Berserk pulsing in a pacified room 01/01/2021 12:06 PM CST


Berserk pulsing in a pacified room should cause berserk to end.

Y/Y?

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Re: Berserk pulsing in a pacified room 01/01/2021 03:11 PM CST
I agree, like a peaceful bucket of cold water!

Y
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Re: Berserk pulsing in a pacified room 01/05/2021 06:44 PM CST
+1
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Re: Berserk pulsing in a pacified room 02/08/2021 01:00 PM CST
Yeah it would be nice if it stopped or allowed us the ability to stop it. Rather than wait for nine swings or 5 minutes.

'No matter how many times you fall and get up...maybe its time for some new boots.' -T
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Re: Berserk pulsing in a pacified room 02/09/2021 08:01 AM CST
What you're asking for is controlled berserk. Likely something we'll see in Ascension.

Doug
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