PACE expansion to reflect terrain 12/03/2020 05:29 PM CST
>You pace back and forth, smiling slightly to yourself at the refreshing familiarity of the area.

Can't use Cradle though, because apparently Marshlands are mountainous...

It would be a nice QoL feature if PACE told us what sort of environment it is, whether there are "plants present," and whether there is "water present."
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Re: PACE expansion to reflect terrain 12/06/2020 10:56 AM CST
>>It would be a nice QoL feature if PACE told us what sort of environment it is, whether there are "plants present," and whether there is "water present."

Seconded. Great idea.
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Re: PACE expansion to reflect terrain 12/21/2020 11:10 AM CST
I know this isn't what you are looking for, but you can kinda use Awaken Forest to determine terrain.

An example of terrain use: unbuffed collect roundtime is at 15 seconds for dioica sap in desert terrain = where AF makes a sandy spawn. Everywhere else it is a 30 second collect (unbuffed).

Where the sandy spawn is generated, I couldn't Beseech Elanthia to Cradle.


With that being said, I have a secret goal to cast AF in every room to generate a "terrain" spawn map.


-Kivi, Awakener
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