Both of these spells have had minor tweaks.
Mage Armor has had it's messaging updated to help the caster determine which aspect is currently active and to be more interesting.
Charge item can now be cast at magic items to allow the caster to determine if an item is mage rechargeable, and to allow the mage to determine chances of success in successfully charging the item. Special note: charge status is only relevant to magic items, not gems.
Viduus
GS4-VIDUUS
ARCHSENEX
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 04:23 AM UTC
>> Mage Armor has had it's messaging updated to help the caster determine which aspect is currently active and to be more interesting.
And to show off GM Viduus' new thesaurus
And to show off GM Viduus' new thesaurus
COLEMANJ
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 04:29 AM UTC
And to show off GM Viduus' new thesaurus
I nearly wore it out.
Viduus
DEANSMITH
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 04:38 AM UTC
Viduus you're on a roll with the awesome updates!
Thank you!
Thank you!
MESAPAEN
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:00 AM UTC
I really, really like this. Thanks Viduus!
FYI, though, sometimes the description isn't matching the gender.
Heavy sparks dance around Dazmar as wisps of electricity travel up and down her body.
You see Dazmar Ver'Shai the War Mage.
He appears to be a Faendryl Dark Elf.
<<Pylasar pins an honorary citizenship badge on the haughty black cat.>>
FYI, though, sometimes the description isn't matching the gender.
Heavy sparks dance around Dazmar as wisps of electricity travel up and down her body.
You see Dazmar Ver'Shai the War Mage.
He appears to be a Faendryl Dark Elf.
<<Pylasar pins an honorary citizenship badge on the haughty black cat.>>
SJOSEPH
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:03 AM UTC
This is a brilliant change however it seems to be bugged on some items
>prep 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast wand
You gesture at a metal wand.
This item is rechargeable.
You'd have a better chance of surviving a meteor swarm than charging this.
Cast Roundtime 3 Seconds.
at level 100), your current skill bonuses and ranks
Magic Item Use.....................| 302 202
Major Elemental....................| 100
>prep 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast wand
You gesture at a metal wand.
This item is rechargeable.
You estimate you're skilled enough to push this item to a great many charges total, and it appears to be in good shape.
Cast Roundtime 3 Seconds.
at level 41), your current skill bonuses and ranks (including all modifiers) are
Magic Item Use.....................| 120 30
Major Elemental....................| 38
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:21 AM UTC
Heavy sparks dance around Dazmar as wisps of electricity travel up and down her body.
You see Dazmar Ver'Shai the War Mage.
He appears to be a Faendryl Dark Elf.
Mage armor was drunk and went home.
It's less confused by genders now that it's sober.
Viduus
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:24 AM UTC
>prep 517
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast wand
You gesture at a metal wand.
This item is rechargeable.
You'd have a better chance of surviving a meteor swarm than charging this.
Cast Roundtime 3 Seconds.
at level 100), your current skill bonuses and ranks
Magic Item Use.....................| 302 202
Major Elemental....................| 100
I need more information than your clips currently provide.
Were the first and second mages casting at the same wand?
Was the first mage encumbered/injured/badly located?
Was the first wand completely charged or mostly charged?
Viduus
You recite a series of mystical phrases while raising your hands, invoking Charge Item...
Your spell is ready.
>cast wand
You gesture at a metal wand.
This item is rechargeable.
You'd have a better chance of surviving a meteor swarm than charging this.
Cast Roundtime 3 Seconds.
at level 100), your current skill bonuses and ranks
Magic Item Use.....................| 302 202
Major Elemental....................| 100
I need more information than your clips currently provide.
Were the first and second mages casting at the same wand?
Was the first mage encumbered/injured/badly located?
Was the first wand completely charged or mostly charged?
Viduus
SJOSEPH
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:30 AM UTC
Same wand in a Ta illistim Wizard guild workshop niether encumbered or injured.
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 05:52 AM UTC
Same wand in a Ta illistim Wizard guild workshop niether encumbered or injured.
That's odd. At first glance, you should be getting the great many charges message. There may be something messing up that specific character's reading - like bad code! If you don't mind I'd like to observe your cast on it. I'll drop you an email to arrange a mutual time over the next few days.
Viduus
That's odd. At first glance, you should be getting the great many charges message. There may be something messing up that specific character's reading - like bad code! If you don't mind I'd like to observe your cast on it. I'll drop you an email to arrange a mutual time over the next few days.
Viduus
MOURNE
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 07:10 AM UTC
Nice job on the 520 messaging. :D The lightning one in particular pleases me to no end. Thanks!
---
Cendadric says, "Hmm, a most impressive weapon of note. I'll give you 30 silver coins for it."
You think to yourself, "This deal is getting worse all the time."
---
Cendadric says, "Hmm, a most impressive weapon of note. I'll give you 30 silver coins for it."
You think to yourself, "This deal is getting worse all the time."
NENMOONIA
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 12:36 PM UTC
Awesome! Anyway to also change the 405 "recharged to original capacity" message to make it more obvious its not about rechargables? Also - possible to add gems detection to this spell?
NENMOONIA
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 01:49 PM UTC
As a follow up question - I'm not sure if you're willing to do this, but is there a way for Wizard's with charge item + say 10 water lore to be able to get some of this messaging in 405? My issue here is that i will naturally cast 405 on an item to see if i should sell it but i'm very unlikely (not to mention mana intensive) to randomly cast 517 on each item to confirm its not rechargable...
It'll be great if 405 can give a hint of something about it and then 517 will then be used to get more detailed info.
It'll be great if 405 can give a hint of something about it and then 517 will then be used to get more detailed info.
SJOSEPH
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 03:48 PM UTC
I like the change to 520 but is there chance we can toggle on/off the "A layer of water surrounds xxxxxxxx and ripples with each movement." line like hiding the adventure guild badge without having to remove the spell entirely?
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/09/2017 04:19 PM UTC
>>Awesome! Anyway to also change the 405 "recharged to original capacity" message to make it more obvious its not about rechargables?
Not at this time.
>>Also - possible to add gems detection to this spell?
This isn't something that will happen. Gem detection is strictly bard domain.
Viduus
Not at this time.
>>Also - possible to add gems detection to this spell?
This isn't something that will happen. Gem detection is strictly bard domain.
Viduus
GS4-VIDUUS
Re: 520 (Mage Armor) and 517 (Charge Item)
08/10/2017 12:03 AM UTC
You gesture at a metal wand.
This item is rechargeable.
You'd have a better chance of surviving a meteor swarm than charging this.
Cast Roundtime 3 Seconds.
---
This issue should now be fixed, let me know if you guys see any more oddness.
Viduus
ARCHSENEX
Re: 520 (Mage Armor) and 517 (Charge Item)
08/10/2017 12:14 AM UTC
I need permission to test several hundred meteor swarms to ensure those odds are correct.
DOUG
Re: 520 (Mage Armor) and 517 (Charge Item)
08/10/2017 12:16 AM UTC
Heh. I'll volunteer to stand witness!
Doug
Doug
GS4-CONTEMPLAR
Re: 520 (Mage Armor) and 517 (Charge Item)
08/10/2017 07:39 PM UTC
You might want your familiar to stand witness, while you safely watch at a distance... just saying!
~Contemplar~
~Contemplar~
TRIPLEGAME226
Re: 520 (Mage Armor) and 517 (Charge Item)
08/18/2017 06:08 PM UTC
>Heavy sparks dance around Dazmar as wisps of electricity travel up and down her body.
>You see Dazmar Ver'Shai the War Mage.
>He appears to be a Faendryl Dark Elf.
Did you just assume your...nevermind.
~ Methais
>You see Dazmar Ver'Shai the War Mage.
>He appears to be a Faendryl Dark Elf.
Did you just assume your...nevermind.
~ Methais
TRIPLEGAME226
Re: 520 (Mage Armor) and 517 (Charge Item)
08/18/2017 06:11 PM UTC
> You might want your familiar to stand witness, while you safely watch at a distance... just saying!
Wouldn't that mean you can easily survive every Meteor Swarm, which means they should be able to charge that wand up with no problems? :/
~ Methais
Wouldn't that mean you can easily survive every Meteor Swarm, which means they should be able to charge that wand up with no problems? :/
~ Methais
WORDMAGIC
Re: 520 (Mage Armor) and 517 (Charge Item)
09/05/2017 02:46 AM UTC
I'm a huge fan of the 520 new look messaging, except in the case of my main character who already has an amazing custom illusion message (best capping present ever). I already tried switching from fire to electricity, but now both have the word dance. Grrrr. Pretty please can we get a flag to turn off this beautiful messaging and still retain 520, so as not to conflict with other pre-established features/illusions? Please!
Heavy sparks dance around Treeva as wisps of electricity travel up and down her body.
You see High Lady Treeva Ancalime Illistim the Mage of the Flame.
She appears to be an Elf.
Blah, blah blah, so many features...
Crackling flames dance along her body in fiery hues tinged with emerald.
Clothes
It looks super dopey right now :( I'm crying inside.
~Amanda, player of Treeva
Heavy sparks dance around Treeva as wisps of electricity travel up and down her body.
You see High Lady Treeva Ancalime Illistim the Mage of the Flame.
She appears to be an Elf.
Blah, blah blah, so many features...
Crackling flames dance along her body in fiery hues tinged with emerald.
Clothes
It looks super dopey right now :( I'm crying inside.
~Amanda, player of Treeva