[Bug] LEAD seems to cause high buffs 11/27/2012 09:13 PM CST
First, thanks for allowing TR to work even if we're not group lead now, thanks.

Will Protect finally get setup to work against TM? Also, in light of trying to make 3.0 more group friendly, is there any chance of allowing Lead to function when we're not group leaders as well?

Samsaren
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Lead (Re: 3.0 Questions) 11/27/2012 09:50 PM CST
Oh FYI some weird stuff was happening with Lead when Techo(I think that was his name) used it when we were grouped and hunting DP Assassins after Kodius increased their HP by 50% originally.

I was landing light and good hits, and then he used Lead and I was one-shotting the DP Assassins, so I'm not sure if LEAD was converted over to 3.0 correctly :P

~ Leilond
http://i67.photobucket.com/albums/h307/ss1shadow/Leilond_Progression.jpg
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Re: Lead (Re: 3.0 Questions) 11/27/2012 09:56 PM CST


Lets retest it sometime. Not sure what all Lead is based on, but I have some pretty good stats/skills that may have lead to the bonus, or heck, it's one of those abilities that is a bit OP at the moment.

Tecko
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Re: Lead (Re: 3.0 Questions) 11/27/2012 10:04 PM CST
Might be a bit high, but as long as its balanced in mind for it requiring a group and the fact it is pretty taxing, then by all means. If your one shotting assassins from light hits, sounds like a bug, because it was never that OP in Prime:)
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