Our threads are threadbare. We need to liven this place up, show that paladin spirit. Where are all the paladins?
MATTHEWN
EDERICK
Re: Paladins...
08/18/2012 08:05 PM CDT
They don't really exist since we haven't had any development in years.
MATTHEWN
Re: Paladins...
08/18/2012 08:13 PM CDT
Well.. if you overlook the lack of development.. and.. our holy weapons not working.. and like.. the whole 'my horse is super buggy in combat' ..and that other stuff.. it's not so bad.
MATTHEWN
Re: Paladins...
08/18/2012 08:23 PM CDT
I'd like to amend my complaint. Ederick is making me sad face. :o( <
See?
ENOTS
Re: Paladins...
08/18/2012 08:41 PM CDT
I have a complaint! I'm not a multimillionaire yet! ;)
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
EDERICK
Re: Paladins...
08/18/2012 08:52 PM CDT
Holy weapons do work, not sure what problem you're having with yours, but hopefully Absinal gets back and healthy soon to be able to work on stuff.
MATTHEWN
Re: Paladins...
08/18/2012 08:52 PM CDT
Yeah, but you're Ryeka. That comes with it's own rewards.
MATTHEWN
Re: Paladins...
08/18/2012 08:53 PM CDT
Oh did they fix that thing where if you used up all the charges it sucked?
EDERICK
Re: Paladins...
08/18/2012 08:55 PM CDT
Not sure if its retro active, but if you recharge it twice once its depleted its back to normal.
TFPALADIN2
Re: Paladins...
08/18/2012 08:59 PM CDT
Paladins are pretty cool if you ask me, but I am extremely dissapointed by the lack of development. They could be so much better. Sometimes I feel like I am wasting my time, but I put so much effort and time into my paladin I am sort of stuck.
DIMINISHEDANGEL
Re: Paladins...
08/18/2012 09:47 PM CDT
>>Paladins are pretty cool if you ask me, but I am extremely dissapointed by the lack of development. They could be so much better. Sometimes I feel like I am wasting my time, but I put so much effort and time into my paladin I am sort of stuck.
Damage is scaling way down, armor ranks are being tied to evasion to determine hindrance, and vitality will mean a lot more. None of this is Paladin-specific development, but I think Paladins will be one of the big winners of 3.0 simply by virtue of the number of buffs they have and the tank role being much more viable.
Damage is scaling way down, armor ranks are being tied to evasion to determine hindrance, and vitality will mean a lot more. None of this is Paladin-specific development, but I think Paladins will be one of the big winners of 3.0 simply by virtue of the number of buffs they have and the tank role being much more viable.
MATTHEWN
Re: Paladins...
08/19/2012 10:23 AM CDT
Damage is scaling way down, armor ranks are being tied to evasion to determine hindrance, and vitality will mean a lot more. None of this is Paladin-specific development, but I think Paladins will be one of the big winners of 3.0 simply by virtue of the number of buffs they have and the tank role being much more viable.>>
I'm definitely looking forward to seeing what 3.0 is like.
SHADOWFAX22
Stalking + Lead
08/22/2012 09:04 PM CDT
Any plans to adjust Lead to omit folks stalking? An unfriendly person currently can steal the benefit of lead by using stalk mechanics if they have a stealth advantage over your perception and you cannot stop them getting into the party. Thoughts? Certainly I doubt this is the intention of the Lead ability.
Khohan
RAIST
Re: Stalking + Lead
08/23/2012 05:28 AM CDT
>Any plans to adjust Lead to omit folks stalking?
We have been told that combat 3.0 will fix this. Stalking will not be the same as grouped, unlike now.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
We have been told that combat 3.0 will fix this. Stalking will not be the same as grouped, unlike now.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
VOLCANUS
Re: Stalking + Lead
08/23/2012 09:54 PM CDT
>> We have been told that combat 3.0 will fix this. Stalking will not be the same as grouped, unlike now.
I assume this will work for bardic enchantes as well?
BEVERAGEK
Re: Stalking + Lead
08/23/2012 10:29 PM CDT
I'm sure everything will be made right eventually :)
__
You hear the voice of Jaedren exclaim, "Look! I'm Leilond!"
You notice Jaedren come out of hiding.
Jaedren shimmers out of sight.
__
You hear the voice of Jaedren exclaim, "Look! I'm Leilond!"
You notice Jaedren come out of hiding.
Jaedren shimmers out of sight.
RAIST
Re: Stalking + Lead
08/24/2012 05:55 AM CDT
>I assume this will work for bardic enchantes as well?
The intention was for it to fix all the issues with enchants, spells, roars, and other such things.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
The intention was for it to fix all the issues with enchants, spells, roars, and other such things.
Weapons for Sale:
http://www.elanthipedia.org/wiki/User:Caraamon#Wares
Hunta Talna Kortok, built by Gor'Togs, for Gor'Togs
http://www.angelfire.com/rpg2/caraamon/home.html
Combat Balance List:
http://tinyurl.com/DRBalance
SHADOWFAX22