Can't use contacts in the guild? 03/17/2013 07:19 PM CDT
This doesn't seem right...


[Thieves' Guild, Sanctuary]
Lit by a single rusty sconce, this small space has been converted into a safe haven for guild members to use in the case of a raid. Leaning against the wall, a rickety wooden bar has been stocked with rations. A round wooden table occupies the center, playing cards still scattered across it. In the back, a pair of bunk beds provides rest for the weary.
You also see a tall stand with a two-toned dartboard on it, a bucket of viscous gloop and a narrow passageway.
Also here: Gambler Osus.
Obvious exits: east.
>
Gambler Osus went through a narrow passageway.

> contact fix
You need to be in a town to utilize your contacts.
> e
You wander east.

[Thieves' Guild, Shrine]
A small shrine to Damaris rests under an extended grey veil simulating dusk's shadows, a pair of shields bearing the Thieves' Guild crest propped up against either side. Draped against the opposite wall is a pair of yellow banners, chunks of glowstone with slightly ragged edges illuminating them.
You also see a small stand with a guild register on it and a dark wood bench.
Obvious exits: west.

> contact fix
You need to be in a town to utilize your contacts.


[Thieves' Guild, Den]
Plush velvet armchairs and pillow-laden sofas dot the meticulously appointed room. A mahogany cart occupies a corner beneath a leaded glass window, its polished surface bearing refreshments. Elaborately wrought sconces of hammered iron hold white beeswax candles that light the room with their glow. Along the perimeter of the lush silk rug set in the center of the obsidian-tiled room are dark grey basalt pedestals bearing alabaster busts.
You also see a broad ebonwood arch, a dark curtain of sheer nightsilk, a bucket of viscous gloop and a polished black oak donations table with several things on it.
Obvious exits: none.

> contact fix
You need to be in a town to utilize your contacts.
> contact Osus
>
You need to be in a town to utilize your contacts.
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Re: Can't use contacts in the guild? 03/17/2013 07:53 PM CDT
You really gonna let random people into your guild?



Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Can't use contacts in the guild? 03/17/2013 08:11 PM CDT
>>You really gonna let random people into your guild?

...really? Do you even understand the concept of thief contacts?


TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors."
-Raesh
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Re: Can't use contacts in the guild? 03/17/2013 09:57 PM CDT
Huh, no wonder your guild keeps getting discovered. Almost everyone knows where it is.



Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Can't use contacts in the guild? 03/17/2013 10:26 PM CDT
>....really? Do you even understand the concept of thief contacts?

Do you understand the concept that these people are not Thieves, and are clearly willing to carry messages or reveal secrets (such as the guild's location) for coin?
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Re: Can't use contacts in the guild? 03/17/2013 11:13 PM CDT
<<Do you understand the concept that these people are not Thieves, and are clearly willing to carry messages or reveal secrets (such as the guild's location) for coin?>>

They are members of a vast organization commonly known as the Thieves Guild.

What non-thief character have they ever given the "secret" location too? I'm pretty sure there are no non-thieves that can solicit their aid no matter how much coin is involved.

Yamcer


"You know, while I understand the importance of seeing the (personal) validity in other's arguments, it's impossible for me to believe fully that others are correct. If their argument was correct, I'd change mine." - My GF
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Re: Can't use contacts in the guild? 03/18/2013 12:20 AM CDT
>>Do you understand the concept that these people are not Thieves, and are clearly willing to carry messages or reveal secrets (such as the guild's location) for coin?

If you clearly don't know how an ability works at all, you really shouldn't post such baseless speculation as to the justification for the ability as if you knew what you were talking about.

Would you like to try again? Or maybe post why you think they aren't part of the Thieves guild given:

1\ You have to be given authority by a thief guild leader to be able use them
2\ They know your standing within the guild, and offer more services the higher circle you are
3\ They know your reputation within the guild, and will charge different amounts (or even outright ignore you if you're too hated)


TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors."
-Raesh
Reply
Re: Can't use contacts in the guild? 03/18/2013 02:04 AM CDT
>1\ You have to be given authority by a thief guild leader to be able use them

That's half game mechanic and half the fact people aren't sharing with you and you have found contacts your own until you're more of a Thief.

>2\ They know your standing within the guild, and offer more services the higher circle you are

The zepplin charges me more depending on my circle, doesn't mean they're barbarians.

>3\ They know your reputation within the guild, and will charge different amounts (or even outright ignore you if you're too hated)

So only Thieves can hear rumors about other Thieves? It's not that hard to think that one thief goes "Hey, deliver this message, and watch out, XXXX is on the boss's bad side." Then said minion decides he wants extra for risking catching crap for being seen with you.



Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Can't use contacts in the guild? 03/18/2013 03:22 AM CDT
I like to think of it like this:

Some contacts could be thieves that aren't necessarily adventurers.
Some contacts could be something like FBI informants. They aren't thieves themselves, but they aren't going to rat you out either for fear of something the guild might do to them.
Some contacts could be your average everyday commoner who has no idea of the PC's affiliations

but what all of these have in common is that the thief can make use of each type for different scenarios. A sort of "I know a guy/gal who can get x done." type of thing.

obviously though, there are different views on who or what contacts are. In regards to the OP though, it would be nice to have contacts work within our own guild hall considering the limitations on the ability.

Blackguard Danoryiel

"Sogan udazama umbunor fau arrazoi inishatu seiremisai. (Only the fallen have nothing to despair)"
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Re: Can't use contacts in the guild? 03/18/2013 07:01 AM CDT
>>That's half game mechanic and half the fact people aren't sharing with you and you have found contacts your own until you're more of a Thief.
>>The zepplin charges me more depending on my circle, doesn't mean they're barbarians.

Which is why you have to ASK the guildleader for the initial ability, and each growth of the ability, instead of just knowing it when you attain the circle, right? Cause that mechanic certainly doesn't exist where once you learn the base ability, as you gain in circles more of the ability automatically opens up.

>>So only Thieves can hear rumors about other Thieves? It's not that hard to think that one thief goes "Hey, deliver this message, and watch out, XXXX is on the boss's bad side." Then said minion decides he wants extra for risking catching crap for being seen with you.

More of the fact that only thieves would care what the thieves guild thinks of specific thieves.

Again, see:

>>If you clearly don't know how an ability works at all, you really shouldn't post such baseless speculation as to the justification for the ability as if you knew what you were talking about.



TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors."
-Raesh
Reply
Re: Can't use contacts in the guild? 03/18/2013 07:59 AM CDT
If we envision the thief guild as similar to organized crime (and why wouldn't we?) then it becomes instantly obvious that there are 'guild' members, and then there is a massive supporting staff of low level flunkies, contacts, etc. who, while not being an actual part of the family, are strongly associated with t, indebted to people, or just paid by.

So contacts could range from guilded thieves to generic errand boys according to your own personal pull and needs. For running stuff through guild secrets, you'd obviously have to use someone who could get in those places. For generic running across town, anyone off the street, etc.



Pants.
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Re: Can't use contacts in the guild? 03/19/2013 06:49 AM CDT
>>Would you like to try again? Or maybe post why you think they aren't part of the Thieves guild given:

>>1\ You have to be given authority by a thief guild leader to be able use them
>>2\ They know your standing within the guild, and offer more services the higher circle you are
>>3\ They know your reputation within the guild, and will charge different amounts (or even outright ignore you if you're too hated)

How about a lack of proof indicating they ARE in fact guilded Thieves? Some shopkeepers charge more to other races/guilds, that does not mean they are guilded members. Some fest owners open guild-only shops, and not all of them are aligned with the guilds to which they exclusively sell.

Your leaps of logic do not provide conclusively that they are.
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