Tremor spell not working in Test. 03/14/2016 07:26 AM CDT
Popped into test to check out the general magic changes, found Tremor not working.

PREP TREMOR results in no spell and no messaging.

Not sure if the spell's between things or if something broke on accident so I thought I'd mention it. =)

Mazrian
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Re: Tremor spell not working in Test. 03/14/2016 07:33 AM CDT
Weirder than that after some digging.

No earth spells work in the following room, in the center of the Lava Drake area.



[Arthelun Ruins, Courtyard]
A massive black marble plinth dominates this area, largely intact, if empty. The bits of floor visible despite the ash and dust are deeply scarred and gouged, the mosaic here almost completely destroyed.
You also see a lava drake and an enormous fiery fissure.
Obvious paths: north, northeast, southeast, south, southwest, northwest.


The rest of the rooms seem fine.

Mazrian
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Re: Tremor spell not working in Test. 03/14/2016 02:58 PM CDT
Not sure why that particular room was snagging it - did you have a domain up?

Either way, I found and fixed a bug in the code which I think was causing the problem.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
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Re: Tremor spell not working in Test. 03/14/2016 05:07 PM CDT
>>Not sure why that particular room was snagging it - did you have a domain up?

I think I did, yeah.

Mazrian
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Re: Tremor spell not working in Test. 03/14/2016 07:15 PM CDT
Okay, that makes sense with the bug I fixed. Good to know.

-Raesh

"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things
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