3.0 and scrolls 01/19/2013 07:55 AM CST
I know it wouldn't be possible to be ready for release (in 2 hours :-)), but it would be nice if scrolls that can't be converted instead of crumbling, randomize to a new spell.


TG, TG, GL, et al.

"Disagreement with the fundamental plan at this point is akin to supporting Richard III vs the Tudors."
-Raesh
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Re: 3.0 and scrolls 01/19/2013 08:04 AM CST
>>release in 2 hours

I thought the game was going down in 2 hours, and wouldn't be back for at least another ~2 hours after that? So technically release will be in another 4ish+ hours :P

~ Leilond
http://i67.photobucket.com/albums/h307/ss1shadow/Leilond_Progression.jpg
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Re: 3.0 and scrolls 01/19/2013 09:51 AM CST
Let me put the coffee on and see what I can do.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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Re: 3.0 and scrolls 01/19/2013 09:53 AM CST
You would be a superhero if you got this to work. Ive got like 4-5 that just poof. Even just a total RNG pick would be worlds better.

~Tezirite Renzar Lorrani

"Power is merely a stepping stone to more power."
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Re: 3.0 and scrolls 01/19/2013 10:01 AM CST
>> Ive got like 4-5 that just poof. Even just a total RNG pick would be worlds better.

<3 this idea, I lose about 9 out of my spellbook.


You've reached the uninformative help match I haven't written yet.

http://i.imgur.com/fBq8R.jpg
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