1: Rename Outdoorsmanship back to Foraging. I know it was renamed to include Escaping, but that's more of an Athetics type skill anyways. Outdoorsmanship is a dumb name.
2: Key escaping checks off of Athletics. See above.
3: Add a Survival metaskill. Can call it Outdoorsmanship if you really want to, but I'd call it Survivalism or something like that.
4: Make crafting more accessible. Too many numbers, tools, and materials to keep track of. It doesn't have to be braindead easy, but take some of the more complicated math out, and shorten the processes a bit.
5: Maybe not a suggestion, but more of a complaint, but I couldn't figure out how to buy a book from the Enchanting hall to save my life. Maybe make the signs a little more clear along with where the books are kept.
Thanks, that is all.