I posted a similar post over in mage dev. but wanted to post here for more exposure. 09/11/2016 04:24 PM CDT
Simu has implemented a lot of stuff from the MMO games like WoW, Rift, Archeage, Guild Wars, etc... which is good because a lot of the foundation concepts came from this game. Guild Wars two developers even paid homage to Gemstone and what they learned while involved here. We have slots, various new proc types (Item procs like trinkets) More timers and cooldowns similar to MMOs.

Why not loosen up on respeccing like WoW did? Maybe not a full skills set, we have that, but what about Lores? Combat Maneuvers (i know theres something along these lines for CM), but loosen up access. Make them only useable on a super node to stop the folks changing too fast.....

That makes the whole Lores are mediocre because a balanced lore training path is too far superior like is being said in the Mage area.

Just a quick idea not fleshed out that well.....

Just an elf about town...
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