1614 OTF Bug? 03/09/2018 10:00 PM CST
Bug: It targeted all "faded" or "hidden" creatures in OTF?

[Old Ta'Faendryl, South]
A dense jumble of collapsed walls and toppled pillars gives way to a scattering of stone blocks spread across an open plaza to the west. A flight of wide stone steps leads up to the back of a building that is perched upon base of stone. You also see an Ithzir scout, a heavy star-flanged mace, a polished steel shield, an Ithzir scout and a war griffin that is flying around.
Obvious paths: east, west
R>
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +317 with AvD: +18 + d100 roll: +17 = +130
... and hits for 1 point of damage!
Thrust glances off your knee.
Might be stiff tomorrow, but it's okay now.
>prep 1614
You motion forcefully as you confidently call on your patron in the invocation for Aura of the Arkati...
Your spell is ready.
>cast
You gesture.
[Spell Hindrance for some dark vultite full plate is 8% with current Armor Use skill, d100= 7]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>
An Ithzir scout swings a gleaming steel broadsword at you!
AS: +412 vs DS: +317 with AvD: +18 + d100 roll: +64 = +177
... and hits for 6 points of damage!
Diagonal slash to your weapon arm.
Strike misses but bruises a few knuckles.
>stance def
You are now in a defensive stance.
>
As you concentrate on your sigil, you become slightly more aware of your foes and the weakest spots in their defenses.
>
You feel recovered from your whirlwind flurry of strikes.
>prep 1614
>cast
You motion forcefully as you confidently call on your patron in the invocation for Aura of the Arkati...
Your spell is ready.
>
You gesture.
Calling upon your patron to aid your cause, a brilliant aura begins to radiate from you!
Just as you cast, the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness!
The Ithzir scout appears startled briefly, but quickly regains her composure.
CS: +376 - TD: +284 + CvA: +9 + d100: +52 == +153
Warding failed!
An Ithzir scout gapes in awe, visibly struggling against your radiant aura!
CS: +376 - TD: +351 + CvA: +19 + d100: +57 == +101
Warding failed!
An Ithzir seer gapes in awe, visibly struggling against your radiant aura!
CS: +376 - TD: +387 + CvA: -10 + d100: +49 == +28
Warded off!
The Ithzir champion appears startled briefly, but quickly regains his composure.
Just as you cast, the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness!
The Ithzir scout appears startled briefly, but quickly regains her composure.
CS: +376 - TD: +284 + CvA: +9 + d100: +20 == +121
Warding failed!
An Ithzir scout gapes in awe, visibly struggling against your radiant aura!
CS: +376 - TD: +284 + CvA: +9 + d100: +65 == +166
Warding failed!
An Ithzir scout gapes in awe, visibly struggling against your radiant aura!
CS: +376 - TD: +351 + CvA: +19 + d100: +55 == +99
Warded off!
The Ithzir seer appears startled briefly, but quickly regains her composure.
CS: +376 - TD: +387 + CvA: -10 + d100: +31 == +10
Warded off!
The Ithzir champion appears startled briefly, but quickly regains his composure.
CS: +376 - TD: +381 + CvA: -10 + d100: +34 == +19
Warded off!
The Ithzir champion appears startled briefly, but quickly regains her composure.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)

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Re: 1614 OTF Bug? 03/09/2018 10:01 PM CST
It looks like it targeted the Scout first, but because it faded, it followed the scout to the "faded" "collective room" then targeted everyone in it.
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Re: 1614 OTF Bug? 03/10/2018 12:33 AM CST
Bug: Janissary faded on the infused 1614, but then some of the mstrike went through? It looks like the order of operations messed up here.

>bese my spike
You beseech your steel spikestar, causing violet flames to spring to life around it!
>l jan
You see a fairly typical Ithzir janissary.
He appears to be in good shape.
>stance offensive
You are now in an offensive stance.
>mstrike jani
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
As you attempt to strike with your steel spikestar, it sends a surge of power through you that quickly leaps out at the janissary!
Calling upon your patron to aid your cause, a brilliant aura begins to radiate from you!
Just as you mstrike, the Ithzir janissary shimmers and fades away, leaving you gesturing at nothingness!
The Ithzir janissary appears startled briefly, but quickly regains his composure.
You swing a perfect steel spikestar at an Ithzir janissary!
AS: +484 vs DS: +264 with AvD: +33 + d100 roll: +91 = +344
... and hit for 118 points of damage!
Deft strike to abdomen penetrates several useful organs!
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 6 sec.

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Re: 1614 OTF Bug? 03/10/2018 04:03 PM CST


I ran into this bug in OTF as well
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