PSM: Phase 3 - Maneuver Updates, Effects, Feats, Weapon Techniques, and More! 07/16/2021 10:31 AM CDT
Hark, all you who take up arms!

Armsmasters across Elanthia have long been comparing the combat methods of various peoples and traditions and, finding much common ground, have finally codified numerous techniques to teach through the guilds and their affiliates.

A Giantman warrior described to us her training: "I learned to reap my enemies with the force of an arctic blast at the knee of my venerable uncle, and he learned this technique from his father, who had it from his mother before him." She showed us her old claidhmore at this, hefting it with pride.

Another correspondent spoke with a Shakat caravan guard, who wore a great crimson flamberge strapped to his back. "My family taught me to wield my blade, to whirl and strike like the sandstorm," he said simply. "We brought our traditions with us out of the Sea of Fire."

A student at the Warrior Guild in River's Rest was effusive about the new training regimen: "The masters call it the 'Whirlwind' technique, you see. It's not new, but they're teaching it here now, and oh, I have so much more to learn!"

Whether you reach for sword, bow, or hammer, or raise your bare fists, know that the armsmasters of Elanthia, Guild-backed or not, are here to teach you, and to learn from you, to the betterment of us all!

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PSM: Phase 3 is being released to the Platinum instance for further testing, and will be arriving on all instances when we are confident it is ready. Please review the wiki page at https://gswiki.play.net/Player_System_Manager_-_Phase_3 for detailed information on all the changes. Phase 3 has been a major effort involving many teams and I would like to extend special thanks to:

- The entire development team for design, coding, planning, and all the time spent reviewing changes.
- Gyres for the bestest of wordsmithing and the in-character text above, without whom you would have messaging as bad as this thank you line.
- Ixix, Mestys, Oscuro, Viduus, and Zissu for QC.
- Auchand for creature design input.
- Xeraphina, Gyres, and Motte for wiki guidance and updates.
- Discord #mechanics channel for significant testing. Several players were immensely helpful during the extended testing phase.

This message was originally posted in General GemStone IV Discussion, Game Systems. To discuss the above, follow the link below.

http://forums.play.net/forums/19/325/3352/view/836
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