This area is still warded against clairvoyance. Is that intended?
GRANGERSITE
DR-MERIEL
Re: Scavenger Troll Area Ward
04/23/2006 05:37 PM CDT
What exactly do you mean still warded against clairvoyance?
Meriel
Meriel
HIGHWOOD
Re: Scavenger Troll Area Ward
04/23/2006 08:52 PM CDT
>What exactly do you mean still warded against clairvoyance?
>Meriel
When I tried to locate Wulfcat while he was in the fortress, it was impossible, When Jourok had that fortrss, and I'm assuming its the same Gorbesh Fortress, he had it warded against locates. We were wondering if those wards were still in place and if so, was it intentional.
Ithlia's player.
"Typos are very important to all written form. It gives the reader something to look for so they aren't distracted by the total lack of content in your writing."
- Randy K. Milholland
>Meriel
When I tried to locate Wulfcat while he was in the fortress, it was impossible, When Jourok had that fortrss, and I'm assuming its the same Gorbesh Fortress, he had it warded against locates. We were wondering if those wards were still in place and if so, was it intentional.
Ithlia's player.
"Typos are very important to all written form. It gives the reader something to look for so they aren't distracted by the total lack of content in your writing."
- Randy K. Milholland
DWARB-POWER
Re: Scavenger Troll Area Ward
04/23/2006 08:54 PM CDT
Warded against clairvoyance = unlocatable and cannot summon familiars.
<<In prime they have been gone since Jourok, Jomay and a crew of mammoths kicked them out a while back.>>
That's right and could have something to do with why the area was made to warded as such from my understanding.
- Simon
http://www.phiiskeep.homestead.com/Frontpage.html
<<In prime they have been gone since Jourok, Jomay and a crew of mammoths kicked them out a while back.>>
That's right and could have something to do with why the area was made to warded as such from my understanding.
- Simon
http://www.phiiskeep.homestead.com/Frontpage.html
BRFUQUOIS
Re: Scavenger Troll Area Ward
04/23/2006 10:07 PM CDT
>was it intentional
I would say no. There are no wards in any room of the Dirge fortress in Platinum.
-Fuquois-
Milgrym asks, "How does 666 coins strike you?"
I would say no. There are no wards in any room of the Dirge fortress in Platinum.
-Fuquois-
Milgrym asks, "How does 666 coins strike you?"
DR-MERIEL
Re: Scavenger Troll Area Ward
04/24/2006 01:22 AM CDT
Understood.
And fixed. You should now be locatable, able to teleport, and get your familiars in the Gorbesh fort area. Thanks for the heads' up.
Meriel
And fixed. You should now be locatable, able to teleport, and get your familiars in the Gorbesh fort area. Thanks for the heads' up.
Meriel
ANZIANOBC
Re: Scavenger Troll Area Ward
04/24/2006 03:43 PM CDT
What about the wards that are in the gorbesh fortress in Shard. Those intentional or can they be lifted as well? Also, is the gate in the Ilithi fortress closed for a reason? Sorry for posting this in this folder but kinda goes along the same lines and I was curious.
DAE83
Re: Scavenger Troll Area Ward
04/24/2006 03:54 PM CDT
Umm there are no wards in the gorbesh fortress in Shard. The gate is still locked but there aren't supposed to be any scavenger trolls in the area anyways. I doubt the gate being unlocked is much of a problem.
The Dragon priest hisses, "We'd have won, too, if it weren't for thossse meddling kidsss."
>
The Dragon priest hisses, "We'd have won, too, if it weren't for thossse meddling kidsss."
>
ANZIANOBC
Re: Scavenger Troll Area Ward
04/24/2006 04:06 PM CDT
I believe there are some rooms in the fortress that are warded still in Ilithi.
HIGHWOOD
Re: Scavenger Troll Area Ward
04/24/2006 05:59 PM CDT
>And fixed. You should now be locatable, able to teleport, and get your familiars in the Gorbesh fort area. Thanks for the heads' up.
>Meriel
Thanks Meriel
"Typos are very important to all written form. It gives the reader something to look for so they aren't distracted by the total lack of content in your writing."
- Randy K. Milholland
>Meriel
Thanks Meriel
"Typos are very important to all written form. It gives the reader something to look for so they aren't distracted by the total lack of content in your writing."
- Randy K. Milholland
DR-MERIEL
Re: Scavenger Troll Area Ward
04/24/2006 08:42 PM CDT
For Shard, BUG it or post in the Shard topic. That's a different GM, who may or may not switch it back. Up to him.
For us in Zoluren, tho, you should be good to go. If you notice anything else wonky about the area, please let me know.
Meriel
For us in Zoluren, tho, you should be good to go. If you notice anything else wonky about the area, please let me know.
Meriel
DAE83
Re: Scavenger Troll Area Ward
04/24/2006 10:10 PM CDT
There are NO warded rooms. A few rooms are actaully inside and not under the open sky. I stay there all the time and companions/familiars and locates all work in all areas of the fort.
The Dragon priest hisses, "We'd have won, too, if it weren't for thossse meddling kidsss."
>
The Dragon priest hisses, "We'd have won, too, if it weren't for thossse meddling kidsss."
>
DWARB-POWER
Re: Scavenger Troll Area Ward
04/26/2006 11:36 AM CDT