Hangback - - - > 12/28/2001 06:59 AM CST
Category Combat (26)
Topic GM Announcements (6)
By DR-VEYL from PLAY.NET (GM Veyl)
On Dec 27, 2001 at 22:01
Message Hangback Rewrite (103)

The hangback logic has been completely rewritten. It now takes into account more appropriately agility, reflex, burden, and other things not mentioned in this sentence.

As always, everything about the system is subject to change based on desire, necessity, cosmic aligment, boredom, and whim.

-- GM Veyl
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