bards, instruments, and unarmed combat 08/08/2013 01:22 PM CDT
So I've been trying a new hunting style using a two handed instrument and brawling, and while I have decent defenses due to excessive dodge training, it seems like offensively the MM penalty is killing my combat viability. I know that the MM penalty for weapons and shields was adjusted so that it can be trained down based on weapon skill, I was hoping something similar could be done for instruments, based on our skill with that type of instrument. I'm not sure how much if at all holding an instrument is affecting my brawling defenses but if our playing skill could mitigate that as well I wouldn't complain.

Archales
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Re: bards, instruments, and unarmed combat 08/08/2013 03:41 PM CDT
I'm not sure how continuously playing an instrument and using it to punch make sense. Kicking though, could probably have it's MM penalty dropped. That makes complete sense.

-farmer
>He's right on all counts. ~Vanah
>Farmer is 100% correct. -REIDYN
>Farmer is correct -Wyrom
>Ahh, no, you are correct - QUARTZ
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Re: bards, instruments, and unarmed combat 08/08/2013 08:16 PM CDT
Yeah the kick part seems a no brainer, my reasoning for hand related uac is that I don't see a harp being any more of a hinderance in a brawl than a shield or two handed weapon would be.

Archales
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Re: bards, instruments, and unarmed combat 08/08/2013 08:43 PM CDT
>Yeah the kick part seems a no brainer, my reasoning for hand related uac is that I don't see a harp being any more of a hinderance in a brawl than a shield or two handed weapon would be.
Archales

As someone who has played multiple instrumenta and used a weapon or two in my life (I'm a ninja IRL), it really is more of a hindrance than you think. Weapons aren't used constantly, but playing an instrument is. At least according to bard mechanics in GS.

I can't see punching while continuing to play the mandolin or a pipe. Even the one hand finger cymbals seems a stretch to me.

-farmer
>He's right on all counts. ~Vanah
>Farmer is 100% correct. -REIDYN
>Farmer is correct -Wyrom
>Ahh, no, you are correct - QUARTZ
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Re: bards, instruments, and unarmed combat 08/08/2013 11:14 PM CDT
I only play two instruments the flute and the tambourine, and as a competitive fencer I have to disagree with the notion that a weapon isn't being used constantly. As far as the gs bard mechanics go, it seems more like we strum a few bars every fifteen to twenty seconds rather than a constant strum, maybe reflecting a slower pace I tend to associate with old songs. Given that vision of bard playing I don't think it hard to imagine taking a breath to say something or punch before continuing to the next verse. A tambourine seems even easier to use brawling, hell if you sharpened the cybals it could probably double as a knuckle-duster.

Just musing really,
Archales
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Re: bards, instruments, and unarmed combat 08/09/2013 12:03 AM CDT
>I only play two instruments the flute and the tambourine, and as a competitive fencer I have to disagree with the notion that a weapon isn't being used constantly. As far as the gs bard mechanics go, it seems more like we strum a few bars every fifteen to twenty seconds rather than a constant strum, maybe reflecting a slower pace I tend to associate with old songs.

I did competitive martial arts, though it has been a good amount of years. Still, I guess I should be more clear. I can see using someone punching with a foil in their hand, or in my case a sword, without losing momentum than someone playing the flute and punching someone. Despite bard song messaging being only every few seconds, my understanding is the music is supposed to be continuous, not just a few bars every so often. So I have a harder time seeing continuous music being played while trying to punch.

Though, the point is kind of moot isn't it? After a certain point a bard doesn't need an instrument to power up their spells. So one would think by the time they've trained away the MM penalty, they would have enough lore to compensate for not using an instrument.


-farmer
>He's right on all counts. ~Vanah
>Farmer is 100% correct. -REIDYN
>Farmer is correct -Wyrom
>Ahh, no, you are correct - QUARTZ
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Re: bards, instruments, and unarmed combat 08/09/2013 12:56 AM CDT
>>I know that the MM penalty for weapons and shields was adjusted so that it can be trained down based on weapon skill

Those penalties can be trained down but only to a minimum of 15, which I believe is the same penalty you'd get for holding an item(instrument) in your hand anyway.
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Re: bards, instruments, and unarmed combat 08/09/2013 08:40 AM CDT
Shield penalty is only that high for monks. Others get to train it down further.
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Re: bards, instruments, and unarmed combat 08/09/2013 08:57 AM CDT
Music and martial arts are my life. Literally. I'm a professional musician and play multiple instruments, specializing in sax, flute and other woodwinds, but including guitar, drums, keys, percussion, etc. I've been practicing martial arts nearly as long, about 30 years or so, in a number of styles including shaolin chuan, mi zong luo han, yang style tai chi, arnis, judo, and a smattering of others.

When it comes to empty-hand fighting, just about anything you can't actually use as a weapon is going to be a major hindrance. Most musical instruments cannot be played to any degree at all while engaging in combat. You're either fighting, or you're playing. I could see, perhaps, using only your feet (kicking) while playing a percussion instrument, or maybe--although this is a stretch--while playing a stringed instrument. But any such fighting would surely be at a penalty. It would be quite impossible to continually play any wind instrument, due to the breath control required. And honestly, any instrument requires far too much fine motor control to maintain while engaging in violent action.

Most instruments are far too fragile to be used as weapons, but there are exceptions. I actually own a 6-foot long staff flute I had custom made. The medieval shawm was often sturdy enough to be used as a club, and indeed may have been required for self-defense when played too long. ;) Harps are also pretty hefty instruments, and could probably survive a few blows to the column. But again...if you're actually playing the instrument, you're not using it as a weapon. It's an either/or proposition, really.

While bard loresongs are generally considered to be an on/off affair, instrument messaging suggests playing is a continuous action. As a player of a brawling bard, I'd love to be able to train away instrument MM hindrance, but I don't see any real-world justification for it. The mere fact we can fight while playing is already a stretch, so I can't see gaining any ground there.

~ Heathyr and friends
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Re: bards, instruments, and unarmed combat 08/09/2013 01:03 PM CDT
>>As a player of a brawling bard, I'd love to be able to train away instrument MM hindrance, but I don't see any real-world justification for it.

After your years of martial arts training, can you sever a troll's spine with a quick jab?
After your years of playing music, can you make an orc's weapon shatter? Or crit kill a griffin?

GS is not real life. It is fantasy.
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Re: bards, instruments, and unarmed combat 08/09/2013 03:29 PM CDT
I hope I didn't give the impression that I wanted to use the instrument as some sort of tool in combat, I merely floated the suggestion that play skill reduce the penalty for holding an instrument.

Since this isn't real life, my bard is 100+ years old and capable of both talking, and grabbing items while playing currently, so I'm not sure where the continuous playing idea is based other than the imagination but mechanically that isn't how it works. I would imagine in the course of playing any style of instrument for that long, full concentration would not in anyway be required, that's like saying a concert pianist must look at the keys while they play. If you can walk and play an instrument I don't see why you couldn't duck, dodge, or run well enough for it not to hinder you in combat.

I would concede that the penalty for a two handed instrument should be much higher than for a percussion instrument, which really shouldn't hurt your unarmed combat ability much if at all.

I don't believe the point is moot because bards can only 1x mental lores and outside of pure bards(which are not and have never been what this profession was designed around).The benefits of telepathy lore outstrip the benefits of getting 75 ranks of manipulation lore for most bards who use a weapon and don't always hunt solo. Which means even with an even split of 55 telepathy, 45 manipulation lore there is still incentive to try and use an instrument for the extra DF.

If instruments/weapons/items get the same penalty then please ignore my initial request, I just thought the MM penalty was higher using an instrument than it is using a weapon.

Archales
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Re: bards, instruments, and unarmed combat 08/10/2013 04:12 PM CDT
<Harps are also pretty hefty instruments, and could probably survive a few blows to the column.>

A harp may take a bit of punishment.... but every harp I've ever seen was heavy enough that they rest on the ground when being played and a dolly was used to move it if it was going more then a few feet. Maybe you could drop it on your attacker's foot if attacked while one from one room to the next as a bard specific CMAN?

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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