Empath spell slots are wrong for some spells 06/27/2014 04:53 AM CDT

Had 27 slots, picked HW (1), HS (1), VH (2), heal (2), BS (1), FS (1), CD (1), which is 9 slots. 27 - 9 = 18 slots left so far so good.

Then got IC (2), Innocence (1), Guardian Spirit (2), Refresh (2), Lethargy (3), paralysis (2), Raise power (1) = 13 slots

This is 9 + 13 = 22 slots. Therefore 27 - 22 = 5 slots should be left. But I was left with 4 slots after with no other spells selected.
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Re: Empath spell slots are wrong for some spells 06/27/2014 05:13 AM CDT
>>Raise power (1)

Raise power is two slots. :]

Melete
Nature, it seems, is the popular name
for milliards and milliards and milliards
of particles playing their infinite game
of billiards and billiards and billiards.
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Re: Empath spell slots are wrong for some spells 06/27/2014 05:37 AM CDT


<<Raise power is two slots. :]>>

I will have to find the post but Im pretty sure it was changed to 1.

First off when I choose the spells I did the following:

HW, HS, VH, HEAL. (6 slots)

Then I got
BS, FP, CD (3 slots) Now 27 - 9 = 18 slots. Working as expected.

Ok so far. THen I did something it never should have let me do.

IC, INNOCENCE, GUARDIAN SPIRIT. Since I did not have compel or paralysis it never should have allowed me to select Guardian spirit and when it did it cost me an extra slot right there. Just looked through the log. IT appears to have removed a slot for compel and not given me the compel spell. Right here it took 6 slots instead of 5 and I went from 18 slots to 12. Odd don't you think?
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Re: Empath spell slots are wrong for some spells 06/27/2014 07:14 AM CDT
Raise power is 2. If I posted otherwise it was in error.

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
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