Taisidon Mystery - Dispensers 09/16/2022 05:12 AM CDT
Greetings!

You will find [a beast dispenser], [a sentinel dispenser], [a vine dispenser], [a serpent dispenser], and [a needle dispenser] in A'baya Esplanade, Central Walkway at the Taisidon Mystery quest grounds. You can SHOP and purchase an origami "ticket" from any dispenser for 100 points. The ticket's noun is aligned to the pin on the container for the grand prize set from that dispenser. You can purchase as many tickets as you wish from all dispensers during the course of the event. Each ticket purchased will increase your odds of winning that dispenser's random draw.

Toward the end of the Taisidon Mystery event, at 4pm ET on Sunday, September 25th, all dispenser ticket sales will stop. After that, TWO winners will be selected from EACH dispenser and they will BOTH win a copy of the grand prize. Winner 1 and Winner 2 will be selected in the following manner:

Winner 1 will be the player with the highest individual ticket total from that dispenser. In the event of a tie, there will be a random draw between the group of highest ticket holders. Winner 1's tickets will then be removed from the pool.

Winner 2 will be drawn at random from the entire remaining pool of all tickets purchased from that dispenser. You do not need to be present or even logged in at the time of this drawing to be selected as Winner 2. The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, September 25th.

If you do not win a grand prize from an individual dispenser, then all of your tickets purchased from that dispenser will instead count toward a memory orb prize which will gain 25% drain per ticket you purchased. This singular memory orb prize is created based on all tickets purchased across all dispensers from this event, excluding any dispenser you win a grand prize from.

Examples:
1 ticket = 25%; 1 use at 25% drain
2 tickets = 50%; 1 use at 50% drain
3 tickets = 75%; 1 use at 75% drain
4 tickets = 100%; 1 use at 100% drain
5 tickets = 125%; 1 use at 100% drain and 1 use 25% drain
14 tickets = 350%; 3 uses at 100% drain and 1 use at 50% drain
52 tickets = 1300%; 13 uses at 100% drain
143 tickets = 3575%; 35 uses at 100% drain and 1 use at 75% drain

The memory orb can be activated to immediately drain field experience into ranks. The orb will always try to drain 100% when activated, and it will not be destroyed until the balance is completely used up. There is a 100-minute cooldown between using 100% drain across any combination of memory orbs. The orb will be unaligned at first, and you can TURN it to a specific skill of your choosing before its first use. After you select the skill for the orb it will remain aligned to that skill and cannot be changed again.

The memory orb prize can be retrieved using the CLAIM MEMORYORB command, which will be set up and available within 24 hours of the grand prize drawings. We will post here again when the updated CLAIM MEMORYORB is available after the event.

You can read the ledger on each dispenser throughout the event to see current ticket totals for that dispenser.


The Grand Prize Sets

~Ghostly Beast Set~
a moleskin bag pinned with an uthamar beast
Standard shoulder-worn bag that contains...
some thin hiromin spectacles with ghostly white translucent lenses
General worn spectacles that can summon a ghostly white horned beast shrouded in layers of vaporous mist ridable ground mount
**a ghostly white enaada cocoon fastened with a slender hiromin buckle
Belt-worn baldric that can add charges of Bless to a weapon inside

~Starshine Sentinel Set~
a moleskin sack pinned with a luminescent starshine sentinel
Standard shoulder-worn bag that contains...
an engraved kiralan curved shield with a luminescent starshine overlay
T6 medium shield with T2/G2 armor fire flare
an enormous set of kiralan field plate with a luminescent starshine overlay
T6 heavy field plate with T2/G2 armor fire flare
a telothian wildland machete elaborately traced in luminescent starshine
T7 two-handed edge with a T1/G2 fire flare

~Wild Vine Set~
a moleskin tote pinned with a ka'hurst vine
Standard shoulder-worn bag that contains...
some telothian-spiked knuckles wrapped in thorny wild vines
T7 spiked knuckles with T1/G2 nature flare
a wild vine choker ensnaring a Nature's Canopy emerald nested in sunset opals
Fancy gem jewelry with custom wear/remove messaging
a spiked telothian meteor hammer with a chain of hardened wild vines
T7 meteor hammer

~Singularity Set~
a moleskin pouch pinned with a xenomite serpent
Standard shoulder-worn bag that contains...
a rough-cut xenomite inkpot
Heroic tattoo for Tactics + Intelligence + Strength
a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales
Unlocked Kertigen halo with 50 slots. Contains two T6 enchanting tools: a xenomite brazier set upon a coiled Velakan starsteel kingsnake and an emerald-inlaid xenomite burin tipped with a Velakan starsteel cobra fang
a glowing truegold and cloudbark sitar with sandy silk strings
High quality instrument that is also an unlimited universal ritual focus with 10sec RT

~Inkmaster's Set~
a moleskin carryall pinned with a diacan needle
Standard shoulder-worn bag that contains...
a tiny cyclops wearing tattered korograth leather robes
Unlimited use ink squirting toy with
an inkmaster's asharsh'dai needle with a sianedra-wrapped shadowbark handle
T7 small edge with a T1/G2 razor flare
an inkmaster's sketchbook bound in chocolate-brown sianedra leather
30-page tattoo sketchbook

ADDITIONAL ITEM INFO

>tap cycl
You tap a tiny cyclops wearing tattered korograth leather robes that you are holding.

>look cycl
The creature's single eye consumes most of its forehead, curiously surrounded by colorful splotches of dried ink.

>study cycl
Being somewhat familiar with the tiny cyclops, you're reasonably sure it would respond to a number of manipulations: lick, glower, wear, remove, dance, whisper, clean, shake, wave, adjust, count and analyze. You notice the glass vial of quelium-green ink is currently being used.
[This item is compatible with potency crystals and infuser stones.]

>adjust cycl
You remove a tiny glass vial of quelium-green ink from the tiny cyclops and replace it with a tiny glass vial of jungle-green ink.
>adjust cycl
You remove a tiny glass vial of jungle-green ink from the tiny cyclops and replace it with a tiny glass vial of king protea-red ink.
>adjust cycl
You remove a tiny glass vial of king protea-red ink from the tiny cyclops and replace it with a tiny glass vial of congealed black ink.
>adjust cycl
You remove a tiny glass vial of congealed black ink from the tiny cyclops and replace it with a tiny glass vial of lagoon-blue ink.
>adjust cycl
You remove a tiny glass vial of lagoon-blue ink from the tiny cyclops and replace it with a tiny glass vial of sky-blue ink.
>adjust cycl
You remove a tiny glass vial of sky-blue ink from the tiny cyclops and replace it with a tiny glass vial of sunrise-red ink.
>adjust cycl
You remove a tiny glass vial of sunrise-red ink from the tiny cyclops and replace it with a tiny glass vial of sunset-pink ink.
>adjust cycl
You remove a tiny glass vial of sunset-pink ink from the tiny cyclops and replace it with a tiny glass vial of coral-red ink.
>adjust cycl
You remove a tiny glass vial of coral-red ink from the tiny cyclops and replace it with a tiny glass vial of coral-blue ink.
>adjust cycl
You remove a tiny glass vial of coral-blue ink from the tiny cyclops and replace it with a tiny glass vial of coral-white ink.
>adjust cycl
You remove a tiny glass vial of coral-white ink from the tiny cyclops and replace it with a tiny glass vial of coral-pink ink.
>adjust cycl
You remove a tiny glass vial of coral-pink ink from the tiny cyclops and replace it with a tiny glass vial of ghostly-white ink.
>adjust cycl
You remove a tiny glass vial of ghostly-white ink from the tiny cyclops and replace it with a tiny glass vial of lava-red ink.
>adjust cycl
You remove a tiny glass vial of lava-red ink from the tiny cyclops and replace it with a tiny glass vial of blood-infused ink.
>adjust cycl
You remove a tiny glass vial of blood-infused ink from the tiny cyclops and replace it with a tiny glass vial of quelium-green ink.

>wave cycl at lawl
Your cyclops drenches Lawlite in blood-infused ink, completely covering his neon sign! That'll take a while to evaporate!
Roundtime: 3 sec.
>
Blood-infused ink drips from Lawlite's ink-drenched sign.


>tap needle
You tap an inkmaster's asharsh'dai needle with a sianedra-wrapped shadowbark handle that you are holding.

>look needle
Fully capitalizing on the metal's natural inky black, liquid-like appearance, the lethally honed point of the blade tapers from the handle like a watery spike of viscous shadow.

>app needle careful
An inkmaster's asharsh'dai needle with a sianedra-wrapped shadowbark handle is a light edged melee-ranged weapon.
An inkmaster's asharsh'dai needle with a sianedra-wrapped shadowbark handle trains the small edged skill.

You are certain that it could do:
somewhat heavy (8/28) puncture damage
somewhat fair (4/28) slice damage
poor (2/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The asharsh'dai needle is terribly (1/17) designed for improving the force of your attacks.

You are certain that the needle is excellently (12/17) balanced and is dismally (2/17) suited to gaining extra attack power from your strength.

You are certain that the asharsh'dai needle is practically invulnerable to damage (18/18) and is in pristine condition (100%).

The asharsh'dai needle is made with metal.
You are certain that the asharsh'dai needle weighs exactly 10 stones.
You wonder if the asharsh'dai needle could be worth about a small mint in Kronars.

>focus needle
You take the needle in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Razor Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be appreciably thin and the lines are perfectly clear.


>tap sketch
You tap an inkmaster's sketchbook bound in chocolate-brown sianedra leather that you are holding.

>look sketch
Rich caramel undertones permeate the hardened, sleek cover like a layer of opulently lacquered, chocolate-brown skin. The interior pages retain a matching composition and style, offering a flawless canvas upon which one might store their most precious works of an inkmaster's art.

>study sketch
The magical ink within the sketchbook's pages allow a limited number of tattoos to be stored for future applications. You believe the sketchbook could store 30 designs, and it has 6 charges remaining. The owner could manipulate it in the following ways:

ANALYZE - glean additional information about currently stored designs and potential upgrades
CLEAN - clear a design from the current page
FOCUS - allows magic users to discern more about the magic within
GAZE - preview the tattoo stored on the current page
KISS - apply a tattoo from the current page (consumes a charge)
RUB - bond to the inkmaster's sketchbook (this is permanent and cannot be changed)
STARE - save your current tattoo to a blank page
TURN SKETCHBOOK TO PAGE # - Turn to the specified page

>tap shield
You tap an engraved kiralan curved shield with a luminescent starshine overlay that you are holding.

>look shield
Shining with a pale luminosity, the silvery metal intermingles with its dark blue counterpart in a hypnotic combination of style and strength. An etched scene upon the shield's gleaming face depicts a vast seascape surrounding the Island of Taisidon at the center.

>app shield careful
You are certain that it imposes fair (5/15) maneuvering hindrance.

An engraved kiralan curved shield with a luminescent starshine overlay is medium in size.

Your experience with shields allows a better appraisal of the protection capabilities.

You are certain that the shield offers a rather low (6/26) chance to fortuitously block attacks. Additionally, the shield offers great (16/26) protection when held and good (12/26) protection when worn on the left arm.

You are certain that it could do:
no (0/28) puncture damage
no (0/28) slice damage
severe (13/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

You are certain that the shield is fairly (5/17) balanced and is decently (6/17) suited to gaining extra attack power from your strength.

You are certain that the curved shield is unusually resilient to damage (16/18) and is in pristine condition (100%).

The curved shield is made with metal.
It appears that the curved shield can be slung over one shoulder.
You are certain that the curved shield weighs exactly 150 stones.
You believe that the curved shield is probably worth around a small mint in Kronars.

>focus shield
You take the shield in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Fire Armor Flare enchantment.
The enchantment appears to be masterfully-crafted has poor potency, demonstrates central complexity, and is somewhat precise. This enchantment is of Lesser grade, and was modified to bonus proc chance. The matrix appears to be marginally thin and the lines are perfectly clear.

>tap plate
You tap an enormous set of kiralan field plate with a luminescent starshine overlay that you are holding.

>look plate
Shining with a pale luminosity, the silvery metal intermingles with its dark blue counterpart in a hypnotic combination of style and strength.

>app plate careful
The field plate is plate armor.

The plate looks like it offers protection for the following areas:

right leg
left leg
chest
abdomen
back

You feel certain that an enormous set of kiralan field plate with a luminescent starshine overlay appears to impose extreme (12/15) maneuvering hindrance and overwhelming (14/15) stealth hindrance, offering:
very great (10/15) protection and amazing (16/17) damage absorption for puncture attacks.
very great (10/15) protection and amazing (16/17) damage absorption for slice attacks.
great (9/15) protection and amazing (16/17) damage absorption for impact attacks.
very good (6/15) protection and very high (10/17) damage absorption for fire attacks.
very good (6/15) protection and very high (10/17) damage absorption for cold attacks.
moderate (4/15) protection and good (7/17) damage absorption for electrical attacks.

If you were only wearing an enormous set of kiralan field plate with a luminescent starshine overlay, you could expect your maneuvering to be moderately hindered (7/14) and your stealth to be rather hindered (8/14).

You are certain that the field plate is extremely resistant to damage (15/18) and is in pristine condition (100%).

The field plate is made with metal.
It appears that the field plate can be worn like a shirt or robe.
You are certain that the field plate weighs exactly 570 stones.
You estimate that the field plate is worth around 651874987 Kronars.

>focus my plate
You take the plate in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Fire Armor Flare enchantment.
The enchantment appears to be masterfully-crafted has poor potency, demonstrates central complexity, and is somewhat precise. This enchantment is of Lesser grade, and was modified to bonus proc chance. The matrix appears to be marginally thin and the lines are perfectly clear.

>tap mach
You tap a telothian wildland machete elaborately traced in luminescent starshine that you are holding.

>look mach
Shining with a pale luminosity, the silvery metal intermingles with its purple-tinged counterpart in a hypnotic combination of style and strength.

>app mach careful
A telothian wildland machete elaborately traced in luminescent starshine is a two-handed edged melee-ranged weapon.
A telothian wildland machete elaborately traced in luminescent starshine trains the two-handed edged skill.

You are certain that it could do:
low (3/28) puncture damage
very bone-crushing (20/28) slice damage
very extreme (16/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The wildland machete is soundly (8/17) designed for improving the force of your attacks.

You are certain that the machete is dismally (2/17) balanced and is superbly (13/17) suited to gaining extra attack power from your strength.

You are certain that the wildland machete is extremely resistant to damage (15/18) and is in pristine condition (100%).

The wildland machete is made with metal.
You are certain that the wildland machete weighs exactly 96 stones.
You wonder if the wildland machete is probably worth around a small mint in Kronars.

>focus mach
You take the machete in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Fire Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be appreciably thin and the lines are perfectly clear.


>tap my ink
You tap a rough-cut xenomite inkpot that you are holding.

>look my ink
You see nothing unusual.

>app my inkp careful
You are certain that the xenomite inkpot weighs exactly 5 stones.
You are certain that the xenomite inkpot is worth exactly 6250000 Kronars.
Roundtime: 16 seconds.

>study my inkp
Upon opening the lid, you see instructions detailing how to APPLY a tattoo of a long serpent with piercing blue eyes slithering between the words "Strength" and "Intelligence" to your neck. This tattoo will allow you to interact with it to temporarily increase your Tactics, Strength, and Intelligence.
You believe if you were to APPLY the ink contained within the inkpot, you would imbue your existing tattoo, instead of following the instructions.

>tap halo
You tap a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales that you are holding.

>look halo
Wrought to form an unending ouroboros, the halo seems intentionally designed to pay homage to the deities of serpents.
There appears to be something written on it.

>read halo
A sinuous Kertigen halo reads:
"Creativity, Wisdom, and Magic"

>app halo careful
The Kertigen halo is made with metal.
It appears that the Kertigen halo can be worn attached to a belt.
You are certain that the Kertigen halo weighs exactly 8 stones.
You are unable to determine the value of the Kertigen halo.

>study my halo
You believe you could PUT a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales ON a tool, storing up to 50 tools in dazzling light.
You are currently storing the following tools in this Kertigen Halo:
1 - a xenomite brazier set upon a coiled Velakan starsteel kingsnake
2 - an emerald-inlaid xenomite burin tipped with a Velakan starsteel cobra fang
You believe you could TURN a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales to rotate between its tools, TURN a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales TO (NOUN) to get a specific tool or PULL the halo to separate it from other stored tools.
[The halo can be turned until Sun Mar 26 02:00:00 ET 2023. ANALYZE a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales for more information.]
You believe you could PUSH a sinuous Kertigen halo of Velakan starsteel etched with a pattern of viper scales to store the current tool back in the ring.

>tap my brazier
You tap a xenomite brazier set upon a coiled Velakan starsteel kingsnake that you are holding.

>look my brazier
Crisscrossing bands of glossy black metal with purple flecks form a wide cage that rests securely at the center of the silvery white serpent.

>app my brazier
The xenomite brazier is made with metal.
You are certain that the xenomite brazier weighs exactly 50 stones.
You estimate that the xenomite brazier is worth exactly 9062500 Kronars.

>analyze my brazier
You analyze every minute detail of the xenomite brazier and smile knowingly to yourself.
This appears to be a crafting tool and it is in pristine condition.
Used to prepare an item for enchanting.
The workmanship is masterfully-crafted.
Assessing the brazier's durability, you determine it is particularly weak against damage.
This tool appears to be tremendously effective at increasing crafting speed.

>tap my burin
You tap an emerald-inlaid xenomite burin tipped with a Velakan starsteel cobra fang that you are holding.

>look my burin
Thin green veins radiate outward from the wicked point of the silvery white fang, dripping like venom down the burin's glossy black handle.

>app my burin careful
You are certain that the xenomite burin weighs exactly 40 stones.
You are certain that the xenomite burin is worth exactly 2437500 Kronars.

>analyze my burin
You analyze every minute detail of the xenomite burin and smile knowingly to yourself.
This appears to be a crafting tool and it is in pristine condition.
Used to scribe sigils onto an object undergoing enchantment.
The workmanship is masterfully-crafted.
Assessing the burin's durability, you determine it is particularly weak against damage.
This tool appears to be tremendously effective at increasing crafting speed.

>tap my sitar
You tap a glowing truegold and cloudbark sitar with sandy silk strings that you are holding.

>look my sitar
The extremely long, flat, fretted neck curves slightly with a uniquely serpentine undulation, culminating into a large, gourd-based sound box that radiates like a blazing sun reflecting off of dreamy white clouds. Running uniformly down the neck, a series of shining gold pegs cast a persistent glow, drawing out the natural gold-flecked grain pattern of the silvery grey wood and enhancing its characteristic shimmer amongst its wispy, cloud-like whorls.
There appears to be something written on it.

>read my sitar
A cloudbark sitar reads:
"Compassion, Honor, and Pride"

>app sitar careful
The cloudbark sitar appears to be a stringed instrument.
You are certain that the cloudbark sitar is crafted from wood.
You are certain that the cloudbark sitar is created with masterful craftsmanship.
You are certain that the cloudbark sitar is strung with a set of five silk strings.
You are certain that the cloudbark sitar is in perfect tune.
You are certain that the cloudbark sitar weighs exactly 25 stones.
You are unable to determine the value of the cloudbark sitar.

>focus my sitar
You focus your magical senses on a glowing truegold and cloudbark sitar with sandy silk strings.
The cloudbark sitar has a definite magical pattern, which is apparently a ritual focus.
The focus has been enchanted with sublime care and reinforced with an Analogous Patterns sub-enchantment. It should be compatible with any ritual.
While the magical nature of the focus is clear enough, you will need to study it more carefully to recollect how they function.


>tap my knuck
You tap some telothian-spiked knuckles wrapped in thorny wild vines that you are holding.

>look my knuck
A sturdy base of raw barkcloth is wrapped in preserved tendrils with tiny purple thorns which match the larger metal spikes extending menacingly from between the wearer's fingers.

>app my knuck careful
Some telothian-spiked knuckles wrapped in thorny wild vines are a brawling type weapon.
Some telothian-spiked knuckles wrapped in thorny wild vines trains the brawling skill.

You are certain that it could do:
a lot of (4/4) puncture damage
no (0/7) slice damage increase
a lot of (4/4) impact damage

The telothian knuckles is terribly (1/17) designed for improving the force of your attacks.

You are certain that the telothian knuckles are practically invulnerable to damage (18/18) and are in pristine condition (100%).

The telothian knuckles are made with metal.
It appears that the telothian knuckles can be worn strapped to the hands.
You are certain that the telothian knuckles weighs exactly 28 stones.
You wonder if the telothian knuckles are probably worth around a small mint in Kronars.

>focus my knuck
You take the knuckles in your hands and focus carefully upon it.
You sense a matrix formed using Life mana, commonly referred to as the Nature Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be appreciably thin and the lines are perfectly clear.

>tap choker
You tap a wild vine choker ensnaring a Nature's Canopy emerald nested in sunset opals that you are holding.

>look choker
The spectacular centerpiece stone displays variegated shades of green depending on the angle, while the surrounding bed of opals form a reddish-pink halo washed in golden highlights.

>app choker careful
The vine choker is made with metal.
It appears that the vine choker can be worn around the neck.
You are certain that the vine choker weighs exactly 3 stones.
You are certain that the vine choker is worth exactly 5937500 Kronars.

>study my choker
As you study the choker, you think you could probably wear and remove it.

>wear my choker
You bring a wild vine choker ensnaring a Nature's Canopy emerald nested in sunset opals toward your head. As if responding with awareness, tendrils of slender vines reach out to grasp at your neck, slowly pulling itself securely into place.

>remove my choker
You tug at a wild vine choker ensnaring a Nature's Canopy emerald nested in sunset opals upon your neck. Tendrils of slender vines reluctantly give way as you finally manage to remove it.

>tap my hammer
You tap a spiked telothian meteor hammer with a chain of hardened wild vines that you are holding.

>look my hammer
Purple-tinged silvery metal spheres weigh down each end of the braided vine chains, ingeniously preserved and reinforced with a casing of quelium filigree.

>app my hammer careful
A spiked telothian meteor hammer with a chain of hardened wild vines is a heavy thrown and heavy edged melee-ranged weapon.
A spiked telothian meteor hammer with a chain of hardened wild vines trains the heavy thrown and large edged skills.

You are certain that it could do:
fair (5/28) puncture damage
very great (12/28) slice damage
heavy (9/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The meteor hammer is fairly (5/17) designed for improving the force of your attacks.

You are certain that the hammer is inadequately (4/17) balanced and is well (9/17) suited to gaining extra attack power from your strength.

You are certain that the meteor hammer is practically invulnerable to damage (18/18) and is in pristine condition (100%).

The meteor hammer is made with metal.
The meteor hammer is incredibly pliant.
You are certain that the meteor hammer weighs exactly 56 stones.
You guess that the meteor hammer could be worth about a small mint in Kronars.

>study my hammer
You believe you could WHIP while holding a spiked telothian meteor hammer with a chain of hardened wild vines to attack a target utilizing your Heavy Thrown skill.


>tap my cocoo
You tap a ghostly white enaada cocoon fastened with a slender hiromin buckle that you are holding.

>look my cocoo
Curiously strong and supple despite its papery appearance, the cocoon retains a natural grey pallor despite the application of a stark white dye.

>app my cocoo careful
The enaada cocoon is a container, and can be opened and closed.
It appears that the enaada cocoon can be worn attached to a belt.
You are certain that the enaada cocoon weighs exactly 30 stones.
You are certain that the enaada cocoon is worth exactly 1875000 Kronars.

>measure my cocoo with my yards
You compare your enaada cocoon with the iron yardstick several times and are certain the interior length measures nineteen spans, the interior width measures two spans, the interior height measures one span and the cocoon appears capable of holding about 250 stones of weight.

>tap my spec
You tap some thin hiromin spectacles with ghostly white translucent lenses that you are holding.

>look my spec
Cool to the touch, the haunting lenses seem to shift and swirl with an inherent fog.

>rub my spec
You rub your hand over the surface of the hiromin spectacles and feel it grow warm at your touch.

>app my spec careful
It appears that the hiromin spectacles can be worn.
You are certain that the hiromin spectacles weighs exactly 1 stone.
You are certain that the hiromin spectacles are worth exactly 6562500 Kronars.
You sense a deep connection with the hiromin spectacles, as if it will be with you always.

>study my spec
To summon your beast, clean the spectacles.
To dismiss your beast, wave the spectacles.
To remove your bond to the spectacles, BREAK it.
[The hiromin spectacles is bonded to you without charges.]

>clean my spec
You gently buff the lenses of your spectacles as a swirling fog begins to form around them. Growing in size, a figure begins to take shape in the form of a ghostly white horned beast shrouded in layers of vaporous mist.
Roundtime: 9 sec.

>look
[The Crossing, Via Iltesh]
This small lane off of Clanthew Boulevard narrows to the south and grows wider as it leads north into the main road, giving it a shape reminiscent of the blade of a huge greatsword. Due south you can see the verdant border of the Town Green and the shops of the Weaponsmith and Armorer. To the northeast is the dome of the Champions' Arena and to the west, the three-story colonnades of the Academy dominate the skyline. You also see a ghostly white horned beast shrouded in layers of vaporous mist.
Obvious paths: north, south.

>look beast
Hulking in form with a great torso and massive arms, the creature's ephemeral lower half is in constant motion as a churning fog roils endlessly beneath it.

>study beast
Knowing the horned beast as you do, you're confident you could do the following:
PULL
TURN

>pull beast
Extending your hand toward a ghostly white horned beast shrouded in layers of vaporous mist, a tendril of chill fog stretches from the creature to spiral up your arm.

>turn beast
You rotate your index finger while pointing it skyward, signaling to the horned beast which begins to spin rapidly, briefly forming a spiraling tornado of mist!

>mount beast
You approach a ghostly white horned beast shrouded in layers of vaporous mist, which allows you to settle confidently upon its back as you are constantly held upright by roiling currents within the shroud of mist.

>command beast
Your experience with the horned beast gives you confidence to give it the following commands:
WALK
TROT
CANTER
GALLOP
FOLLOW
>command beast to trot
You signal the horned beast to speed up, and it drifts into an easy roll.

>command beast to canter
You signal the horned beast to speed up, and it glides into a steady roil.

>command beast to gallop
You signal the horned beast to speed up, and it spins into a tempestuous gust.

Atmos:

Ethereal mounds of roiling mist churn from beneath the horned beast.

The horned beast's vacant eyes suddenly flash in a flurry of frozen, bluish-white light.

Standing motionless, a ghostly white horned beast shrouded in layers of vaporous mist emits a low, ominous rumble.

A chill wind follows as a ghostly white horned beast shrouded in layers of vaporous mist silently sweeps the area.
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