Directed use of verbs 09/11/2018 09:25 PM CDT
Greetings,

On escorts when trying to go trail, one has to nearly spell it out completely if the escort person is a traveler. Same with attacking a troll (see here for example https://kotin17.wixsite.com/kotin/how-not-to-escort). It makes moving a bit more difficult.

However, tonight brought about new issues. I tired to inspect my pack but, instead, I was inspecting another player's pack as shown here:

inspec my pac
>
You look closely at Myllo, examining a bristly boarhide pack. You can tell nothing else about it from here.

Granted, with the trail and troll, I CAN type more letters to get what I'm looking for, however, there aren't any more letters to type for the word "my".

Can this issue please be looked at?

Mayhaps have the system check more logically? i.e. no one is trying to climb that Traveler and when looking in my stuff, I don't want to be looking in someone else's things. This causes some uncomfortable situations.

Sincerely,

- Kotin

https://kotin17.wixsite.com/kotin
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Re: Directed use of verbs 09/17/2018 08:08 PM CDT
>However, tonight brought about new issues. I tired to inspect my pack but, instead, I was inspecting another player's pack as shown here:
>
>inspec my pac
>>
>You look closely at Myllo, examining a bristly boarhide pack. You can tell nothing else about it from here.

I'm not an expert in this and it warrants a GM response, but I've been told the parser (which I assume translates the input into VERB-TARGET-NOUN, or in many cases just VERB, or VERB-NOUN -- or more horrible combinations) is essentially hard-coded and not editable by the dev team. I wonder if it would be possible to update individual verbs to ignore the parser's result for specific cases such as MY. For example, if I type INSPECT MY PACK and Myllo is in the room, the parser would still return Myllo but the script could then check to see if the parsed value was exactly "MY" and, if so, ignore the result from the parser. It'd be better if there was a way with the verb to do this before sending the subject to the parser in the first place, but I suspect the parsing is all done before it's sent to the verb script. However, the verb script may not actually receive the original input, just the IDs sent by the parser. There are a number of verbs such as GIVE that have a similar problem, where they grab the first name in the roster that matches instead of checking the room occupants first.
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Re: Directed use of verbs 09/17/2018 08:54 PM CDT
It is an annoying parser issue when you use MY (which you should definitely use). Basically if there is anyone in the room whose name begins with MY then the parser thinks you are referring to MYron or Myford or MYsillynamebeginningwithmy instead of looking at your own item.

It really is something they should have fixed years ago but fortunately it doesn't come up very often.

-- Robert


In a shuddering pronouncement, a deathsworn fanatic says, "On wings blacker than night, they ascend to the highest heavens. The Black Prince lies dreaming, never to sleep!"

A zombie looks at the ground longingly.
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