This conversation seems to have gotten somewhat combative and that is my fault. Let me take the time to apologize; I am sorry for being hostile. I believe I have a compelling case and I'm frustrated with climb failures leading to death. Couple that with the fact that I'm being told the climb isn't an issue given
less training than my character possesses. My data below clearly and distinctly is at odds with the assertions of other players made in this thread.
Just so we (i.e., Myself, Doug, Rathboner, and Daid) are all on the same page, below are my inputs and outputs.
Inputs:
No Wounds |
No Encumbrance |
Stance Offensive |
148 Climbing Skill |
150 Armor Use Ranks |
21 Agility Bonus |
25 Constitution Bonus |
Empty Hands (necessity for landslide climb) |
Human |
Paladin |
Outputs:
Description String | Frequency | Outcome |
You skillfully climb (direction) the landslide, barely breaking a sweat before you reach the (direction). | 57 | Success |
Gracefully, you scamper (direction) the landslide, reaching the (direction) in no time at all. | 58 | Success |
Confidently, you climb (direction) the landslide, reaching the (direction) without much trouble. | 48 | Success |
Tentatively, you attempt to climb the landslide. After only a few feet, you slip! You catch yourself just barely, scrambling back to where you started. | 53 | Failure: 3 RT |
Tentatively, you attempt to climb the landslide. After only a few feet, you lose your grip and fall... | 16 | Failure: 10 RT + Injury |
Climbing well, you adeptly move up the landslide. As your confidence rises, your concentration lapses and then you miss a foothold. You call out in surprise and fall to the ground below. | 3 | Failure: 10 RT + Injury |
What follows is more of a speculative string of questions to spur dialogue instead of an argument:
(1) Assume that the climb skill check is additive such that an equal 1:1 ratio exists between all inputs (e.g., Agility Bonus of 40 == 40 Climbing Skill; -35 Action Penalty + 35 Climb Skill == 0).
(2) Given (1), do we agree having
more training than is recommended in the thread should lead to ~30% failure rate?
(3) Given (2), do we agree having
more training than is recommended in this thread should lead to ~8% catastrophic failure rate?
(4) Given (1), do we agree training roughly 30 more climbing ranks (i.e., 80 ranks; 180 skill) would remove the chance of failure, barring unavoidable failure (i.e., d100 = 1)?
(5) Training past 40 ranks results in a skill to rank ratio of 1:1
(6) Given (1), (4) and (5), do we agree Paladins and Warriors must have roughly 25 to 35 more climbing ranks than their pure and hybrid counterparts (excluding rogues and rangers) to achieve the same frequency of outcomes when climbing the landslide?
(7) Given (6), is there a lack of parity between the aforementioned professions in (6)? I mean this sincerity, is it reasonable to ask Paladins and Warriors to nearly double the climb ranks necessary to achieve equal landslide climb outcomes as their counterparts?
As an aside, until such a time this climb gets altered, I've set a ring to just after the climb and will society-port back. I feel as though this is treating the symptom and not the problem.