Brigandine Hand Gear 07/10/2011 08:22 AM CDT
So I made some scale gloves from the brigandine chapter, and they came out as Heavy Chain instead of Light Plate. Clearly something is amiss.

Thanks,
-Life Sustainer Karthor
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Re: Brigandine Hand Gear 07/10/2011 10:16 AM CDT
Just an error going between 3.0 where it was developed, and non 3.0. Scale gloves should be LP now.

Also, if you could recheck the appraisals. I'm seeing the new ranges as follows :


Absorption:

Unbelievable
Amazing
Incredible
Exceptional
Extreme
Very Great
Great
Very High
High
Very Good
Good
Moderate
Fair
Somewhat Fair
Low
Poor
Very Poor
No



Protection:

Unbelievable
Amazing
Incredible
Exceptional
Extreme
Very Great
Great
Very High
High
Very Good
Good
Moderate
Fair
Low
Poor
No


For hindrance:

Insane
Overwhelming
Debilitating
Extreme
Great
Significant
High
Noticeable
Moderate
Mild
Fair
Minor
Light
Trivial
Insignificant
No







"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
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Re: Brigandine Hand Gear 07/10/2011 11:15 AM CDT
The appraisal ranges seem to be working now.


~Worrclan, Dwarf of the Realms-
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Re: Brigandine Hand Gear 07/10/2011 01:36 PM CDT
Cool, the gloves switched over. Scale greaves still end up Heavy Chain through.

Thanks,
-Life Sustainer Karthor

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Re: Brigandine Hand Gear 07/10/2011 03:48 PM CDT
I'll check on the greaves. The 3.0, non 3.0 stuff gets confusing sometimes and its easy to make mistakes.

Hindrance MUST have a bug someplace unrelated to my code. I appreciate the patience as I dig into it.




"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes
Reply