly "so warped against mentals."

Meh, you can say I was being drammatic, but they are in the bottom half of races. Depending on how you work out the impacts, Elotheans, Gnomes, and Dwarves are at the top, Humans in the middle, Elves and Halflings a little below that. Gor'Tog are in the bottom, Prydaen above them. How you sort out S'Kra Mur and KKaldar versus Rakash is up in the air, I haven't updated my understanding of the impacts enough. My sense is Rakash come out worse. But that's six races clearly better, only two clearly worse. Tied for seventh, at best, out of 11?
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Re: X tends to be ... 06/25/2015 05:35 PM CDT
>>I think he is recently returned, actually.

I've been playing since the game first came out. I'll say maybe I'm too influenced by how things used to be, but running across people who were RPing Elotheans as "half-elf" happened a lot ... "back in the day."
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Re: X tends to be ... 06/25/2015 05:49 PM CDT
>>My guess is that the unpopularity of Kaldar is mainly due to their Cha bonus (without a lot of other bonuses).

I'm surprised there aren't more Kaldar Bards. Tons of Elvish Bards, I guess a hit to Discipline is ok for a Lore/Magic Guild, but the Kaldar matchup is too much.

On a related note, when I was looking at mental attributes, I noticed that Humans, despite being the "average" race, wind up as only the fourth race out of eleven. Elotheans and Gnomes are the nerds, Dwarves with the Discipline bonus may have a slight edge, but then Humans are above everyone else.

You go to Strength and Stamina, more physical qualities, and Humans are bumped down to sixth out of 11. Gor'Togs, Rakash, Kaldar, S'Kra Mur, and Dwarves are running around as endurance runners and body builders.

It just makes me think that if you had perfectly even distributions, an "average" Human, 100 IQ, might say "gee, what's with all these slow dumb people." But they'll recognize they are sub-par physically.

But everything isn't equal. The difference between even distribution and the actual distribution of players on mental stats isn't that difference. The "nerd club" is 20% of players from this survey, would be 27% or so in an even distribution. For the jocks, they are 26% of actual players, but 45% if evenly distributed. So in this game world, humans end up feeling like their "average" physical form puts them well above everyone else.

Of course this all means nothing because people probably train their attributes differently ...
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Re: X tends to be ... 06/25/2015 05:55 PM CDT
>>Thetechnocracy: Duh, but you don't think that part of their popularity comes from the fact that they are the most "human/elf-like" of the other races? Kaldar maybe, but their stats are so warped against mentals ... Combine their similarity to fantasy tropes with the mental stats, clearly understandable why Elotheans are popular.

I've always thought that having the hairline of a 60-year-old man would counter the humanoid appeal of Elotheans. (Do all Elotheans have a receding hairline?)


>>Kuykend9: You've got this weird ability to verbosely agree with things in such a way that seems argumentative at first, and then upon further inspection is revealed as simply an elaboration on the original post. This has nothing to do with the discussion at hand, I just found it interesting, because I often have to read your posts twice to determine if you are, in fact, disagreeing.

It's one of my many lawyer powers.



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Re: X tends to be ... 06/25/2015 07:04 PM CDT
Not many people play the Kaldar race, because not everyone can handle being so ruggedly handsome and covered in bulging muscles. A body like Arnold with a Denzel face.


"Brace yourselves, Squanto is going to bleh blah fart fart bleh.." -the player of the character formerly known as Pureblade
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