My Cleric's primary weapon and TM are nearing the cap, and my debilitation capped a while ago. I have several weapons that could train a while longer, but my general defenses are closing in on the cap quickly. I was hoping to learn skinning and, was hoping for something somewhat swarmy as I'm already having to pretty much drop weapons to keep magics moving.
Relevant Stats/Skills
Stats | ||
Strength : 20 | Reflex : 30 | Agility : 24 |
Charisma : 20 | Discipline : 24 | Stamina : 22 |
Weapons | ||
Parry Ability: 155 41% clear | Large Edged: 173 02% clear | Twohanded Edged: 88 18% clear |
Large Blunt: 109 53% clear | Crossbow: 103 67% clear | Staves: 90 44% clear |
Polearms: 90 35% clear | Heavy Thrown: 110 58% clear | Brawling: 104 57% clear |
Magic | ||
Holy Magic: 304 23% perusing | Attunement: 305 77% clear | Targeted Magic: 152 70% |
Augmentation: 220 23% | Debilitation: 191 75% clear | Warding: 196 06% clear |
Armor | ||
Shield Usage: 144 86% clear | Chain Armor: 143 69% thinking | Brigandine: 115 38% thoughtful |
Defending: 147 54% thoughtful |
Also, since I'm already in the Cleric Combat folder, what skill affects pool size and number of spells in OM in 3.0? I think I read Arcana someplace, but can't find the post I read in the Forum Search™
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