Current Appraisal Scales 09/29/2020 07:34 PM CDT
Since I was in the appraisal code anyway, I decided to list the current appraisal scales used by the new numeric rating toggle.

For details on the numeric appraisal toggle, see: https://forums.play.net/forums/DragonRealms/Lore/Appraisal%20Skill/view/1084

# Weapon Damage
0 no
1 dismal
2 poor
3 low
4 somewhat fair
5 fair
6 somewhat moderate
7 moderate
8 somewhat heavy
9 heavy
10 very heavy
11 great
12 very great
13 severe
14 very severe
15 extreme
16 very extreme
17 mighty
18 very mighty
19 bone-crushing
20 very bone-crushing
21 devastating
22 very devastating
23 overwhelming
24 annihilating
25 obliterating
26 demolishing
27 catastrophic
28 god-like


# Brawling Weapon Damage
0 no
1 a little
2 some
3 quite a bit of
4 a lot of


# Brawling Weapon Damage Increase
0 no
1 poor
2 low
3 fair
4 moderate
5 heavy
6 great
7 severe


# Force/Balance/Power
0 not
1 terribly
2 dismally
3 poorly
4 inadequately
5 fairly
6 decently
7 reasonably
8 soundly
9 well
10 very well
11 extremely well
12 excellently
13 superbly
14 incredibly
15 amazingly
16 unbelievably
17 perfectly


# Short Bow Draw Strength
1 extremely low
2 very low
3 somewhat low
4 average
5 somewhat high
6 very high
7 exceptionally high
8 extremely high


# Long Bow and Composite Bow Draw Strength
1 extremely low
2 very low
3 somewhat low
4 average
5 somewhat high
6 very high
7 exceptionally high


Shield Protection
Paladins and those with sufficient shield/appraisal skill will see the expanded scale (X/26), indicated with the message, "Your experience with shields allows a better appraisal of the protection capabilities." Everyone else sees the standard scale (X/14).

# Standard # Expanded
0 no 0 no
1 extremely terrible 1 extremely terrible
2 terrible
2 dismal 3 dismal
4 very poor
3 poor 5 poor
6 rather low
4 low 7 low
5 fair 8 fair
9 better than fair
6 moderate 10 moderate
11 moderately good
7 good 12 good
13 very good
8 high 14 high
15 very high
9 great 16 great
17 very great
10 exceptional 18 exceptional
19 very exceptional
11 impressive 20 impressive
21 very impressive
12 amazing 22 amazing
23 incredible
13 tremendous 24 tremendous
25 unbelievable
14 god-like 26 god-like


# Armor Protection
0 no
1 poor
2 low
3 fair
4 moderate
5 good
6 very good
7 high
8 very high
9 great
10 very great
11 extreme
12 exceptional
13 incredible
14 amazing
15 unbelievable


# Armor Absorption
0 no
1 very poor
2 poor
3 low
4 somewhat fair
5 fair
6 moderate
7 good
8 very good
9 high
10 very high
11 great
12 very great
13 extreme
14 exceptional
15 incredible
16 amazing
17 unbelievable


Base Hindrance
The underlying cutoffs are not the same for shields and armor, but since they use the same adjectives in the same order, I am listing these scales as one.

# Base Hindrance
0 no
1 insignificant
2 trivial
3 light
4 minor
5 fair
6 mild
7 moderate
8 noticeable
9 high
10 significant
11 great
12 extreme
13 debilitating
14 overwhelming
15 insane


# Adjusted/Current Hindrance
0 unhindered
1 barely hindered
2 minimally hindered
3 insignificantly hindered
4 lightly hindered
5 fairly hindered
6 somewhat hindered
7 moderately hindered
8 rather hindered
9 very hindered
10 highly hindered
11 greatly hindered
12 extremely hindered
13 overwhelmingly hindered
14 insanely hindered


# Construction/Durability
1 extremely weak and easily damaged
2 very delicate and easily damaged
3 quite fragile and easily damaged
4 rather flimsy and easily damaged
5 particularly weak against damage
6 somewhat unsound against damage
7 appreciably susceptible to damage
8 marginally vulnerable to damage
9 of average construction
10 a bit safeguarded against damage
11 rather reinforced against damage
12 quite guarded against damage
13 highly protected against damage
14 very strong against damage
15 extremely resistant to damage
16 unusually resilient to damage
17 nearly impervious to damage
18 practically invulnerable to damage


Object Damage/Condition
Some of the ranges on Elanthipedia are slightly off. These ranges are correct.

Object Damage/Condition Range
in pristine condition 100%
practically in mint condition 91-99%
in good condition 81-90%
rather scuffed up 71-80%
some minor scratches 61-70%
a few dents and dings 51-60%
several unsightly notches 41-50%
heavily scratched and notched 31-40%
badly damaged 21-30%
battered and practically destroyed 0-20%




GM Cordulia
Reply
Re: Current Appraisal Scales 09/29/2020 08:50 PM CDT
Where do we see the brawling weapon damage increase? When I app my gear I just see the same as before.
Reply
Re: Current Appraisal Scales 09/29/2020 08:55 PM CDT
Getting a repeat here on all apps.
You are certain that the flame-bladed zweihander is practically invulnerable to damage (18/18) (18/18) and is in pristine condition (100%).
Reply
Re: Current Appraisal Scales 09/29/2020 09:35 PM CDT
>>IVJAMES: Where do we see the brawling weapon damage increase? When I app my gear I just see the same as before.

Do you have third-party subs installed? If so, I would recommend uninstalling them, as they may interfere with the toggle functionality.

How brawling weapons should look:

Some abyssal black haledroth footwraps are a brawling type weapon.
Some abyssal black haledroth footwraps trains the brawling skill.

You are certain that it could do:
no (0/7) puncture damage increase
no (0/7) slice damage increase
a lot of (4/4) impact damage


>>Getting a repeat here on all apps.
>>You are certain that the flame-bladed zweihander is practically invulnerable to damage (18/18) (18/18) and is in pristine condition (100%).

I am unable to replicate this. Do you have third-party subs installed?

You are certain that the flame-bladed zweihander is practically invulnerable to damage (18/18) and is in pristine condition (100%).



GM Cordulia
Reply
Re: Current Appraisal Scales 09/29/2020 09:39 PM CDT
>Do you have third-party subs installed? If so, I would recommend uninstalling them, as they may interfere with the toggle functionality.

That's not really how that could work.

>You are certain that the flame-bladed zweihander is practically invulnerable to damage (18/18) (18/18) and is in pristine condition (100%).

THIS is someone having genie/lich subs still on.


TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors." -Raesh
Reply
Re: Current Appraisal Scales 09/29/2020 09:39 PM CDT
But 10,000% love this release. Much love.


TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors." -Raesh
Reply
Re: Current Appraisal Scales 09/30/2020 12:37 AM CDT
>> But 10,000% love this release. Much love.

Amen. It's a great feeling to delete a bunch of (now) unnecessary subs from my front end. Less RegEx = happier machine.

Praise upon you all.

- I

(P.S. Do combat strikes next, please.)
Reply