Bug: Pestilence and runners 02/28/2017 07:09 PM CST
Not sure if this has been posted or not, but I got a kick out of it.

You exhale a virulent green mist toward a wolfshade, instantly infecting it. The wolfshade convulses violently!
... 35 points of damage!
Strong smash to the left hand!
The wolfshade quails and sinks momentarily as its left hand reforms before your eyes.
You hear a sound like a weeping child as a white glow separates itself from the wolfshade's body as it rises, disappearing into the heavens.
The wolfshade falls back into a heap and dies.
The wolfshade scampers northwest.
Reply
Re: Bug: Pestilence and runners 02/28/2017 08:23 PM CST


Red tsarks do that, too
Reply
Re: Bug: Pestilence and runners 02/28/2017 10:19 PM CST
Yeah, I was getting all ready to complain about that myself.

>
A large ogre claws at you!
AS: +145 vs DS: +234 with AvD: +36 + d100 roll: +93 = +40
A clean miss.

You exhale a virulent green mist toward a large ogre, instantly infecting it. The large ogre convulses violently!
... 35 points of damage!
Hair and flesh stripped from side of head!
The large ogre is stunned!
A large ogre runs southeast.
>
>se
[Armory, Armorers]
The smiths in this room were responsible for repairing the garrison's armor. An iron cauldron is suspended over a fire pit beside the large forge. Several small anvils and a variety of shaping hammers are scattered on the ground. The cauldron contains a residual coating of tar. Some old leather and a scattering of metal studs and rings lie on the floor. You also see a large ogre that appears stunned, a greater orc and some tarnished chain armor.
Obvious exits: southwest, west, northwest
Reply