I have a few questions regarding the guild and sects.
What I am about to say I am not trying to say to gain sympathy or that sort of thing.
In real life as a blind person I love the idea that in a game I can study the skies, observe the constellations and make predictions and predict the weather too.
I have been playing with a few of the sect tools to try and decide which one to go for when the time comes.
@So far, I find the celestial charts easy to interprit to a point although I can do some further study into them to get a better idea of how to use such a tool.
The bones are ok and easy to use and the prism I think for me was the hardest to get the hang of.
My questions I suppose are is it necessary for a moon mage to be part of a sect or is that for roleplay reasons.
If a moon mage chose not to be part of a sedt which divination tool would they use or would they use the normal predict like predict future?
I have heard that that particular one can be dangerous i.e. the Bat winged skull.
I really want to try and find the best way forward. I love the guild. Its different its unique.
I once played a member of the celestial compact but maybe I found the star chart a bit confusing especially on big predictions where more than one constellation was used. Maybe that's something I need to look into further or maybe discuss with a moon mage mentor or another memember of the compact.
Sorry for my rambling but this guild sure as heck beats playing Ranger.
Cheers from Eldonstar's player.