Ambush stun changes 05/18/2013 12:53 PM CDT
Heya folks,

I've rolled some changes in with ambush stun to correct some pretty strange errors, and bring it in line with the new combat designs. Killing someone with Ambush stun should no longer cause them to be only mostly dead. The damage and knockout duration are now completely handled by core utilities. The previous incarnation of these numbers were insanely off the scale, so you will very likely see less results from the new version. For damage, I have added a decent bonus to damage that gets applied if you fully surprise your target. Using ambush stun to chain +unconscious folks should also be gone.

Since I feel bad about murderfacing this ability (though rightly so) I'm working on a new ambush maneuver for you upstanding citizens to add to your arsenal. More details later.

Let me know if anything isn't working correctly.

AGM Ricinus
Dev Systems
Cleric Advocate
Reply