Lore Mech changes and Thieves 07/06/2010 09:58 PM CDT
In light of the statement below by the GM in charge of the new crafting systems:
<<Mech lore will be split out into the 5 skills of Forging, Engineering, Outfitting, Alchemy and Enchanting once one system for learning each skill is released.>>,
what will the new circling requirements for Thieves consist of? <where mech is presently a "hard" req>.

I would hope that it is the highest lore skill and not any one skill.


Wanderer Larze
Guardian Rhamist



Your mind hears Aethyrr thinking, "fyrel I can't lick my hips"
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