A few 07/31/2006 06:18 PM CDT
Dusk Mage
Must have Rising Mist
100 hiding


Thunder Walker
Must have Thunder Clap
35 discipline


Flame Tounge
Dunnoe reqs besides Dragon's Breath I guess


Steel Bones
(More of a warrior title in general)
250 armor
250 in a weapon
40 stamina


~Worrclan, Dwarf of the Realms-
Reply
A few ideas 09/24/2010 02:41 PM CDT
Tectonic Terror
Tremor, weapon req

Flame Walker
Fire spells, Reflex, and Stamina req

Frost Reaper
Frost bite, Frost scythe, Stamina Req, weapon Req

Sun Lancer
Sun Lance spell, tm req, weapon req

Sonic Scourge(could be shared with bards)
Thunder Clap, Blufmor Garaen,

Sea Mage
Water spells, swimming req

Swamp Mage(could be shared with clerics)
Water/Earth spells, swimming/foraging req

Winter Wizard

Blizzard
Frost Bite, Rising Mist, pm, stamina req

Arctic Assassin
Frost Scythe, Frost Bite, Stealth req, blade req, tm req

Snow Ball Slinger
Water Globe Cantrip

Frost Bringer
Frost Bite, Stamina Req

Squall Tamer
Wind Spells, Discipline, Stamina, pm req

Frost Blight
frost bite, frost scythe, stamina req, pm req



~Worrclan, Dwarf of the Realms-
Reply
Re: A few ideas 11/23/2010 02:17 PM CST
Elemental Dreadnaught
- 700 Targeted Magic
- 500 in 2nd weapon
- 400 in highest armor

Disciple of Arhat
- Must know -all- spells in the fire manipulation spell book.
- 3500 General Magic
- 400 Scholarship
- Visited Muspar'i Warrior Mage guild and FOCUSED on Arhat's relic.
- Has used Mark of Arhat more than 300 times.




Which would be worse? To live as a monster or to die as a good man?
Reply