HSN: Energy Maelstrom (710) updates! 07/20/2015 08:36 AM CDT
Energy Maelstrom (710) has been updated with several new revisions and enhancements. First, casters will now be able to create elementally themed maelstroms based upon their attunement. Each round, maelstroms have always dealt random damage types (between a few specific elements), but the possible damage types have increased to cover all 5 attunement elements. The maelstrom's primary element will deal its damage the most often. e.g. a fire themed maelstrom will deal heat damage more often than the other element types. Training in Elemental Lore for the appropriate damage type will increase the damage from those attacks. The build up cycle times have been normalized between the open cast and focused versions. Lastly, training in any elemental lore will now increase the speed in which the storm forms, using a seed 1 summation of (elemental lores / 5) for -1 second per round.

~GameMaster Draxun

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http://forums.play.net/forums/19/235/2628/view/2965
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