Duskruin - Dispensers 07/22/2022 12:32 PM CDT
Greetings!

You will find [a hurricane dispenser], [a monkey dispenser], [a reaper dispenser], [a key dispenser], and [a sun dispenser] in Drathrok's Assemblage, Dispenser Central at the Duskruin quest grounds. You can SHOP and purchase an origami "ticket" from any dispenser for 200 bloodscrip. The ticket's noun is aligned to the pin on the container for the grand prize set from that dispenser. You can purchase as many tickets as you wish from all dispensers during the course of the event. Each ticket purchased will increase your odds of winning that dispenser's random draw.

Toward the end of the Duskruin event, at 4pm ET on Sunday, July 31st, all dispenser ticket sales will stop. After that, TWO winners will be selected from EACH dispenser and they will BOTH win a copy of the grand prize. Winner 1 and Winner 2 will be selected in the following manner:

Winner 1 will be the player with the highest individual ticket total from that dispenser. In the event of a tie, there will be a random draw between the group of highest ticket holders. Winner 1's tickets will then be removed from the pool.

Winner 2 will be drawn at random from the entire remaining pool of all tickets purchased from that dispenser. You do not need to be present or even logged in at the time of this drawing to be selected as Winner 2. The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, July 31st.

If you do not win a grand prize from an individual dispenser, then all of your tickets purchased from that dispenser will instead count toward a memory orb prize which will gain 25% drain per ticket you purchased. This singular memory orb prize is created based on all tickets purchased across all dispensers from this event, excluding any dispenser you win a grand prize from.

Examples:
1 ticket = 25%; 1 use at 25% drain
2 tickets = 50%; 1 use at 50% drain
3 tickets = 75%; 1 use at 75% drain
4 tickets = 100%; 1 use at 100% drain
5 tickets = 125%; 1 use at 100% drain and 1 use 25% drain
14 tickets = 350%; 3 uses at 100% drain and 1 use at 50% drain
52 tickets = 1300%; 13 uses at 100% drain
143 tickets = 3575%; 35 uses at 100% drain and 1 use at 75% drain

The memory orb can be activated to immediately drain field experience into ranks. The orb will always try to drain 100% when activated, and it will not be destroyed until the balance is completely used up. There is a 100-minute cooldown between using 100% drain across any combination of memory orbs. The orb will be unaligned at first, and you can TURN it to a specific skill of your choosing before its first use. After you select the skill for the orb it will remain aligned to that skill and cannot be changed again.

The memory orb prize can be retrieved using the CLAIM MEMORYORB command, which will be set up and available within 24 hours of the grand prize drawings. We will post here again when the updated CLAIM MEMORYORB is available after the event.

You can read the ledger on each dispenser throughout the event to see current ticket totals for that dispenser.

The Grand Prize Sets

~Dawnfire Fury Set~
a homespun carryall pinned with a truegold sun
Standard shoulder-worn bag that contains...
a bifurcated greatsword of dawnfire steel inlaid with truegold
T7 weapon with T1/G2 fire flare
a dawnfire steel shield with glowing truegold inlay
T6 medium shield that can also generate light
a massive wyvern hide and skull draped in dawnfire steel chains
Max power fear resist cloak with swappable appearance

~Unflappable Urbanite Set~
a homespun bag pinned with an uthamar key
Standard shoulder-worn bag that contains...
an engraved gais key pave-set with Dalterein diamonds
Unlimited use lockpick device
a rough cut crystal inkpot
Heroic tattoo for Discipline + Stamina + Reflex
a lavish cloudbark crossbow pave-set with Dalterein diamonds
T7 light crossbow that casts a maximum power Mental Focus

~Frozen Reaper Set~
a homespun pouch pinned with a frozen-bone reaper
Standard shoulder-worn bag that contains...
a menacing frozen-bone reaper's scythe with a sweeping blade of abyssium
T7 weapon with T1/G2 frost flare
a crystal-eyed abyssium skull covered in withered enaada
T6 small shield that is also a spectral reaper summon device
a ragged gravecloth reaper's sack draped with heavy abyssium chains
Belt-worn hold any 50 items

~Blood Monkey Set~
a homespun sack pinned with an indurium monkey
Standard shoulder-worn bag that contains...
a miniature asharsh'dai palace with Imperial ruby inlay
Pet monkey home that contains an Imperial blood monkey wielding a tiny asharsh'dai spear
a blood-red stormwood staff
Rune holding staff that holds 15 runes
a blood-red sianedra whip fixed to an Imperial ruby inlaid asharsh'dai handle
T7 light thrown whip

~Tempest Rider Set~
a homespun tote pinned with a ka'hurst hurricane
Standard shoulder-worn bag that contains...
a stormsilk-bound windsteel scepter wreathed in a net of illusory lightning
T7 weapon with T1/G2 electric flare. Is also a 'wind weapon' that can throw all creatures from the room once every 1 hour
a windsteel hurricane charm with a godsmarked turquoise eye
General worn charm that can summon an enormous hurricane drake swathed in buffeted layers of crackling stormsilk flying mount


ADDITIONAL ITEM INFO

>tap greats
You tap a bifurcated greatsword of dawnfire steel inlaid with truegold that you are holding.

>look greats
Lacking a crossguard, the sword's hilt transitions seamlessly into a broad ricasso with elegant truegold knotwork. Below the ricasso, the blade diverges into parallel lengths, sundered by a narrow channel. Though twilight-blue, the metal transmutes any reflected light into a brilliant yellow that is echoed by the softly glowing lines of truegold that run lengthwise along each blade.

>app my greats careful

A bifurcated greatsword of dawnfire steel inlaid with truegold is a two-handed edged pole-ranged weapon.
A bifurcated greatsword of dawnfire steel inlaid with truegold trains the two-handed edged skill.

You are certain that it could do:
somewhat fair (4/28) puncture damage
overwhelming (23/28) slice damage
extreme (15/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The bifurcated greatsword is soundly (8/17) designed for improving the force of your attacks.

You are certain that the greatsword is dismally (2/17) balanced and is incredibly (14/17) suited to gaining extra attack power from your strength.

You are certain that the bifurcated greatsword is practically invulnerable to damage (18/18) and is in pristine condition (100%).

The bifurcated greatsword is made with metal.
You are certain that the bifurcated greatsword weighs exactly 108 stones.
You wonder if the bifurcated greatsword is probably worth around a small mint in Kronars.

>focus my greats
You take the greatsword in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Fire Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be appreciably thin and the lines are perfectly clear.

>get shield
You pick up a dawnfire steel shield with glowing truegold inlay.

>look my shield
Wrought in a sun-shaped design, the glowing metal inlay provides a constant source of illumination to bring out brilliant yellow reflections from the otherwise dark grey shield.

>app my shield
>
You are certain that it imposes moderate (7/15) maneuvering hindrance.

A dawnfire steel shield with glowing truegold inlay is medium in size.

Your experience with shields allows a better appraisal of the protection capabilities.

You are certain that the shield offers a fair (8/26) chance to fortuitously block attacks. Additionally, the shield offers exceptional (18/26) protection when held and very good (13/26) protection when worn on the left arm.

You are certain that it could do:
no (0/28) puncture damage
no (0/28) slice damage
very severe (14/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

You are certain that the shield is decently (6/17) balanced and is reasonably (7/17) suited to gaining extra attack power from your strength.

You are certain that the dawnfire steel shield is unusually resilient to damage (16/18) and is in pristine condition (100%).

The dawnfire steel shield is made with metal.
It appears that the dawnfire steel shield can be slung over one shoulder.
You are certain that the dawnfire steel shield weighs exactly 187 stones.
You estimate that the dawnfire steel shield is worth about 156375000 Kronars.

>study my shield
You think that you could use TAP to activate the light effect, and PAT to turn it off again.
You also think you could use SHAKE, WAVE, RUB, SCRATCH, CLEAN, HUG, SMOOCH, and KISS.

>shake my shield
You give your dawnfire steel shield a good shake, sending small sparks of light flying all around.
Roundtime: 2 seconds.
>wave my shield
With an impressive display of skill, you wave your dawnfire steel shield above your head and around behind you. Vibrant multicolored sparks arc out from the shield.
Roundtime: 2 seconds.
>rub my shield
You run your hand along the length of the dawnfire steel shield, checking for any imperfections in its craftsmanship. Satisfied that it isn't going to snap, you give it a gentle pat, sending small sparks arcing out.
>scratch my shield
You idly scratch at a small fleck of dust on the dawnfire steel shield.
>clean my shield
You carefully look over your dawnfire steel shield, cleaning off small bits of dirt and grime that have collected over time.
Roundtime: 2 seconds.
>hug my shield
Making sure to point the explosive end away from your head, you give your dawnfire steel shield a mighty hug!
>smooch my shield
Puckering up your lips, you give your dawnfire steel shield a quick smooch! It sparks in response!
>kiss my shield
Puckering up your lips, you give your dawnfire steel shield a quick smooch! It sparks in response!

>tap my shield
The dawnfire steel shield emits a few sparks and splutters, but fails to fully light again.
Roundtime: 3 seconds.
>pat my shield
You give your dawnfire steel shield a gentle pat, causing the light surrounding you to extinguish completely.
Roundtime: 4 seconds.

>get hide
You pick up a massive wyvern hide and skull draped in dawnfire steel chains.
>look hide
Although clearly taken from a specimen that was not yet fully grown, the scaled hide and large skull easily envelop the typical humanoid wearer. Layers of steel-blue chains drape the hide, flashing with brilliant yellow hues when struck by light at the proper angles.
>turn hide
You reverse your wyvern hide.
>tap hide
You tap a massive wyvern hide and skull with glowing truegold inlay that you are holding.
>look hide
Although clearly taken from a specimen that was not yet fully grown, the scaled hide and large skull easily envelop the typical humanoid wearer. Spiraling golden inlay highlights every curve of the skull and hollow eye sockets, causing each to cast a hauntingly vacant stare.

>study hide
You can PULL on the wyvern hide.
You may also be able to TURN the wyvern hide.

>wear hide
You drape a massive wyvern hide and skull with glowing truegold inlay around your shoulders.
>pull hide
You pull up your wyvern hide basking in the power of the animal. You feel fearless.
Roundtime: 2 seconds.

>get ink
You pick up a rough cut crystal inkpot.

>study inkpot
Upon opening the lid, you see instructions detailing how to APPLY a tattoo of a cloud-white panther overlooking a cityscape from high atop a bluff at dusk to your shoulder. This tattoo will allow you to interact with it to temporarily increase your Discipline, Reflex, and Stamina.
You believe if you were to APPLY the ink contained within the inkpot, you would imbue your existing tattoo, instead of following the instructions.

>get cross
You pick up a lavish cloudbark crossbow pave-set with Dalterein diamonds.
>look cross
>
Like the blazing sun reflecting off of dreamy white clouds, the gold-flecked grain pattern of the silvery grey wood shimmers amongst its wispy whorls. Clear gais hardware complements the airy design along with the gems set flush with the wood each side, their inner hues slowly shifting between the sun's colors as it journeys through the sky each day.

>app my cross careful

A lavish cloudbark crossbow pave-set with Dalterein diamonds is a light crossbow type weapon.
A lavish cloudbark crossbow pave-set with Dalterein diamonds trains the crossbow skill.

The cloudbark crossbow is soundly (8/17) designed for improving the force of your attacks.

You are certain that the crossbow is very well (10/17) balanced and is soundly (8/17) suited for adding attack power from its draw strength.

For an unskilled commoner, this crossbow typically takes 6-7 seconds to load, with no weighting preference.

You are certain that the cloudbark crossbow is practically invulnerable to damage (18/18) and is in pristine condition (100%).

It appears that the cloudbark crossbow can be slung over one shoulder.
You are certain that the cloudbark crossbow weighs exactly 75 stones.
You are confident that the cloudbark crossbow could be worth about a small mint in Kronars.

>study cross
You recognize that the crossbow is a spellcasting device. The crossbow will produce a magical effect under its own power if properly triggered, leaving your own talent out of the equation. Tales of humble heroes producing spectacular magic because of a trinket find their anchor in reality here. There are few limits on the size or shape of spellcasting devices. Wands, rattles, staves and charms are common, but masterful enchanters have used pebbles or even dried flowers as the device's physical vessel. Most spellcasting devices contain a core of specially treated cambrinth to house the enchantment's charge, but a free-standing charge -- magical energy that simply hangs within its spell pattern -- is possible, at the cost of longevity.
While the crossbow takes no spellcasting skill to work, invoking it is not effortless. Spellcasting devices require, at the very least, elaborate gesturing to function (a safety mechanism). Complex magic requires suitably complex preparations, often related to the realm of magic being used. It is not rare for a device to be keyed to the invoker's pulse, emotional state, bodily stance, surface thoughts or even prayfulness. The mixture of knowledge and discipline required to invoke these devices off hand demands practice.
You figure the simplest way to describe how to trigger it is "rubbing it, tapping it, touching it or invoking it."

>focus cross
You focus your magical senses on a lavish cloudbark crossbow pave-set with Dalterein diamonds.
The cloudbark crossbow has a definite magic pattern, which is apparently a spell.
You recognize the pattern as a manifestation of Life magic.
The pattern appears to be the Mental Focus spell.
There is enough energy built up to invoke the spell.

>tap my crossbow
You tap a lavish cloudbark crossbow pave-set with Dalterein diamonds that you are holding.
The world around you seems to slow as the spell grips your mind. You feel centered and steady, your concentration honed to a keen edge.

>get key
You pick up an engraved gais key pave-set with Dalterein diamonds.
>look key
Sparkling flecks are scattered throughout the crystal-clear metal key engraved with a pattern of clouds surrounding spectacular Dalterein diamonds set flush on either side.
The word "ORD" is engraved on the key.
[The gais key has 999999999 uses remaining.]

>study key
You think you could TURN the key at a locked box to unlock it, or TURN the key at a previously locked box to lock it again.

>app key
The gais key is made with metal.
The gais key is somewhat pliable.
You are certain that the gais key weighs exactly 5 stones.
You are certain that the gais key is worth exactly 4062500 Kronars.

>get scy
You pick up a menacing frozen-bone reaper's scythe with a sweeping blade of abyssium.
>look scy
Set upon a slender haft mottled in a frozen camouflage, the curving black metal edge is covered with shifting whorls of pale grey lines that morph across the surface of the blade to portray ghostly spirits seeming to endlessly emerge and ultimately return to the depths of the frozen maelstrom below.

>app my scy careful

A menacing frozen-bone reaper's scythe with a sweeping blade of abyssium is a halberd pole-ranged weapon.
A menacing frozen-bone reaper's scythe with a sweeping blade of abyssium trains the polearm skill.

You are certain that it could do:
somewhat heavy (8/28) puncture damage
severe (13/28) slice damage
somewhat fair (4/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The reaper's scythe is poorly (3/17) designed for improving the force of your attacks.

You are certain that the scythe is soundly (8/17) balanced and is decently (6/17) suited to gaining extra attack power from your strength.

You are certain that the reaper's scythe is practically invulnerable to damage (18/18) and is in pristine condition (100%).

The reaper's scythe is made with metal.
You are certain that the reaper's scythe weighs exactly 37 stones.
You guess that the reaper's scythe is probably worth around a small mint in Kronars.

>focus scy
You take the scythe in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Frost Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus proc chance. The matrix appears to be appreciably thin and the lines are perfectly clear.

You pick up a crystal-eyed abyssium skull covered in withered enaada.
>look skull
Covered in strips of naturally grey paper-textured leather, like desiccated flesh, swathes of dark black metal are fully visible beneath. Shifting whorls of pale grey lines morph across the exposed areas, occasionally forming images of ghostly spirits drifting around two massive blue crystals set in the hollow eye sockets.

>app skull careful
You are certain that it imposes trivial (2/15) maneuvering hindrance.

A crystal-eyed abyssium skull covered in withered enaada is small in size.

Your experience with shields allows a better appraisal of the protection capabilities.

You are certain that the skull offers a dismal (3/26) chance to fortuitously block attacks. Additionally, the skull offers high (14/26) protection when held and moderately good (11/26) protection when worn on the left arm.

You are certain that it could do:
no (0/28) puncture damage
no (0/28) slice damage
somewhat heavy (8/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

You are certain that the skull is inadequately (4/17) balanced and is dismally (2/17) suited to gaining extra attack power from your strength.

You are certain that the abyssium skull is unusually resilient to damage (16/18) and is in pristine condition (100%).

It appears that the abyssium skull can be slung over one shoulder.
You are certain that the abyssium skull weighs exactly 48 stones.
You estimate that the abyssium skull is worth about 59062487 Kronars.

>wear skull
You sense the abyssium skull form an intangible, permanent bond with you.
You sling a crystal-eyed abyssium skull covered in withered enaada over your shoulder.

>study skull
You think you may be able to activate the abyssium skull at a TOUCH.
>focus skull
The abyssium skull has been imbued with an intricate pattern of Holy magic, which you recognize as the Spectral Reaper enchantment.
Its design suggests an ability to absorb and channel spiritual energy with certain qualities.

>touch skull
You lightly touch a crystal-eyed abyssium skull covered in withered enaada.
Rivulets of cold vapor flow outward from the skull, extinguishing its blue crystal and knitting together until a wispy red spectral reaper emerges.

>get sack
You pick up a ragged gravecloth reaper's sack draped with heavy abyssium chains.
>look my sack
Pale grey lines in the dark black metal morph across the surface of the chains to portray ghostly spirits spiraling endlessly upon the heavy links.

>app my sack
The reaper's sack is a container, and can be opened and closed.
The reaper's sack is incredibly pliant.
It appears that the reaper's sack can be worn attached to a belt.
You are certain that the reaper's sack weighs exactly 10 stones.
You estimate that the reaper's sack is worth about 85312500 Kronars.

>study my sack
The sack is a particularly spacious and sturdy container. Amazingly, though not always, the size and weight of the items being placed within somehow manage to fit, in spite of how large or small the sack may appear outwardly.
[The sack can carry a maximum of 50 items. It currently contains 0.]

>get palace
You pick up a miniature asharsh'dai palace with Imperial ruby inlay.
>look palace
The inky-black structure is elaborately constructed and includes blood-red sianedra straps. While outwardly it appears to be constructed of separate rooms, in fact the interior is one hollow space lined in crimson-tinged black velvet.

>app palace
The asharsh'dai palace is made with metal.
The asharsh'dai palace is incredibly pliant.
It appears that the asharsh'dai palace can be worn attached to a belt.
You are certain that the asharsh'dai palace weighs exactly 7 stones.
You are confident that the asharsh'dai palace is probably worth around a small mint in Kronars.

>look in palace
Lounging regally from within the palace, an Imperial blood monkey wielding a tiny asharsh'dai spear peers menacingly toward you as if it were prepared to react at a moment's notice.

>look monkey in palace
Clad in blood-red Imperial weave robes, the lanky but muscular creature regularly brandishes its spear in menacing fashion, seemingly on high alert for the slightest sign of trouble.

>get staff
You pick up a blood-red stormwood staff.
>look staff
Blackened fractals run the length of the otherwise smooth, sanguine wood. Surmounting the staff, inky-black asharsh'dai forms a bizarre, fifteen-fingered monkey palm with twisted digits extending from its entire circumference to create uniquely disturbing but effective bezel settings. Imperial ruby inlay creates the appearance that the creature's hand is dripping fresh blood.

A blood-red stormwood staff has 15 metal bezels mounted along the top and sides, all of which are empty.

>put rune in staff
You slip a azurite runestone into the empty spot atop your staff. The stone grows warm beneath your fingers, losing its original shape as it settles into place.

>tap staff
You tap a blood-red stormwood staff topped by an angular azurite stone that you are holding.

>pull staff
Focusing intently you pull the azurite runestone off the top of your stormwood staff.

>app staff
The stormwood staff is made with metal.
It appears that the stormwood staff can be slung over one shoulder.
You are certain that the stormwood staff weighs exactly 5 stones.
You believe that the stormwood staff is worth around 20921875 Kronars.

>tap whip
You tap a blood-red sianedra whip fixed to an Imperial ruby inlaid asharsh'dai handle that you are holding.
>look whip
Rich caramel tones persist in the leather despite being dyed a deep sanguine hue. Ruby inlay upon the inky-black metal handle forms a pattern like dripping blood.
>app whip careful

A blood-red sianedra whip fixed to an Imperial ruby inlaid asharsh'dai handle is a light thrown and light edged melee-ranged weapon.
A blood-red sianedra whip fixed to an Imperial ruby inlaid asharsh'dai handle trains the light thrown and small edged skills.

You are certain that it could do:
somewhat moderate (6/28) puncture damage
fair (5/28) slice damage
poor (2/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The sianedra whip is terribly (1/17) designed for improving the force of your attacks.

You are certain that the whip is very well (10/17) balanced and is poorly (3/17) suited to gaining extra attack power from your strength.

You are certain that the sianedra whip is practically invulnerable to damage (18/18) and is in pristine condition (100%).

You are certain that the sianedra whip weighs exactly 10 stones.
You believe that the sianedra whip could be worth about a small mint in Kronars.

>study whip
You believe you could WHIP while holding a blood-red sianedra whip fixed to an Imperial ruby inlaid asharsh'dai handle to attack a target utilizing your Light Thrown skill.


>tap scep
You tap a stormsilk-bound windsteel scepter wreathed in a net of illusory lightning that you are holding.
>look scep
Tightly wrapping the weapon's handle to afford a sturdy grip, spun platinum and tarnished silver threads ranging in color from black to grey to silver in the warp of the fabric appear to crackle with electricity when light catches it. Forking strikes of illusory lightning arc between the silken bindings and a spectacularly proportioned godsmarked turquoise set at the apex of the bludgeoning head.

>app scep careful

A stormsilk-bound windsteel scepter wreathed in a net of illusory lightning is a light blunt melee-ranged weapon.
A stormsilk-bound windsteel scepter wreathed in a net of illusory lightning trains the small blunt skill.

You are certain that it could do:
low (3/28) puncture damage
no (0/28) slice damage
great (11/28) impact damage
no (0/28) fire damage
no (0/28) cold damage
no (0/28) electric damage

The windsteel scepter is soundly (8/17) designed for improving the force of your attacks.

You are certain that the scepter is fairly (5/17) balanced and is very well (10/17) suited to gaining extra attack power from your strength.

You are certain that the windsteel scepter is practically invulnerable to damage (18/18) and is in pristine condition (100%).

The windsteel scepter is made with metal.
You are certain that the windsteel scepter weighs exactly 35 stones.
You are certain that the windsteel scepter is worth exactly 5937500 Kronars.

>study scep
You're sure that you've mastered the ability to toss and and wave the windsteel scepter to great affect.

>focus scep
You take the scepter in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Electric Weapon Flare enchantment.
The enchantment appears to be masterfully-crafted has terrible potency, demonstrates central complexity, and is abstract. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be appreciably thin and the lines are perfectly clear.

>toss scep
You take the windsteel scepter by its base and casually toss it into the air, sending it flipping end over end.

Visible currents of air colored by stirred dust and debris enshroud the weapon, catching it as it falls and returning it gently to your hands.
Roundtime: 3 seconds.

>wave scep
With a defiant roar, you raise the windsteel scepter up high, twirl it twice and then slam it into the ground! The air ripples with thunder in its wake as a powerful shockwave radiates outwards!

Roundtime: 7 seconds.

>tap my charm
You tap a windsteel hurricane charm with a godsmarked turquoise eye that you are holding.
>look my charm
Displayed upon a stormsilk ribbon, spiraling metallic arms surround the brilliant, blue-green stone.
>app my charm
It appears that the hurricane charm can be worn.
You are certain that the hurricane charm weighs exactly 10 stones.
You are certain that the hurricane charm is worth exactly 1250000 Kronars.

>study my charm
To start using your drake, TOUCH the charm.
To remove yourself from the drake, WAVE the drake.

>touch my charm
You touch the godsmarked turquoise centered at the eye of your hurricane charm, summoning a great whirlwind beneath yourself. As the vortex lifts you high into the air, an enormous hurricane drake flies thunderously into the area positioning itself to catch you midair upon its stormsilk-draped back.

>look
You also see an enormous hurricane drake swathed in buffeted layers of crackling stormsilk that is flying around.
3rd person room look of rider
Also here: Lawlite who is mounted on an enormous hurricane drake.

>look drake
Hovering just above its body upon ever present currents of swirling air, the creature's silken coverings appear to be kissed with illusory lightning through some mystical influence.

>study drake
To start using your drake, TOUCH the charm.
To remove yourself from the drake, WAVE the drake.

Knowing the drake as you do, you're confident you could do the following:
PULL
PUSH
RUB
SNAP
POINT

Your experience with the hurricane drake gives you confidence to give it the following commands:
SLOW
FLY
BLAST
ROCKET

>pull drake
You gently pull up on the hurricane drake's stormsilk bindings, compelling it to rise a bit higher into the air upon a burst of swirling wind.
>push drake
You gently tug down on the hurricane drake's stormsilk bindings, compelling it to drop a bit lower in the air with a crackling of electrical activity.
>rub drake
As you brush your hand across the swirling layers of stormsilk fabric constantly roiling around the hurricane drake, the swathes begin to synchronize in a singular crackling vortex that follows along with your touch.

>snap drake
You snap your fingers, releasing a charge of energy in an expanding sphere of electricity that surrounds an enormous hurricane drake swathed in buffeted layers crackling stormsilk as you sit confidently astride the maelstrom.

>point drake
Pointing toward the object of your intentions, an enormous hurricane drake releases a blast of swirling wind shrouded in illusory lightning in that direction with a mighty flap of its stormsilk-covered wings!

>command drake to fly
You signal the hurricane drake to speed up, and it spins in to an easy flight.
>command drake to blast
You signal the hurricane drake to speed up, and it blasts in to a thunderous flight.
>command drake to rocket
You signal the hurricane drake to speed up, and it explodes in to an electrified rocketing flight.
>command drake to slow
You signal the hurricane drake to slow its pace so that it's floating.

>out
You signal the drake to rocket out.
An enormous hurricane drake swathed in buffeted layers crackling stormsilk explodes in to an electrified rocketing flight.
You signal your drake to stop since you can't fly any further in that direction.

An enormous hurricane drake swathed in buffeted layers crackling stormsilk rockets out with Lawlite riding on it.

>wave drake
You extend two fingers and begin to spin your hand in a slow, circular motion at the hurricane drake. The stormsilk trappings upon the creature suddenly erupt with electrical activity accompanied by a powerful blast of wind that carries you safely back to the ground! As the energetic vortex fades, the drake has vanished, leaving behind only a simple charm that floats knowingly back to your hand.

Atmos
A web of lightning snakes down the tail of an enormous hurricane drake swathed in buffeted layers of crackling stormsilk.

Projecting its forked tongue, an enormous hurricane drake swathed in buffeted layers of crackling stormsilk tastes the air.

An enormous hurricane drake swathed in buffeted layers of crackling stormsilk spreads its wings and coils in to a tightly circling flight, drawing a vortex of swirling winds and lightning around it as it does.

An enormous hurricane drake carefully observes its surroundings from behind swirling layers of crackling stormsilk.


Lawlite
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