More Transparency in Appraisal Values 12/13/2016 06:11 PM CST
Continued from this response to the update to INFO and EXPERIENCE MODS: http://forums.play.net/forums/DragonRealms/Discussions%20with%20DragonRealms%20Staff%20and%20Players/Responses%20to%20GM%60Official%20Announcements/view/8915

>>Holschauerk: Is there any chance we could get appraisal to tell us exact numbers for item stats rather then the ranged we have now? That would be incredible.

I'd like to see the Trader's Scale expanded to weapon and armor stats, where there is both a number and an "RP" label.

The flamberge is made with metal.
You are certain that the metal in the flamberge has a quality of 99, placing it at 'extremely pure' on the official Trader's Scale.
You are certain that the metal in the flamberge has a hardness of 99, placing it at 'absurdly hard' on the official Trader's Scale.
You are certain that the metal in the flamberge has a durability of 80, placing it at 'great durability' on the official Trader's Scale.
You are certain that the metal in the flamberge has a workability of 40, placing it at 'somewhat challenging to work with' on the official Trader's Scale.
You are certain that the metal in the flamberge has an electrical resistance of 70, placing it at 'not a very good conductor of electricity' on the official Trader's Scale.
You are certain that the metal in the flamberge has a thermal resistance of 70, placing it at 'not very good at transferring heat and cold' on the official Trader's Scale.
You are certain that the metal in the flamberge has a physical resistance of 99, placing it at 'incredibly good at repelling physical blows' on the official Trader's Scale.
You are certain that the metal in the flamberge has a ductility of 40, placing it at 'somewhat ductile' on the official Trader's Scale.
You are certain that the flamberge weighs exactly 125 stones.
You are certain that the flamberge is worth exactly 2658218 Kronars.
The flamberge looks to bear your familiar marks of registration.



Mr. Gorbachev, tear down this wall rank!

Paladin new player guide: https://elanthipedia.play.net/mediawiki/index.php/Paladin_new_player_guide

armor and shields: https://elanthipedia.play.net/mediawiki/index.php/Armor_and_shield_player_guide
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Re: More Transparency in Appraisal Values 12/14/2016 12:02 AM CST


It would be nice to get this from straight up appraisal of an item, with sufficient skill.
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Re: More Transparency in Appraisal Values 12/14/2016 03:45 PM CST

+1 to table stop mechanics being infused into the appraisal system.

As a side note, it is amusing that GS4 uses visible "dice rolls" in their fighting mechanics...






"I, for one, think it's nice to have new folks who are excited and already care enough about the game to offer suggestions. We need more of that." -Solomon

Thanks for being in my corner Solomon, come back soon.
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Re: More Transparency in Appraisal Values 12/15/2016 01:40 AM CST
>As a side note, it is amusing that GS4 uses visible "dice rolls" in their fighting mechanics...

DR's combat engine almost assuredly has similar functions (random number generators within a set of predictive values), it's just hidden behind fluffy combat code instead of being displayed to players.
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Re: More Transparency in Appraisal Values 02/10/2017 11:30 AM CST


Any chance this is being considered?

It would be great to finally know that this great puncture item is actually 11.5 puncture damage rather then 11.1 etc. Or if your armor set up is on the lower side of your hinderence range etc.
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Re: More Transparency in Appraisal Values 02/10/2017 11:45 AM CST
I'd also suggest extending this to size measurements. It's incredibly counter-intuitive and frustrating to "play and find out" that your 19-length baldric won't actually hold the 19-length weapon you just bought, due to the weapon presumably being 19.x long versus the 19.0 container.
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