Revenant Fang - Dispensers (NEW INFO) 01/21/2021 03:03 PM CST
Greetings!

Please read below even if you are already familiar with dispensers from past events. We are trying a new model of grand prize distribution and want everyone participating to be aware.

You will find [a custom stacker dispenser], [a custom flare weapon dispenser], and [a ghost armor dispenser] in the Shadowy Safehouse, Snowcatcher Annex at the House of the Revenant Fang quest grounds. You can SHOP and purchase an origami "ticket" from any dispenser for 5 merits. The ticket's noun is aligned to the grand prize from that dispenser. You can purchase as many tickets as you wish from all dispensers during the course of the event. Each ticket purchased will increase your odds of winning that dispenser's random draw.

Toward the end of the House of the Revenant Fang event, at 4pm ET on Sunday, January 31st, all dispenser ticket sales will stop. After that, TWO winners will be selected from EACH dispenser and they will BOTH win a copy of the grand prize. Winner 1 and Winner 2 will be selected in the following manner:

Winner 1 will be the player with the highest individual ticket total from that dispenser.
Winner 2 will be drawn at random from the entire pool of tickets purchased from that dispenser. This draw will still include Winner 1's tickets, so there is the possibility that the same player is selected as both Winner 1 and Winner 2, in which case they get two copies of the grand prize. You do not need to be present or even logged in at the time of this drawing to be selected as Winner 2. The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, January 31st.

If you do not win a grand prize from an individual dispenser, then all of your tickets purchased from that dispenser will instead count toward a memory orb prize which will gain 25% drain per ticket you purchased. This singular memory orb prize is created based on all tickets purchased across all dispensers from this event, excluding any dispenser you win a grand prize from.

Examples:
1 ticket = 25%; 1 use at 25% drain
2 tickets = 50%; 1 use at 50% drain
3 tickets = 75%; 1 use at 75% drain
4 tickets = 100%; 1 use at 100% drain
5 tickets = 125%; 1 use at 100% drain and 1 use 25% drain
14 tickets = 350%; 3 uses at 100% drain and 1 use at 50% drain
52 tickets = 1300%; 13 uses at 100% drain
143 tickets = 3575%; 35 uses at 100% drain and 1 use at 75% drain

The memory orb can be activated to immediately drain field experience into ranks. The orb will always try to drain 100% when activated, and it will not be destroyed until the balance is completely used up. There is a 100-minute cooldown between using 100% drain across any combination of memory orbs. The orb will be unaligned at first, and you can TURN it to a specific skill of your choosing before its first use. After you select the skill for the orb it will remain aligned to that skill and cannot be changed again.

The memory orb prize can be retrieved using the CLAIM MEMORYORB command, which will be set up and available within 24 hours of the grand prize drawings. We will post here again when the updated CLAIM MEMORYORB is available after the event.

You can read the ledger on each dispenser throughout the event to see current ticket totals for that dispenser.


The Grand Prizes

Weapon Alteration+T2 Flare voucher
Winner can select flare type (fire, frost, electric, nature, radiant, glitter) and flare grade (1-4) to add to an existing, non-scripted melee weapon of their choice. Winner can provide a custom TAP/LOOK/READ(optional) for the weapon as well. A list of 'auction tier' materials will be provided to the winner to select up to two (2) materials to use in their design. All construction and design elements will be created in coordination with a supervising GameMaster and the GameMaster will make final determinations on what design elements and base weapon are acceptable.

Custom 30-Item Weightless Stacker voucher
Winner can provide a custom TAP/LOOK/READ(optional) for the base stacker container, as well as select the item type that they wish it to stack inside. Acceptable item types must have either the same script or the same noun. The custom stacker design should make sense as a container that can stack things inside. Unlike traditional stackers that only neutralize inventory count, this magical stacker will also neutralize the weight associated with items stacked inside. A list of 'auction tier' materials will be provided to the winner to select up to two (2) materials to use in their design. All construction and design elements will be created in coordination with a supervising GameMaster and the GameMaster will make final determinations on what design elements are acceptable, and what items can be stacked.

Ghost Armor Set
T7 Leather Ghost Flare Armor. Unique Living Armor Flare themed around a phantasmal ghost-white shade and made from newly introduced enaada leather. All armor is Tier 6 base with Tier 2/Grade 2 Living Armor Flare. The bag the armor comes in is a shoulder worn, hitman-sized container with verbs. The armor pieces include leathers, gloves, and cowl.


Additional Item Information

WEAPON VOUCHER
TAP: a sword-shaped voucher vividly painted with a fiery flaring aura
READ: This voucher entitles the winner to a custom Weapon Alteration and Tier 2 Weapon Flare. [OOC: Winner can select flare type and flare grade to add to a non-scripted melee weapon. Alteration of TAP/LOOK/READ of the weapon also included. Can select up to two auction-tier materials to use in the design. All designs will be created in coordination with a supervising GameMaster who will make final determinations on what design elements and weapons are acceptable. Please email dr-events@play.net to redeem.]

STACKER VOUCHER
TAP: a folded voucher resembling a generous stack of pancakes
READ: This voucher entitles the winner to a custom weightless stacker. [OOC: Winner can pick a TAP/LOOK/READ(optional) for stacker item and select an item type (either same script or noun and no attachments) to stack inside. Can select up to two auction-tier materials to use in the design. All designs will be created in coordination with a supervising GameMaster who will make final determinations on what design elements are acceptable, and what items can be stacked. Please email dr-events@play.net to redeem.]

GHOST ARMOR SET
TAP: an unnaturally pale enaada hex bag slung upon a strap of bleached bone fetishes
LOOK: Dangling from braided lengths of sinew that form the bag's carrying strap, the bits of stark-white bone clatter with every movement.

>app hex bag
The hex bag is a container, and can be opened and closed.
The hex bag is fairly soft.
It appears that the hex bag can be slung over one shoulder.
You are certain that the hex bag weighs exactly 60 stones.
You are certain that the hex bag is worth exactly 1125000 Kronars.

>measure hex bag with yards
You compare your hex bag with the iron yardstick several times and are certain the interior length measures eighteen spans, the interior width measures thirteen spans, the interior height measures eight spans and the bag appears capable of holding about 1500 stones of weight.

>study hex bag
You are sure that you can OPEN and CLOSE the bag. It also has ties with which you can TIE and UNTIE your bag. You can also TAP, RUB, WIPE, POKE, PUSH, PULL, WAVE, SMELL, SHAKE, THUMP and BITE it.

TAP: some unnaturally pale enaada leathers prominently stitched with convex seams
LOOK: Possessing a natural grey pallor that serves as the undertone to the armor's peculiarly bright white hue, sections of enaada are pieced together with waxed lengths of sinew. The odd papery texture of the leather somehow remains supple and strong, allowing freedom of movement for the wearer.

>app leathers careful
The enaada leathers are light armor.

The leathers look like they offer protection for the following areas:

right arm
left arm
right leg
left leg
chest
abdomen
back

You feel certain that some unnaturally pale enaada leathers prominently stitched with convex seams appear to impose noticeable (8/15) maneuvering hindrance and minor (4/15) stealth hindrance, offering:
very high (8/15) protection and very good (8/17) damage absorption for puncture attacks.
great (9/15) protection and very good (8/17) damage absorption for slice attacks.
high (7/15) protection and very good (8/17) damage absorption for impact attacks.
good (5/15) protection and fair (5/17) damage absorption for fire attacks.
good (5/15) protection and fair (5/17) damage absorption for cold attacks.
fair (3/15) protection and low (3/17) damage absorption for electrical attacks.

If you were only wearing some unnaturally pale enaada leathers prominently stitched with convex seams, you could expect your maneuvering to be minimally hindered (2/14) and your stealth to be insignificantly hindered (3/14).

You are certain that the enaada leathers are extremely resistant to damage (15/18) and are in pristine condition (100%).

The enaada leathers are moderately soft.
You are certain that the enaada leathers weighs exactly 143 stones.
You are certain that the enaada leathers are worth exactly 3375000 Kronars.

>focus leathers
You take the leathers in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Armor Living Flare enchantment.
The enchantment appears to be masterfully-crafted and is somewhat precise. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be marginally thin and the lines are perfectly clear.

>
* Driving in like a master combatant, a champion veteran peccary lowers its head, tilts it to one side, and slashes its curved tusks at you. You attempt to evade, mis-stepping and blundering into the blow. The tusk lands a hard hit to your chest.
[You're battered, solidly balanced with no advantage.]

>
Emitting a high-pitched shriek, a ghost-white phantasmal shade emerges from the leathers and flings itself at a champion veteran peccary.

Your phantasmal shade lands a lacerating strike to a champion veteran peccary's right hindleg!
A champion veteran peccary flops in a porky heap, squealing one last time before passing into oblivion.

TAP: some unnaturally pale enaada gloves dangling bleached bone fetishes
LOOK: Strung with desiccated sinew, the bits of stark-white bone sway with every movement. The odd papery texture of the leather possesses a natural grey pallor that serves as the undertone to its peculiarly bright white hue.

>app enaa gloves
The enaada gloves are light armor.

The gloves look like they offer protection for the following areas:

right hand
left hand

You feel certain that some unnaturally pale enaada gloves dangling bleached bone fetishes appear to impose trivial (2/15) maneuvering hindrance and insignificant (1/15) stealth hindrance, offering:
very high (8/15) protection and very good (8/17) damage absorption for puncture attacks.
great (9/15) protection and very good (8/17) damage absorption for slice attacks.
high (7/15) protection and very good (8/17) damage absorption for impact attacks.
good (5/15) protection and fair (5/17) damage absorption for fire attacks.
very good (6/15) protection and fair (5/17) damage absorption for cold attacks.
fair (3/15) protection and low (3/17) damage absorption for electrical attacks.

If you were only wearing some unnaturally pale enaada gloves dangling bleached bone fetishes, you could expect your maneuvering to be barely hindered (1/14) and your stealth to be unhindered (0/14).

You are certain that the enaada gloves are extremely resistant to damage (15/18) and are in pristine condition (100%).

The enaada gloves are quite supple.
You are certain that the enaada gloves weighs exactly 17 stones.
You are certain that the enaada gloves are worth exactly 1375000 Kronars.

>focus enaa gloves
You take the gloves in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Armor Living Flare enchantment.
The enchantment appears to be masterfully-crafted and is somewhat precise. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be marginally thin and the lines are perfectly clear.

* In a weak and directionless display of aggression, a champion veteran peccary uses its tusks like dueling blades, twisting violently at you. You dodge.
[You're solidly balanced and opponent has slight advantage.]

>
Materializing from the gloves, a ghost-white phantasmal shade fixates and charges at a champion veteran peccary.

Your phantasmal shade lands a strong hit to a champion veteran peccary's left foreleg!

TAP: an unnaturally pale enaada cowl highlighted with bits of bleached bone
LOOK: Designed to frame the face with a border of bones when worn, the stark-white shards are fastened to the cowl with lengths of sinew. The odd papery texture of the leather possesses a natural grey pallor that serves as the undertone to its peculiarly bright white hue.

>app enaa cowl careful
The enaada cowl is light armor.

The cowl looks like it offers protection for the following areas:

head
neck
right eye
left eye

You feel certain that an unnaturally pale enaada cowl highlighted with bits of bleached bone appears to impose trivial (2/15) maneuvering hindrance and insignificant (1/15) stealth hindrance, offering:
very high (8/15) protection and very good (8/17) damage absorption for puncture attacks.
great (9/15) protection and very good (8/17) damage absorption for slice attacks.
high (7/15) protection and very good (8/17) damage absorption for impact attacks.
good (5/15) protection and fair (5/17) damage absorption for fire attacks.
good (5/15) protection and fair (5/17) damage absorption for cold attacks.
fair (3/15) protection and low (3/17) damage absorption for electrical attacks.

If you were only wearing an unnaturally pale enaada cowl highlighted with bits of bleached bone, you could expect your maneuvering to be barely hindered (1/14) and your stealth to be barely hindered (1/14).

You are certain that the enaada cowl is extremely resistant to damage (15/18) and is in pristine condition (100%).

The enaada cowl is moderately soft.
You are certain that the enaada cowl weighs exactly 36 stones.
You are certain that the enaada cowl is worth exactly 1375000 Kronars.

>focus enaa cowl
You take the cowl in your hands and focus carefully upon it.
You sense a matrix formed using Elemental mana, commonly referred to as the Armor Living Flare enchantment.
The enchantment appears to be masterfully-crafted and is somewhat precise. This enchantment is of Lesser grade, and was modified to bonus magnitude. The matrix appears to be marginally thin and the lines are perfectly clear.

* Moving with amazing force and guile, a champion veteran peccary charges wide at you. You fail to dodge, failing miserably. The head lands a heavy strike to your chest.
[You're hurt, solidly balanced with opponent in better position.]

>
With a haunting wail, a ghost-white phantasmal shade surfaces out of the cowl. It quickly leaps at a champion veteran peccary.

Your phantasmal shade lands a strong hit to a champion veteran peccary's abdomen!


Enjoy!

Lawlite



This message was originally posted in Events and Happenings in DragonRealms' Elanthia, Paid Events / Quests. To discuss the above, follow the link below.

http://forums.play.net/forums/13/116/803/view/11434
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