Air Ritual Spell Idea 03/21/2015 02:23 PM CDT
Was discussing bows earlier and how since you need to outclass critters to hang back in combat it gimps them with the shield hindrance to load and fire. First thought was would be cool if Tailwind blowing strong enough from behind you would hinder advancing, but that would add probably too much to an already great buff that we have.

So what about an Air Element Form spell that would buff Reflex (like Swirling Winds), gives a lesser ranged weapon boost(Tailwind), but also (skill check involved) hinder advancing critters? An athletics boost would be cool (especially for climbing) also but that's asking a lot.

The elemental forms spells are amazing and the idea spreading outside of Fire and Earth I something I am sure all WM would love to see.



[20:11] Chatter[Arathael] Usually only get skill when it's successful.
[20:13] Chatter[Morpion] Thats why Arathael has 0.00 ranks in Getting Girls
[20:14] Chatter[Arathael] =(
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