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Tog Weapons 03/21/2006 07:31 PM CST
Ya know, I'd love to see oversized Gor'Tog weapons. Like a Gor'Tog bastard sword that can only be used two-handed by smaller folks.

>SWAP SWORD
"You attempt to change your grip, but the weapon slips from your grip. Maybe you need bigger hands?"

Just a fun idea. At least for me.




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 03/21/2006 09:46 PM CST
We've actually been tossing things of this nature around. Thats about as far inot it as I'm going to go, as I don't want to promise anything nor raise expectations. However, we've had the idea as well. :)


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 03/21/2006 10:58 PM CST
Aurdun I could kiss you. Or give you a really firm handshake.

Even the fact you're thinking about it gives me confidence that something fun will happen.

Here's another idea for you should you need some fun stuff for Toggish times:

A barn door (shield)
LOOK: It looks like someone simply dismounted a fully intact barn door and then decided to attach straps to it. It seems they even included the hinges.....

A horses ribcage (percussion instrument)
LOOK: This massive drum was apparently made from some sort of skin stretched over an equine ribcage. Talk about beating a dead horse!

..........

Actually, I was going to put a whole list of ideas up, but I'm just too tired. I'll try to do them later, because there's so much fun you can do when you're huge.




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 03/29/2006 01:56 PM CST
Yeah, I was hoping for something like that as well...especially now that I have a tarupamki. Some absurdly large weapon that I use to smoosh things would be great.

I am --- Navak
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Re: Tog Weapons 03/29/2006 05:47 PM CST
Hehe. Mixed with some other suggestions I've swiped from on the boards, I'm pondering this and discussing possiblities for things with some others. As per my norm, no promises as it is behind quite a bit on my list, but we'll see. There is something, but I'm not sure of its status, so I'm not going to say anything. ::evil grin::


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 03/29/2006 06:12 PM CST
Perhaps Togs should get a weapon such a massive battle axe. The axe would have appraisal that would increase the balance and suitedness in the hands of a Gor'Tog as compared to a non-Gor'tog (very similar to the Dwarven tunneler's axe). I mention a massive battle axe because that was Uthmor the Giant's choice of weapon and perhaps similar weapons could be made for Togs that wished to emulate him (obviously not THE "Skullcleaver," but a version of it).

- Simon

http://www.phiiskeep.homestead.com/Frontpage.html
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Re: Tog Weapons 03/29/2006 11:56 PM CST
I would like some sort of HT "throwing blades", balanced like a throwing dagger, just a lot bigger.
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Re: Tog Weapons 04/04/2006 10:43 AM CDT
If a Tog-based weapon does come to fruition, I would like to see it tie into our history/culture somehow. Sort of like how sai and nanchaku evolved from Asian countries as farming tools with alternate uses. I'm no history major, but I recall that at one time, feudal Japan forbid the possession of weapons (obviously swords and knives) among its conquered countries and as a result, those people resorted to other, less obvious means to arm themselves. If I'm not mistaken, there is a history of Tog slavery under S'kra Mur masters. I know this is often downplayed, but it does play an important role in our race's history. What I propose is something that would appear to be a large working tool, too heavy and fatiguing for most to use, but in the hands of a Gor'Tog could be a deadly weapon. To figure out what that tool might look like, we should discuss what tasks the S'Kra masters gave our forefathers to do and that means we need to familiarize ourselves with our history. Any ideas on how we can do that? Perhaps at the next Tog race meeting? I have some ideas on such a weapon, but I'll save those for now.

- Gash Breaknow, Gor'Tog Barbarian of M'Riss
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Re: Tog Weapons 04/04/2006 03:24 PM CDT
That's a brilliant idea! I wish I'd thought of it first.

Anyway, judging by the Togball history book, we were at least used for mining, so why not a large pick (as in pickaxe minus the axe).




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 04/04/2006 04:01 PM CDT
Official request:
Dearest Aurdun,
I'm thinking of some names for some really elegant tog weapons based off of old gor'tog history and tool development. Could you make two new toggish words of "whale" and "gut"[v.] ? I'd really appreciate it.

I think Gash's idea is awesome to have some 'tools' used in slavery develop into lethal weapons.
I'm currently working on some of my own ideas that any enslaved Tog might have used on a hot island with lots of heavy lifting and agriculture. I'm thinking these probably should be very heavy tools given that skras are strong, but togs are super strong.
I've been reviewing a gor'tog dictionary for words that might describe the 'tool' in tog tongue but I cant find anything on whale gutting ::grin::
Let me know if adding words is possible!

Thanks!

-Paladin Tog, Eeary Kakler
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Re: Tog Weapons 04/04/2006 04:32 PM CDT
Excellent stuff, guys. Glad to see more posting, too. :)

One thing about toggish weapons is this. I think that there is more of a chance if we aren't trying for things like, for instance, the dwarven tunneler's axe, as in being exclusive to tog usage. Its a lot harder to justify why only a tog can use something than it is to come up with a history for a weapon and then name it. Even then, I feel that it absolutely must work. One thing that I know Roderigo and I both agree on is that neither of us will put something significant out there just to have it out there. Toggish weapons are obviously important and in no way would they be something we just slap together.

That being said, I'm thrilled to hear some of your ideas on toggish weapons. I like the idea of dual purpose tools, kind of like the kama. Granted, I think we'd use something a bit more... massive than a kama. {g}

As for words, I'm more than happy to run them by the appropriate people if you guys feel certain words should be added. If you have ideas for words that you think should be added, please send them to myself and Roderigo. We'll be happy to see what we can do.

Just as a heads up, I'm a bit bogged down for the next few weeks, but I always read every e-mail I get from you guys and do my best to reply, but if I don't, please don't get discouraged.


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 04/04/2006 08:27 PM CDT
From a s'kra player here, I'd say that the togs were used for basically 'grunt' work, aka heavy labor intensive stuff. Farming, mining, construction, forging some maybe, I think of hard back breaking work mainly not dealing with sharp pointy instruments that could be turned into use as weapons, or not obviously ;-)

As far as size, well its not like togs are like that troll in one of the Harry P movies, where it totally dwarfed the kids, it was I'm guessing supposed to top around 15' to 20' compared to what, 4' kids?
I've always thought the size scale in DR is way off, I dont remember offhand what size togs are supposed to top at, what 7-9 ft? S'kra are 5.5 ft to 6.5 or so? Yeah, I dont pay much attention to that stuff so cant quote what race falls into what sizing bracket so thats really not much of a size difference if you say put a avg size s'kra at 6' & a avg size tog at 8', 2' isnt much of a difference.

But as I said, I dont have the size charts memorized & too dang tired to go look right now 8-/

Diane



"Slo ku pivo'hrr'shu, Azhaquai Tel'rath'a Gavelg. Ushnish's s'zhaan."
"Mivar Feas, Alrar Abues. Ruai Abarai'ati, Abarakh Zaradil."
"Moya Dha ch'ohalk vassai. Alia jacta est. Adflictatio, Delectatio.."
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Re: Tog Weapons 04/04/2006 09:58 PM CDT
>>As far as size, well its not like togs are like that troll in one of the Harry P movies, where it totally dwarfed the kids, it was I'm guessing supposed to top around 15' to 20' compared to what, 4' kids?
>>I've always thought the size scale in DR is way off, I dont remember offhand what size togs are supposed to top at, what 7-9 ft? S'kra are 5.5 ft to 6.5 or so? Yeah, I dont pay much attention to that stuff so cant quote what race falls into what sizing bracket so thats really not much of a size difference if you say put a avg size s'kra at 6' & a avg size tog at 8', 2' isnt much of a difference.

It may not seem like a huge difference until you realize that's the difference between a short person and a basketball player. And that's just height. Add in the muscle bulk that comes with it, and its a huge amount. Gor'Togs cap out at 10 feet while S'kra cap at 6.25 for the females. Almost 4 feet is scarey.

That's enough to severely alter the center of balance, length and multiple other properties of anything sized for a Gor'Tog. You think being left handed is bad, imagine having your hand bigger than some people's heads.

I personally am not looking for anything as severe as the dwarven tunneler's axe, but I AM very much for seeing things more along the lines of the Shard racial armors or those old cloaks that had sizing restrictions. Something to make people realize just how much larger Gor'Togs are.

Here's some things I'd like to see:

1) Book/stories on
* the Gor'Tog times in slavery (novels would be fun, there's gotta be some good stories there)
* the Gor'Tog emperor's of the Five Star Empire
* Uthmor, one of my favorite Gor'Togs
* Gor'Tog mythology (S'kra say we were trolls, what do we say?, etc.)
2) Cultural stuff in general:
* art and music (how about a song scroll having an ancient Gor'Tog chant/song/ballad/musicy thingie)
* wedding proceedures
* child rearing practices
* food/drink (mmmm bloodgrog! but why bloodgrog?)
* architecture (do we feel happier in open areas or are we like dwarves and like to feel surrounded?)
3) A Gor'Tog merchant who makes items that illustrate the size difference, not by changes in stats, but by different WEARs and such for non-Gor'Togs ("The pants hang down like a sack on you and the belt doesn't have holes anywhere near your size, maybe you ought to go find some clothing not sized for gods?")
4) Racial weapons based off of tools (as previously suggested, damn I wish I'd thought of it). Examples:
* mining pick
* pestle club
* flail made out of wrist/leg shackles
* rake-type halberdish thingie
* combination musical instrument / weapons (Light blunt xylophone hammers anyone?)
5) Our size being represented when we brawl, not necessarily as a bonus or penalty, but maybe as access to additional verbs or RP tools ("Caraamon engulfs the halfling in a grapple"). Not only that but as slaves we had restricted access to weapons and probably learned everything we could about real hand-to-hand (case in point is the martial art capoera (sp?), a deadly martial art designed as a dance)
6) the ability to pick up dead bodies. I'm tired of 3 second RT for a halfling corpse, I mean geeze! If I'm going to have the damn traders feed my like a caravan, at least let me pick up bodies like one
7) Some smart Gor'Tog NPCs around. While I appreciate that Gor'Togs are not in general as smart as most races, its is not exclusively true. Some variety would be nice.
8) more mounts! I want one! :P
9) hand signals or some covert communication: if we were slaves for so long, we most likely developed some secret stuff so we could plot while the s'kra were around


..... That's all I can think of right now but rest assured, now that people are actually reading and posting, I'll have more very soon.

mwahahahahahaha!




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 04/05/2006 12:20 AM CDT
Do me a favor and e-mail that to me too, Caraamon? :-) Thats a wonderful list. Some of those are already on my wishlist, but some of them weren't on it yet and are now. {g}


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 04/05/2006 02:19 AM CDT
They were only enslaved for roughly six to seven hundred years and have been out of the last of the slavery for over one thousand. (using the general population since obviously slavery didn't just appear and dissapear on a race-wide scale) I think that may play a part in how it's downplayed.

I know generally Navak laughs at people that insinuate he is from slaves as an insult...since uh...yeah..that's quite a few generations ago.

Here are a few...not exactly racial weapons but weapons with stories behind them (one of which is a tog) that I think would be nice to have. This axe/sword/hammer/blah blah blah is the same type as used by X during Y when they did Z.

Or if it's an adapted weapon like a giant sickle, a description of when it was used in defense of the land/community...something positive or if they lost, their resolve to stand up to whatever.

I'll paste the taps/looks to these below...this is from a barb only dragon dance area if anyone is wondering and I think it would be good if at least some of our racial weapons had these kinds of stories behind them.

One of my favorite places as far as just look goes.

[Nardel Aesker, A Jagged Opening]
Cut from the thick volcano wall as if by the claw of a vengeful dragon, the jagged opening reveals only blackness and a vigilant silence. Figures of Barbarians are carved in a haphazard arch around the breach, their images torn from scenes of bloodlust and battlerage, their eyes filled with an unchecked fury.
Obvious paths: none.

Five pillars of obsidian rise from the mottled ground like proud warriors standing unscathed upon the killing fields, each supporting a treasured artifact of the Barbarian Guild. To the north, behind the curve of stone pillars, a tremendous arch stands waiting, its silvery surface seeming to ripple with every shudder of the torchlight.

On the obsidian pillars you see a gleaming iltesh, a steel-handled warhammer, a stained leather breastplate, a shadowy war bow and a two-fisted battle axe.

Infused with a deadly beauty, this iltesh was the blade of the Elven WeaponMaster Saronathien, reknowned creator of the free-flowing Elven style of fencing. Never once touched in single combat, he refused to kill any member of the seven races; instead attempting to teach the unity of being required to be a true master of the blade, and one's own self. When Teiro threatened to press him into war, he gave his blade to his wife and walked into the forests of Bosque Deriel, never to be seen again.

In staring at this massive warhammer, you can almost hear the deafening roars offered to Kuniyo by Warlord Zoratha, leading her Gor'Tog tribe from the north towards The Crossing to attack the invading Dragon Priests. The first ever female to take leadership of a Barbarian tribe, she challenged her husband to ritualistic combat upon hearing of his decision to not war in defense of Crossing, and bested him after a daylong battle. She led the southern march upon the next dawn, her husband by her side.

Lost to his tribe for ten years after embarking upon a vision quest to pass into manhood, Savage Weranac stumbled back from the desert at death's door, wearing only a stained leather breastplate upon his Human frame. Just before life fled from his eyes, he managed to gasp in a madness that had owned him for years upon years, "The Touch of the Dragon." Supposedly scalding to the touch, the armor has never been worn by another, despite claims by mages that there is absolutely nothing "magical" about it.

This sturdy and powerful bow of war seems to slip from your vision, its edges sliding into shadow. Carved delicately upon the riser is a red phoenix, the chosen mark of the Warrior Kalenthia, an Elothean whose aim was almost as legendary as the fire that burned in her jade eyes. Master of the Eagle Dance, her handcarved arrows always sung true, their keening pitch alerting enemies to her presence when it was too late to do anything other than realize their own doom.

and my personal favorite...

The mighty axe of the Dwarven Chieftan Gorathrumal stands as fiercely proud and powerful as its former wielder. Sent to Everild's embrace defending a small group of Dwarven settlers against a Dragon Priest raid, his berserk was bolstered by the Great Warrior himself, lasting until he was coated in the blood of the attackers, every last one of their bodies torn open at his feet. Upon beheading the last to face him, his rage suddenly departed and he fell dead, his hands still clenched around the axe.

I am --- Navak
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Re: Tog Weapons 04/05/2006 02:56 AM CDT
Gor'Togs were still used as slaves up to the time of the fall of the Empire according to some sources. Probably longer.

It's still awhile ago, but not that long ago.



Rev. Reene

Khaman says to Mandorsgar, "It would be like finding out that stars are simply great gasfires, symbolic of nothing."
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Re: Tog Weapons 04/05/2006 05:41 PM CDT
383 Present Day
-829 Gor'Tog race freed from slavery in Qi'Reshalia
-1010 Togs on on Qi'Reshalia islands still enslaved
-1010 Gor'Togs released from slavery to S'Kra
-1700 First 'Tog taken to islands as slaves
-1800 S'Kra encounter first 'Tog

That is indeed over 1000 years ago and covers the vast majority of toggish slavery as far as I can tell.

After all, how would they have been fighting in the human/elven war alongside the dwarves if they were still slaves on the mainland?

I am --- Navak
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Re: Tog Weapons 04/05/2006 05:50 PM CDT
>> After all, how would they have been fighting in the human/elven war alongside the dwarves if they were still slaves on the mainland?

Uthmor the Giant was himself a slave owned by a rich family of S'kra Mur. As the book puts it, those who were rich enough to keep slaves still had them.



Rev. Reene

Khaman says to Mandorsgar, "It would be like finding out that stars are simply great gasfires, symbolic of nothing."
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Re: Tog Weapons 04/05/2006 05:52 PM CDT
Uh, then it would fit that there were still elven slaves until the fall of the empire or past it since they mountain elves were enslaved a long time ago and I'm sure the dwarves kept some for breeding purposes.

The exception rather than the rule doesn't carry much weight if you want to apply it to an entire race of people.

I am --- Navak
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Re: Tog Weapons 04/05/2006 05:56 PM CDT
There weren't any Dwarves left to keep any :P

The impression that the book gave me was that it was still quite prevalent in some families and areas, that's all. Suppose it doesn't matter that much.



Rev. Reene

Khaman says to Mandorsgar, "It would be like finding out that stars are simply great gasfires, symbolic of nothing."
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Re: Tog Weapons 04/05/2006 07:07 PM CDT
Regardless of how long ago it was, 1000 years of slavery has more than a minor impact on a people, even hundreds of years afterwards.

My character still hate's S'kra Mur for it, as he doesn't think they've changed at all. Also, look at WHY Gor'Togs were released. Not because the S'kra felt sorry, but because they ran out of food and kicked the Gor'Togs out to die.

Just my thoughts




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 04/05/2006 07:22 PM CDT
Okay I thought up more things I'd like to see:

10) Additional shift sizes/body types to reflect our size, such as towering, massive, gargantuan, etc.
11) An additional TALK option or dedicated verb like the S'kra HISS to reflect the fact we're huge and loud. Something like booms or BOOM, thunders or THUNDER, etc.
12) A way to move between rooms like some of the other races. The paladins have MARCH and the Prydaen's have SLINK, lets have something of our own. STOMP or something.
13) As a race that puts a huge emphasis on strength, give us a way to compete in strength. Give us <drumroll> ARM WRESTLING! If you're feeling generous share the code with the Elf GM so they can do thumb wrestling :P
14) Toggish religion stuff. The Elotheans thing they're the god's thoughts, do we have any commonly held odd beliefs?
15) MORE TOGBALL! MORE TOGBALL! MORE TOGBALL! MORE TOGBALL! MORE TOGBALL! MORE TOGBALL! MORE TOGBALL! MORE TOGBALL!

Also I think we need to have a contest for Toggish slogans, just for the fun of it. My entry would be "Brawn beats brains. Literally."




Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 04/05/2006 09:14 PM CDT
No no... not stomp. Dwarves Stomp!

I've really liked this discussion by the way, its really awesome when races get fleshed out like this.

A few Weapon Ideas... Caravan/mining cart axles, a simple plough(would be an axe like weapon), a massive cauldron attached to a long rope/chain.


~Worrclan, Dwarf of the Realms-
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Re: Tog Weapons 04/05/2006 10:52 PM CDT
We do not stomp from room to room, perhaps we gravitate or lumber from room to room.
How about a firepot on a chain as a sling, and a long handled cookpot as a staff sling. I really need a Gor'Tog war sling, but this would do as well.

mfberg
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Re: Tog Weapons 04/05/2006 11:56 PM CDT
Ohhh I like LUMBER!

Here's a couple more ideas

Gor'Tog food and drink, which interacts with our GOBBLE and GUZZLE

A huge haunch of meat
Large enough to feed (or house) a small halfling army, this massive chunk of meat gives no evidence as to what enormous creature it was once part of. In fact, its big enough to make a decent size meal for a Gor'Tog, but only if appetizers came first.
Gor'Togs:
>gobble haunch
Mmmmmmmmm, that was good, even if a little lacking in taste. In fact, you feel full for once.
Non-Gor'Togs:
>eat haunch
...... It weighs almost as much as you do, where would you start?

a massive ceramic mazer(sp?)
You're not exactly sure why someone would bother making a portable swimming pool for gnomes, but you're sure glad they did. It holds enough liquid to last you through a good meal, with only a refill or three.
Gor'Togs:
>guzzle mazer
Glub glub glub glub, ahhhhhhhh!
Non-Gor'Togs:
>drink/guzzle mazer
Not going to happen, even if you could tip this thing without drenching yourself, you aren't THAT thirsty. Not even after being in the desert two weeks without drink, on fire, after swalling a salt lick, not even then.


And in that vein, why not edible weapons? Things like a whole spit-roasted pig, two-handed melee blunt. It would come with horrible stats and decay after a bit, but wouldn't it be great?
>eat pig
Yum, blood really does make a good marinate!

Oh and as an idea for a Gor'Tog sling, one word for you: hammock!



Caraamon Majerye,
Gor'Tog Barbarian Extrordi...Well somewhat average
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
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Re: Tog Weapons 04/06/2006 12:58 AM CDT
>Uh, then it would fit that there were still elven slaves until the fall of the empire or past it since they mountain elves were enslaved a long time ago and I'm sure the dwarves kept some for breeding purposes.

In 2750 BL:
At Night's Vigil, she and several others took up their hammers and chisels, and slew the Dwarves who had been their overseers. Taken off guard, the once-slaves took up the weapons of their enslavers and destroyed all within the Mountain -- men, women, and children. The Mountain King Morganae executed personally -- slowly.
- The Elven Folk

Over 1700 years later, the War of Tears started.

Gor'Tog slavery wasn't completely ended until almost 200 years after the war.





-Fuquois-

"A witty saying proves nothing."
- Voltaire

"Barbarians should not have a bonus to forging."
- DiminishedAngel
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Re: Tog Weapons 04/06/2006 01:22 AM CDT
I can't imagine a S'kra Mur slavemaster being very comfortable with the idea of watching over a group of Togs on the job. Picture four or five of us, all carrying large (and potentially lethal) farming implements. If Togball teaches us anything, its that there's only so much we're gonna take. Sure, he's got a crossbow. But he's gotta reload, right?

In the aftermath of some sort of violence there'd be repercussions for us. Tighter restrictions, more lashing, and a whole lot more guards watching every little thing we do.

So, the question: How did we communicate when times were tough?

I can picture a standing rule in some camps against Toggish being spoken. We've got no written language, save Gamgweth. How many slaves do you think could actually write?

Maybe there was some other way to send/receive messages? Markings that meant something? Some sort of non-verbal signal?

I don't think I'm suggesting some sort of sign language (others have such talents already), and I don't see much use (mechanically) for any sort of Common shorthand. But what about the markings idea? What if some of the items being considered had Tog-only markings on them? Maybe little bits of history and lore, only available to those who remember what the marking mean? What if these markings were in places, rather than on items? I personally think it'd be a great and unique way to get some of the culture out there.

- Ogoh


>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
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Re: Tog Weapons 04/06/2006 01:25 AM CDT
<<9) hand signals or some covert communication: if we were slaves for so long, we most likely developed some secret stuff so we could plot while the s'kra were around>>

Heh. I guess Caraamon already covered my idea. Too many good ideas in his couple of posts -- had to read it twice to catch them all.

- Ogoh


>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
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Re: Tog Weapons 04/06/2006 01:34 AM CDT
Lumber was the best thing I could come up with as well. Its something to discuss. :)


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 04/06/2006 01:38 AM CDT
>Oh and as an idea for a Gor'Tog sling, one word for you: hammock!

...


How that didn't come to my mind at any point stuns me. So simple, yet so outstanding {g}.


~GameMaster Aurdun Smashfoot
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Re: Tog Weapons 04/06/2006 01:48 AM CDT
Another thought just popped up on the whole convert communication topic.

Maybe there should be some sort of religious-appearing or other racial-specific item (something like prayer beads or rosaries) that had pre-defined patterns on them. Something that seems insignificant and acceptable to the S'kra Mur that actually had some sort of hidden meaning?

I like the idea of a single type of item passed on for generations that the S'kra Mur just dismissed or never truly understood. We're smarter than people think.

And I'm done posting for the night.

- Ogoh


>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
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Re: Tog Weapons 04/06/2006 03:36 AM CDT
I think Togs should be able to use those bone-crushing impact trees that moradu use.





-Fuquois-

"A witty saying proves nothing."
- Voltaire

"Barbarians should not have a bonus to forging."
- DiminishedAngel
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Re: Tog Weapons 04/06/2006 07:31 AM CDT
Togs are only ~8' tall, and they're trees. Rock Troll saplings however...

-Vorgahf



The last time Mr. T went to McDonald's, Ronald McDonald greeted him. What occured next proved to be the most violent beating of a clown ever recorded in human history.
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Re: Tog Weapons 04/06/2006 07:47 AM CDT
Using a tree in general sounds like a good idea. Dunnoe about the ones Moradu use though they are described as being a little taller than the surrounding trees which I would think would make them double/tripple(maybe more) than the common tog.

Forage Tree

You easily find a young tree, and yank it out of the ground.
Roundtime: 4 sec.



Break Tree


You savagely rip the limbs and roots off of the tree, spreading bits of wood and dirt every where.
Roundtime: 30 sec.




My cousin is 8 foot 2 and I saw him do something simular once, it was about the scariest feat of strength I've ever seen.


~Worrclan, Dwarf of the Realms-
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Re: Tog Weapons 04/06/2006 07:56 AM CDT
Does not sapling = young tree? I think when most people think trees, even relatively young ones, they're going to be thinking of something >20' and quite heavily rooted into place. Even if that's possible as per the GMs for a Tog to forage up, that's not going to be a viable weapon for someone that could still stand upright in most modern houses. Fleshing out race = good, but a tree is a little overboard, especially given that Moradu are a type of giant and not even remotely comparable to a 'Tog.

-Vorgahf



The last time Mr. T went to McDonald's, Ronald McDonald greeted him. What occured next proved to be the most violent beating of a clown ever recorded in human history.
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Re: Tog Weapons 04/06/2006 07:57 AM CDT
<<My cousin is 8 foot 2 >>

in my best John Stewart voice, "Whaaaaaaa?" , i mean holy cow that feller is a giant! So what lucky basketball team has him on thier roster?
thats gotta be one scary dude if he wanted to be.

Rehlyn

A giant skeletal claw rises slowly from the mire, stretching its palm open to the sky.
A tasia corsair says, "Well I was hoping to wait for a cleric first but if you watch my stuff I'll depart. Thanks."
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Re: Tog Weapons 04/06/2006 08:25 AM CDT
Its a minor thing of course, I just used young tree instead of sapling as I always thought of sapling as the first growth stage of the tree where it looks more like a vine... but yah young tree=sapling, mostly.

Life Stages of a tree
(Source Wikipedia)
1 Seed
2 Seedling: the above-ground part of the embryo that sprouts from the seed
3 Sapling: After the seedling reaches 1 m tall, and until it reaches 7 cm in stem diameter
4 Pole: young trees from 7?30 cm diameter
5 Mature tree: over 30 cm diameter, reproductive years begin
6 Old tree: dominate old growth forest; height growth slows greatly, with majority of productivity in seed production
7 Overmature: dieback and decay become common
8 Snag: standing dead wood
9 Log/debris: fallen dead wood
---


Dunnoe Rehlyn only met him a few times at family reunions.

~Worrclan, Dwarf of the Realms-
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Re: Tog Weapons 04/06/2006 11:30 AM CDT
Alright, as much as I hate discussing this aspect I'm gonna have too to use it as a similiarity.

Okay...1- Togs in slavery to s'kra masters = 2- Various groups like africians in slavery to mostly european descended masters.

Think of in our american history of the predomintaily africian slaves used to harvest things like cotton, as cooks, among other things. They had to use sharp tools to do their jobs yet would have limited overseers, same as I'd imagine the togs would have.

Back then the RL slaves knew what would happen if they ran away from their masters.. maiming, lashings, death of themselves and probably their families along with any who harbored them. It can be linked to that old saying of today "dont rock the boat', mind your own business & you may actually die a very old person instead of dying before you were 30 yrs old.
I'd imagine the togs would be the same way, I havent seen anything in the history of them or the s'kra saying they were ill treated, or wanted anything more, unlike the elves who wouldnt probably have revolted unless lead by the Queen Morganae, not King.

Now realize, this is my thoughts on it, I'm not going to get into the discussion of RL slavery as being of American Indian descenst partly I have a issue with the lot of you foreigners taking the land I was caring for ;-)

(Offtopic)And sides, american indians were not even given the same treatment as africian slaves, the masters knew a indian could care for themselves in the american wilds where as most africians were sold into slavery by their own race(? opposite tribes when beaten in wars?) aka other africians and wouldnt have known the lay of the land here as well.
Amer indians were treated like dogmeat, least slaves had a value placed on their heads, indians were shipped off or slaughtered wholesale. (/offtopic)

So thats my, Diane's, Take on how togs would have access to 'weapons', could be right could be wrong but thats how I see it.

Diane

PS um, ya wouldnt have had gamgweth as a language, you would have spoken/understood S'kra or toggish, Gamgweth is humans & not all s'kra clans dealt with humans, for various reasons.

Again, dont take plotting into consideration as from what I've read the togs seemed mostly happy with their lots while in the employ of the s'kra, if there is anything in books to the different please list which one(s) & I'll recant my statement. Or if a GM comes in & says otherwise, of course 8-)




"Slo ku pivo'hrr'shu, Azhaquai Tel'rath'a Gavelg. Ushnish's s'zhaan."
"Mivar Feas, Alrar Abues. Ruai Abarai'ati, Abarakh Zaradil."
"Moya Dha ch'ohalk vassai. Alia jacta est. Adflictatio, Delectatio.."
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Re: Tog Weapons 04/06/2006 12:31 PM CDT
>being of American Indian descenst partly I have a issue with the lot of you foreigners taking the land I was caring for

Haha.. yes. Those of us of European descent reading these boards personally took the land that you were personally caring for. Always love that type of claim.





-Fuquois-

"A witty saying proves nothing."
- Voltaire

"Barbarians should not have a bonus to forging."
- DiminishedAngel
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Re: Tog Weapons 04/06/2006 01:17 PM CDT
Let us stay of the nasty tangents that could be taken down this road. I'm not stopping anything, lets just be really really careful, K? :) Some good points were made and I don't want to see good points yanked because things get carried away.

Unforuntaly, I've got to run, but I'll be sure to comment on this line later.


~GameMaster Aurdun Smashfoot
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