also wondering 06/01/2009 11:13 AM CDT
this is a armor question
if i have 4 ranks in Armored Fluidity wich takes up 190 points
i can drop my armor skill to 202ish
wichs is 2x armor
what would my base cs be for spiret spells without useing Armored Fluidity ?
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Re: also wondering 06/01/2009 05:57 PM CDT
>what would my base cs be for spiret spells without useing Armored Fluidity ?

CS isn't affected by armor training. I'm guessing you mean hinderance. Base hinderance in full plate (assuming that's what you're wearing at that point) for spirit spells without the fluidity is 96%.

If you are asking about CS it's a factor of level, stat bonuses, and spell ranks known.

In either case, if you have MS Excel, you may want to pick up the training spreadsheet from Tsoran's website. It's a quick way to find the answer to both questions and many more.

-Jurp
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Re: also wondering 06/01/2009 07:03 PM CDT
sorry i ment hinderence
so about 96% at 200 ranks
and about what 56% with 4 ranks of fluence?
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Re: also wondering 06/01/2009 08:09 PM CDT
so about 96% at 200 ranks
and about what 56% with 4 ranks of fluence?




It's 88% with 4 ranks of fluidity.

Dgry
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Re: also wondering 06/01/2009 08:16 PM CDT
wow thats a big difrence i have 33% at 270
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Re: also wondering 06/08/2009 06:31 PM CDT
>wow thats a big difrence i have 33% at 270

yeah, but when you throw in 1603, it's down to 5-8% (yes, I'm too lazy to calculate exactly,) so really it's not an issue.

-Jurp
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Re: also wondering 06/09/2009 12:37 AM CDT
with 150 armor ranks, AF 4 and 1603 with 11 spirit lore I have like 4% hinderance or some crazy low thing like that for minor spirituals.
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Re: also wondering 06/11/2009 03:10 PM CDT
yeah, told you I was too lazy to calculate. Actually saw it last night, 4% sounds right.

-Jurp
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Re: also wondering 06/11/2009 05:03 PM CDT
OK, so I got bored enough....

150 ranks of armor skill, rank 4 Fluidity with 1603 up and 17 ranks of spirit lore-summoning (boosting faith's clarity to -10%)

You gesture while calling upon the lesser spirits to aid you with the Spirit Defense spell...
Your spell is ready.
You gesture.
Spell Faith's Clarity (1603) ended.
Your sense of clarity fades.
[Spell Hindrance for some tempered imflass full plate is 2% with current Armor Use skill, d100= 2]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
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