Trails 06/27/2020 02:21 PM CDT

Hey all,

I thought that if a ranger is near a trailhead that you should get a message. Something to the effect that "You feel that a ranger trailhead is near where you are." Don't give directions or where it goes, but let us know we are need a trailhead. Say start at 1 room away and go up from there depending on scouting and perception.

Heck I'd even let the lower level rangers get a sense that something is near.

Bluefalcon
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Re: Trails 06/30/2020 07:04 AM CDT
Great idea. It should scale from the current implementation where you only see the trail head if you `scout trail` in the room, to getting messages about trails further away when using that command to ultimately just seeing the trail as you walk into the room with no RT/no other action.

[A room, It's in the woods yo!]
Some text no one reads because automapper is moving them around.
You also see a tiny red-orange sunstone, and a trailhead.

Past 1250-1500 ranks the advanced ranger could then just `go trailhead` and set off.

~Hunter Hanryu
>I would like to avoid the collection of broken dreams and sorrow that is the Ranger guild.~Agalea
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Re: Trails 06/30/2020 07:31 AM CDT
You also see a tiny red-orange sunstone, and a trailhead leading to [Some Other Room].



TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors." -Raesh
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